My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Skeleton Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Giant Skeleton Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Skeleton Army Giant Skeleton Ram Rider
Giant Snowball
Minion Horde Skeleton Army Ram Rider
Zap
Firecracker Minion Horde Skeleton Army Ram Rider
Barbarian Barrel
Firecracker Elite Barbarians Skeleton Army Giant Skeleton
The Log
Firecracker Elite Barbarians Skeleton Army Giant Skeleton Ram Rider
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Minion Horde Skeleton Army
Royal Delivery
Firecracker Minion Horde Elite Barbarians Skeleton Army Giant Skeleton Ram Rider
Fireball
Firecracker Minion Horde Elite Barbarians Skeleton Army Ram Rider
Poison
Firecracker Minion Horde Skeleton Army
Lightning
Elite Barbarians Ram Rider
Rocket
Minion Horde Elite Barbarians Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Firecracker Skeleton Army Minion Horde Ram Rider Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Firecracker Skeleton Army

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Ram Rider Minion Horde Giant Skeleton The Log
Firecracker
Zap Elite Barbarians Giant Skeleton Ram Rider
Minion Horde
Zap Giant Skeleton
Elite Barbarians
Zap Firecracker The Log
Skeleton Army
Giant Skeleton
Zap Firecracker Minion Horde The Log
The Log
Zap Elite Barbarians Giant Skeleton Ram Rider
Ram Rider
Zap Firecracker The Log

Defense Synergies 1 15

Zap
Firecracker Minion Horde Elite Barbarians Skeleton Army Giant Skeleton The Log Ram Rider
Firecracker
The Log Zap Skeleton Army Giant Skeleton
Minion Horde
Zap The Log
Elite Barbarians
Zap The Log
Skeleton Army
Zap Firecracker Giant Skeleton The Log
Giant Skeleton
Zap Firecracker Skeleton Army The Log
The Log
Firecracker Zap Minion Horde Elite Barbarians Skeleton Army Giant Skeleton Ram Rider
Ram Rider
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Minion Horde The Log Ram Rider
Minion Horde Elite Barbarians Skeleton Army Zap Firecracker The Log Ram Rider
Minion Horde Skeleton Army Ram Rider Elite Barbarians Giant Skeleton
Minion Horde Elite Barbarians Skeleton Army Firecracker Ram Rider
Firecracker Elite Barbarians Skeleton Army Giant Skeleton The Log
Skeleton Army The Log Zap Firecracker
Minion Horde Ram Rider Zap Firecracker
Zap Giant Skeleton The Log Ram Rider
Minion Horde Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Firecracker Minion Horde Giant Skeleton
Minion Horde Skeleton Army Zap Firecracker Giant Skeleton The Log Ram Rider
Minion Horde Zap Firecracker Ram Rider
Minion Horde Skeleton Army Zap Elite Barbarians Giant Skeleton The Log Ram Rider
Skeleton Army Zap Firecracker Minion Horde The Log
Elite Barbarians Skeleton Army Minion Horde Ram Rider
Minion Horde Skeleton Army Zap Elite Barbarians The Log Ram Rider
Minion Horde Firecracker Elite Barbarians Skeleton Army
Zap Firecracker Minion Horde Elite Barbarians Skeleton Army The Log Ram Rider
Zap The Log Firecracker Giant Skeleton Ram Rider
Elite Barbarians Ram Rider
Skeleton Army Firecracker Minion Horde Elite Barbarians Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Elite Barbarians Giant Skeleton
Zap Firecracker Elite Barbarians The Log
Skeleton Army Giant Skeleton Zap Minion Horde Elite Barbarians The Log Ram Rider
Skeleton Army Giant Skeleton Zap Minion Horde Elite Barbarians The Log Ram Rider
Giant Skeleton Minion Horde Elite Barbarians Skeleton Army Ram Rider
Firecracker Zap Minion Horde Ram Rider
Skeleton Army Minion Horde Elite Barbarians Giant Skeleton Ram Rider
Giant Skeleton Minion Horde Elite Barbarians Skeleton Army
Zap Minion Horde Giant Skeleton Firecracker Elite Barbarians Skeleton Army The Log
Minion Horde Skeleton Army
Minion Horde Elite Barbarians Giant Skeleton
Skeleton Army Zap Elite Barbarians Giant Skeleton The Log
Elite Barbarians Skeleton Army Giant Skeleton Minion Horde Ram Rider
Firecracker Minion Horde Skeleton Army
Elite Barbarians Skeleton Army Zap Firecracker Minion Horde Giant Skeleton The Log
Zap Firecracker Minion Horde Elite Barbarians Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Giant Skeleton The Log
Firecracker Zap The Log Ram Rider
Minion Horde Giant Skeleton The Log
Firecracker Giant Skeleton The Log
Zap Firecracker Minion Horde The Log
Firecracker Zap Minion Horde Ram Rider
Firecracker Minion Horde The Log
The Log Zap Firecracker Ram Rider
The Log Zap Firecracker Ram Rider
Minion Horde Elite Barbarians
Firecracker Zap Minion Horde The Log Ram Rider
Zap Firecracker
Firecracker Elite Barbarians The Log
Firecracker Minion Horde
Zap Firecracker Elite Barbarians The Log
Zap Firecracker Minion Horde The Log
Firecracker Minion Horde The Log
Minion Horde
Zap Firecracker The Log
Zap Firecracker The Log
Minion Horde Giant Skeleton The Log
The Log
Zap Minion Horde The Log
Zap Firecracker The Log
Minion Horde
Firecracker The Log Zap Ram Rider
Zap The Log Ram Rider
Zap Firecracker The Log
Elite Barbarians Zap Firecracker Minion Horde
Zap Firecracker Minion Horde
Minion Horde Elite Barbarians
Zap Minion Horde The Log
Zap Firecracker Minion Horde
Minion Horde Giant Skeleton
Firecracker The Log
Zap Minion Horde Skeleton Army
Zap Firecracker Ram Rider
The Log
Firecracker Minion Horde
The Log Zap Firecracker
Zap Giant Skeleton
Firecracker Minion Horde Elite Barbarians
Zap Firecracker Minion Horde Elite Barbarians Giant Skeleton The Log
Firecracker Zap
Zap Firecracker Giant Skeleton The Log

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