My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Rascals Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Tombstone Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Rascals Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon
Giant Snowball
Fire Spirit Tombstone Guards Inferno Dragon
Zap
Fire Spirit Tombstone Guards Inferno Dragon
Barbarian Barrel
Fire Spirit Rascals Tombstone Guards
The Log
Fire Spirit Rascals Tombstone Mini P.E.K.K.A Guards
Earthquake
Tombstone Guards
Arrows
Fire Spirit Rascals Tombstone Guards
Royal Delivery
Fire Spirit Rascals Mini P.E.K.K.A Guards Inferno Dragon
Fireball
Rascals Tombstone Inferno Dragon
Poison
Rascals Tombstone Guards
Lightning
Tombstone Mini P.E.K.K.A Inferno Dragon
Rocket
Rascals Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tombstone Mini P.E.K.K.A Guards Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Tombstone Guards Fireball Mini P.E.K.K.A Inferno Dragon Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Tombstone Guards

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Mini P.E.K.K.A Inferno Dragon
Zap
Fireball Fire Spirit Mini P.E.K.K.A Guards
Rascals
Tombstone
Fireball
Zap
Mini P.E.K.K.A
Fire Spirit Zap
Guards
Zap
Inferno Dragon
Fire Spirit

Defense Synergies 2 11

Fire Spirit
Zap Mini P.E.K.K.A
Zap
Fireball Mini P.E.K.K.A Fire Spirit Rascals Tombstone Guards Inferno Dragon
Rascals
Zap
Tombstone
Zap Fireball Guards Inferno Dragon
Fireball
Zap Tombstone Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fire Spirit Fireball Guards
Guards
Zap Tombstone Mini P.E.K.K.A
Inferno Dragon
Zap Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Fireball
Mini P.E.K.K.A Inferno Dragon Zap Rascals Tombstone
Mini P.E.K.K.A Fire Spirit Rascals Tombstone Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Rascals Tombstone Guards
Tombstone Fireball Mini P.E.K.K.A
Fireball Fire Spirit Zap Rascals Guards
Inferno Dragon Fire Spirit Zap Rascals Tombstone Fireball
Zap Rascals Fireball
Mini P.E.K.K.A Inferno Dragon Rascals Tombstone
Guards Fire Spirit Rascals Mini P.E.K.K.A
Guards Zap Rascals Tombstone Fireball
Inferno Dragon Zap Rascals Fireball
Tombstone Mini P.E.K.K.A Fire Spirit Zap Rascals Fireball Guards
Fire Spirit Fireball Zap Rascals Tombstone Mini P.E.K.K.A Guards
Mini P.E.K.K.A Inferno Dragon Rascals Tombstone
Zap Rascals Fireball Mini P.E.K.K.A Inferno Dragon
Rascals Tombstone Fireball Mini P.E.K.K.A
Fire Spirit Tombstone Fireball Zap Rascals Guards
Zap Fire Spirit Rascals Tombstone Fireball Guards Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Rascals Fire Spirit Fireball Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mini P.E.K.K.A Guards Zap Tombstone Fireball
Fireball Zap Mini P.E.K.K.A Inferno Dragon
Tombstone Guards Zap Rascals Mini P.E.K.K.A
Mini P.E.K.K.A Guards Zap Rascals Fireball
Rascals Tombstone Mini P.E.K.K.A Guards Inferno Dragon
Fire Spirit Fireball Zap Rascals
Rascals Mini P.E.K.K.A Guards Tombstone Fireball
Mini P.E.K.K.A Rascals Inferno Dragon
Zap Tombstone Fireball Mini P.E.K.K.A Inferno Dragon
Tombstone Guards Inferno Dragon
Inferno Dragon Rascals Tombstone Mini P.E.K.K.A Guards
Zap Fireball Guards
Rascals Mini P.E.K.K.A Tombstone Fireball Guards
Rascals Fireball
Rascals Tombstone Guards Zap Fireball Mini P.E.K.K.A Inferno Dragon
Zap Rascals Fireball Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Guards
Fireball Zap
Fireball
Rascals Fireball Guards
Fireball Fire Spirit Zap
Fireball Fire Spirit Zap
Fire Spirit
Fireball Fire Spirit Zap
Fireball Zap
Fire Spirit Fireball Mini P.E.K.K.A Guards
Zap Fireball
Fireball Fire Spirit Zap
Fire Spirit Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Mini P.E.K.K.A
Fire Spirit Zap Fireball Mini P.E.K.K.A
Fire Spirit Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fire Spirit Fireball
Inferno Dragon
Fireball Zap
Fireball Zap
Fireball Zap
Fire Spirit Zap Fireball
Zap Fireball Guards
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Fire Spirit Tombstone Fireball Guards
Fireball Fire Spirit Zap
Fireball
Fireball Rascals Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Zap Rascals Fireball Guards
Zap Fireball
Zap Fireball

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