My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Goblin Drill
Giant Snowball
Goblin Gang Barbarians Royal Hogs Goblin Drill Witch
Zap
Goblin Gang Firecracker Royal Hogs Goblin Drill Witch
Barbarian Barrel
Goblin Gang Firecracker Tesla Barbarians Royal Hogs Goblin Drill Witch
The Log
Goblin Gang Firecracker Barbarians Royal Hogs Goblin Drill Witch
Earthquake
Goblin Gang Firecracker Tesla Barbarians Royal Hogs Goblin Drill Witch
Arrows
Goblin Gang Firecracker Royal Hogs Goblin Drill Witch
Royal Delivery
Goblin Gang Firecracker Barbarians Royal Hogs Goblin Drill Witch
Fireball
Goblin Gang Firecracker Tesla Barbarians Royal Hogs Goblin Drill Witch
Poison
Goblin Gang Firecracker Barbarians Royal Hogs Goblin Drill Witch
Lightning
Tesla Witch
Rocket
Barbarians Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Tesla Goblin Drill Barbarians Royal Hogs Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Firecracker Tesla

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Royal Hogs Witch
Goblin Gang
Firecracker Royal Hogs Goblin Drill
Firecracker
Zap Goblin Gang Royal Hogs Goblin Drill
Tesla
Barbarians
Royal Hogs
Zap Goblin Gang Firecracker
Goblin Drill
Goblin Gang Firecracker
Witch
Zap

Defense Synergies 1 11

Zap
Goblin Gang Firecracker Tesla Barbarians Goblin Drill Witch
Goblin Gang
Tesla Zap Firecracker Barbarians Goblin Drill
Firecracker
Zap Goblin Gang Tesla
Tesla
Goblin Gang Zap Firecracker Goblin Drill
Barbarians
Zap Goblin Gang
Royal Hogs
Goblin Drill
Zap Goblin Gang Tesla
Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla
Barbarians Zap Goblin Gang Firecracker Tesla Goblin Drill Witch
Goblin Gang Tesla Barbarians Witch Goblin Drill
Tesla Barbarians Witch Goblin Gang Firecracker Goblin Drill
Firecracker Barbarians
Goblin Gang Zap Firecracker Tesla
Tesla Zap Goblin Gang Firecracker Witch
Zap Tesla Barbarians
Tesla Barbarians Witch Goblin Gang Goblin Drill
Goblin Gang Firecracker Tesla Barbarians
Goblin Gang Barbarians Witch Zap Firecracker Tesla Goblin Drill
Tesla Zap Goblin Gang Firecracker Witch
Tesla Barbarians Goblin Drill Zap Goblin Gang Witch
Zap Goblin Gang Firecracker Tesla Barbarians Goblin Drill Witch
Barbarians Goblin Gang Tesla Goblin Drill
Barbarians Zap Goblin Gang Tesla Goblin Drill
Tesla Barbarians Goblin Gang Firecracker Goblin Drill Witch
Tesla Zap Goblin Gang Firecracker Barbarians Goblin Drill Witch
Zap Goblin Drill Witch Firecracker Tesla Barbarians
Barbarians Tesla Goblin Drill
Goblin Gang Firecracker Tesla Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap Tesla Witch
Zap Goblin Gang Firecracker Tesla
Goblin Gang Barbarians Zap Witch
Goblin Gang Zap Tesla Barbarians
Barbarians Goblin Gang Tesla Goblin Drill Witch
Firecracker Zap Goblin Gang Tesla Witch
Goblin Gang Tesla Barbarians Witch
Tesla Barbarians
Zap Firecracker Barbarians Witch
Witch Goblin Gang Tesla Barbarians Goblin Drill
Tesla Barbarians Witch
Zap Barbarians
Barbarians Goblin Gang Tesla Witch
Firecracker Tesla Barbarians Witch
Goblin Gang Tesla Barbarians Witch Zap Firecracker Goblin Drill
Zap Firecracker Tesla Barbarians Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Goblin Drill
Firecracker Zap
Goblin Drill
Firecracker Barbarians
Zap Firecracker
Firecracker Zap Witch
Firecracker Witch
Zap Firecracker
Zap Firecracker
Goblin Gang
Firecracker Zap
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker Goblin Drill Witch
Firecracker
Zap Firecracker
Zap Firecracker Witch
Zap Barbarians Goblin Drill
Zap Firecracker Witch
Witch
Firecracker Zap Witch
Zap Witch
Zap Firecracker
Zap Firecracker Witch
Zap Firecracker Witch
Zap
Zap Firecracker
Firecracker
Zap Goblin Gang Barbarians Witch
Zap Firecracker Witch
Goblin Gang Firecracker
Zap Firecracker
Zap
Firecracker
Zap Goblin Gang Firecracker Witch
Firecracker Zap Witch
Zap Firecracker Witch

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