My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Goblin Barrel Princess Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Wall Breakers Princess Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Goblin Barrel Bandit
Giant Snowball
Goblin Gang Wall Breakers Goblin Barrel Princess
Zap
Goblin Gang Inferno Tower Wall Breakers Goblin Barrel Princess Bandit
Barbarian Barrel
Goblin Gang Inferno Tower Wall Breakers Goblin Barrel Princess Bandit
The Log
Goblin Gang Wall Breakers Goblin Barrel Princess Bandit
Earthquake
Goblin Gang Inferno Tower Goblin Barrel
Arrows
Goblin Gang Wall Breakers Goblin Barrel Princess
Royal Delivery
Goblin Gang Wall Breakers Goblin Barrel Princess Bandit
Fireball
Goblin Gang Inferno Tower Wall Breakers Goblin Barrel Princess Bandit
Poison
Goblin Gang Inferno Tower Princess
Lightning
Inferno Tower Bandit
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Goblin Gang Goblin Barrel Princess Bandit Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Goblin Gang Goblin Barrel

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Wall Breakers Princess Bandit Mega Knight
Goblin Gang
Goblin Barrel Princess Bandit
Inferno Tower
Wall Breakers
Zap Princess Mega Knight
Goblin Barrel
Goblin Gang Princess Bandit Mega Knight
Princess
Zap Goblin Gang Wall Breakers Goblin Barrel Mega Knight
Bandit
Zap Goblin Gang Goblin Barrel Mega Knight
Mega Knight
Zap Wall Breakers Goblin Barrel Princess Bandit

Defense Synergies 2 12

Zap
Mega Knight Goblin Gang Inferno Tower Princess Bandit
Goblin Gang
Inferno Tower Zap Princess Bandit
Inferno Tower
Goblin Gang Zap Princess Bandit Mega Knight
Wall Breakers
Goblin Barrel
Princess
Zap Goblin Gang Inferno Tower Bandit Mega Knight
Bandit
Zap Goblin Gang Inferno Tower Princess Mega Knight
Mega Knight
Zap Inferno Tower Princess Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower
Inferno Tower Zap Goblin Gang Bandit Mega Knight
Goblin Gang Inferno Tower Mega Knight Bandit
Inferno Tower Goblin Gang Bandit Mega Knight
Princess Mega Knight
Goblin Gang Zap Bandit Mega Knight
Inferno Tower Zap Goblin Gang Princess
Zap Inferno Tower Bandit Mega Knight
Inferno Tower Goblin Gang Princess
Goblin Gang Inferno Tower Bandit Mega Knight
Goblin Gang Zap Princess Bandit Mega Knight
Inferno Tower Zap Goblin Gang Princess
Inferno Tower Mega Knight Zap Goblin Gang Bandit
Mega Knight Zap Goblin Gang Princess
Inferno Tower Goblin Gang Bandit Mega Knight
Inferno Tower Zap Goblin Gang Bandit Mega Knight
Mega Knight Goblin Gang Inferno Tower
Mega Knight Zap Goblin Gang Bandit
Zap Princess Bandit Mega Knight
Inferno Tower
Goblin Gang Mega Knight Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Inferno Tower Bandit
Bandit Zap Goblin Gang Mega Knight
Goblin Gang Bandit Mega Knight Zap Inferno Tower
Goblin Gang Mega Knight Zap Inferno Tower Bandit
Inferno Tower Goblin Gang Bandit Mega Knight
Zap Goblin Gang Princess
Goblin Gang Inferno Tower Bandit
Inferno Tower Mega Knight
Zap Mega Knight Inferno Tower Bandit
Inferno Tower Goblin Gang
Mega Knight Inferno Tower
Mega Knight Zap
Mega Knight Goblin Gang Inferno Tower Bandit
Princess Mega Knight
Goblin Gang Inferno Tower Zap
Mega Knight Zap Inferno Tower Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Bandit
Zap Princess Bandit
Bandit
Zap Mega Knight
Zap Princess
Princess
Zap Princess
Zap Bandit
Goblin Gang
Zap Princess Bandit
Zap Princess
Princess Bandit
Princess Bandit
Princess Zap
Zap Princess Bandit
Princess Bandit Mega Knight
Zap Princess Bandit Mega Knight
Zap Princess Mega Knight
Mega Knight
Princess
Zap
Zap Princess Mega Knight
Zap Princess Bandit
Zap Princess Bandit Mega Knight
Zap Bandit
Zap Princess
Zap
Zap Bandit Mega Knight
Zap Princess
Mega Knight
Princess
Zap Goblin Gang Princess Bandit
Zap Princess
Goblin Gang Princess Mega Knight
Zap Princess
Zap
Mega Knight
Zap Goblin Gang Princess
Zap Princess
Zap Princess Bandit Mega Knight

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