My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Lumberjack Sparky Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Sparky
Giant Snowball
Hog Rider Lumberjack Little Prince
Zap
Firecracker Inferno Tower Sparky Little Prince
Barbarian Barrel
Firecracker Inferno Tower Lumberjack Sparky Little Prince
The Log
Firecracker Hog Rider Lumberjack Sparky Little Prince
Earthquake
Firecracker Hog Rider Inferno Tower
Arrows
Firecracker Little Prince
Royal Delivery
Firecracker Hog Rider Lumberjack Sparky Little Prince
Fireball
Firecracker Hog Rider Inferno Tower Lumberjack Sparky Little Prince
Poison
Firecracker Inferno Tower Sparky Little Prince
Lightning
Inferno Tower Lumberjack Sparky Little Prince
Rocket
Hog Rider Inferno Tower Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Sparky Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Little Prince Hog Rider Lumberjack Inferno Tower Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Little Prince Hog Rider

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Sparky Lumberjack Mega Knight Little Prince
Firecracker
Zap Hog Rider Lumberjack Sparky Mega Knight
Hog Rider
Zap Firecracker Lumberjack Mega Knight Little Prince
Inferno Tower
Lumberjack
Zap Firecracker Hog Rider Sparky Mega Knight
Sparky
Zap Firecracker Lumberjack
Mega Knight
Zap Firecracker Hog Rider Lumberjack
Little Prince
Zap Hog Rider

Defense Synergies 1 11

Zap
Mega Knight Firecracker Inferno Tower Lumberjack Sparky Little Prince
Firecracker
Zap Inferno Tower Lumberjack Mega Knight
Hog Rider
Inferno Tower
Zap Firecracker Lumberjack Mega Knight
Lumberjack
Zap Firecracker Inferno Tower Little Prince
Sparky
Zap
Mega Knight
Zap Firecracker Inferno Tower
Little Prince
Zap Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Inferno Tower Sparky
Inferno Tower Lumberjack Sparky Zap Firecracker Mega Knight
Inferno Tower Lumberjack Sparky Mega Knight
Inferno Tower Lumberjack Sparky Firecracker Mega Knight
Firecracker Lumberjack Sparky Mega Knight
Zap Firecracker Lumberjack Mega Knight
Inferno Tower Zap Firecracker Little Prince
Zap Inferno Tower Sparky Mega Knight
Inferno Tower Sparky Lumberjack
Firecracker Inferno Tower Lumberjack Sparky Mega Knight Little Prince
Zap Firecracker Lumberjack Mega Knight
Inferno Tower Zap Firecracker
Inferno Tower Lumberjack Sparky Mega Knight Zap
Sparky Mega Knight Zap Firecracker Lumberjack
Inferno Tower Sparky Lumberjack Mega Knight
Inferno Tower Zap Lumberjack Sparky Mega Knight
Sparky Mega Knight Firecracker Inferno Tower Lumberjack
Mega Knight Zap Firecracker Lumberjack Little Prince
Zap Firecracker Lumberjack Mega Knight Little Prince
Sparky Inferno Tower Lumberjack
Mega Knight Firecracker Lumberjack Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap Inferno Tower Sparky
Zap Firecracker Lumberjack Mega Knight
Lumberjack Mega Knight Zap Inferno Tower Sparky
Lumberjack Mega Knight Zap Inferno Tower Sparky
Inferno Tower Lumberjack Sparky Mega Knight
Firecracker Zap
Sparky Inferno Tower Lumberjack
Inferno Tower Mega Knight Lumberjack Sparky
Zap Mega Knight Firecracker Inferno Tower Sparky
Inferno Tower Sparky
Mega Knight Inferno Tower Lumberjack Sparky
Mega Knight Zap
Mega Knight Inferno Tower Lumberjack Sparky
Firecracker Sparky Mega Knight
Inferno Tower Sparky Zap Firecracker Lumberjack Little Prince
Mega Knight Zap Firecracker Inferno Tower Sparky
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Sparky
Firecracker Zap
Sparky
Firecracker Sparky
Zap Firecracker Sparky Mega Knight
Firecracker Zap
Firecracker Sparky
Zap Firecracker
Zap Firecracker
Lumberjack Sparky
Firecracker Zap Sparky
Zap Firecracker
Firecracker Sparky
Firecracker
Zap Firecracker Sparky
Zap Firecracker Sparky
Firecracker Sparky Mega Knight
Sparky
Sparky
Zap Firecracker Sparky Mega Knight
Zap Firecracker Mega Knight Little Prince
Sparky Mega Knight
Sparky
Zap
Zap Firecracker Sparky Mega Knight Little Prince
Firecracker Zap Sparky
Zap Sparky Mega Knight
Zap Firecracker Sparky
Zap Firecracker Sparky Little Prince
Zap Firecracker
Sparky
Zap Sparky Mega Knight
Zap Firecracker Sparky
Sparky Mega Knight
Firecracker Sparky
Zap
Zap Firecracker
Firecracker Lumberjack Sparky Mega Knight
Zap Firecracker
Zap Sparky
Firecracker Sparky Mega Knight
Zap Firecracker Sparky
Firecracker Zap
Zap Firecracker Sparky Mega Knight Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: