My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Hog Rider Witch
Zap
Inferno Tower Witch Prince
Barbarian Barrel
Inferno Tower Witch
The Log
Hog Rider Witch Prince
Earthquake
Hog Rider Inferno Tower Witch
Arrows
Witch
Royal Delivery
Hog Rider Witch Prince
Fireball
Hog Rider Inferno Tower Witch
Poison
Inferno Tower Witch
Lightning
Inferno Tower Witch Prince
Rocket
Hog Rider Inferno Tower Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rage Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Fireball Hog Rider Inferno Tower Witch Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Rage Fireball Hog Rider

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Prince Witch Mega Knight
Fireball
Zap Hog Rider Mega Knight
Hog Rider
Zap Fireball Rage Witch Prince Mega Knight
Inferno Tower
Rage
Hog Rider Witch Prince
Witch
Rage Zap Hog Rider Prince Mega Knight
Prince
Zap Mega Knight Hog Rider Rage Witch
Mega Knight
Prince Zap Fireball Hog Rider Witch

Defense Synergies 2 9

Zap
Fireball Mega Knight Inferno Tower Witch Prince
Fireball
Zap Inferno Tower Mega Knight
Hog Rider
Inferno Tower
Zap Fireball Prince Mega Knight
Rage
Witch
Zap Prince Mega Knight
Prince
Zap Inferno Tower Witch
Mega Knight
Zap Fireball Inferno Tower Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower
Inferno Tower Zap Witch Prince Mega Knight
Inferno Tower Witch Prince Mega Knight
Inferno Tower Witch Prince Mega Knight
Fireball Prince Mega Knight
Fireball Zap Mega Knight
Inferno Tower Zap Fireball Witch
Zap Fireball Inferno Tower Mega Knight
Inferno Tower Witch Prince
Inferno Tower Prince Mega Knight
Witch Zap Fireball Mega Knight
Inferno Tower Zap Fireball Witch
Inferno Tower Prince Mega Knight Zap Fireball Witch
Fireball Mega Knight Zap Witch Prince
Inferno Tower Prince Mega Knight
Inferno Tower Zap Fireball Prince Mega Knight
Mega Knight Fireball Inferno Tower Witch Prince
Fireball Mega Knight Zap Witch Prince
Zap Witch Fireball Mega Knight
Inferno Tower Prince
Mega Knight Fireball Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Fireball Inferno Tower Witch Prince
Fireball Zap Prince Mega Knight
Mega Knight Zap Inferno Tower Witch Prince
Prince Mega Knight Zap Fireball Inferno Tower
Inferno Tower Witch Prince Mega Knight
Fireball Zap Witch
Prince Fireball Inferno Tower Witch
Inferno Tower Mega Knight Prince
Zap Mega Knight Fireball Inferno Tower Witch Prince
Inferno Tower Witch
Mega Knight Inferno Tower Witch Prince
Mega Knight Zap Fireball Prince
Prince Mega Knight Fireball Inferno Tower Witch
Fireball Witch Mega Knight
Inferno Tower Witch Zap Fireball Prince
Mega Knight Zap Fireball Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball Prince
Fireball Zap Mega Knight
Fireball Zap Witch
Witch
Fireball Zap
Fireball Zap
Fireball Prince
Zap Fireball Prince
Fireball Zap
Fireball
Fireball
Zap Fireball Prince
Zap Fireball Witch
Fireball Mega Knight
Fireball
Zap Fireball Prince Mega Knight
Zap Fireball Witch Mega Knight
Fireball Prince Mega Knight
Fireball
Prince
Zap Fireball
Zap Fireball Witch Mega Knight
Witch
Fireball Zap Witch
Fireball Zap Witch Prince Mega Knight
Fireball Zap
Zap Fireball Witch
Zap Fireball Witch
Fireball
Zap Fireball Mega Knight
Zap Fireball
Prince Mega Knight
Fireball
Zap Fireball Witch Prince
Fireball Zap Witch
Fireball
Fireball Prince Mega Knight
Zap Fireball
Zap Fireball
Prince Mega Knight
Zap Fireball Witch
Zap Fireball Witch
Zap Fireball Witch Prince Mega Knight

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