My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Musketeer Hog Rider Lumberjack
Zap
Fire Spirit
Barbarian Barrel
Fire Spirit Musketeer Electro Wizard Lumberjack
The Log
Fire Spirit Musketeer Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Musketeer Hog Rider Electro Wizard Lumberjack
Fireball
Musketeer Hog Rider Electro Wizard Lumberjack
Poison
Musketeer Electro Wizard
Lightning
Musketeer Electro Wizard Lumberjack
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Fireball Musketeer Hog Rider Electro Wizard Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Zap Fireball Musketeer

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Lumberjack
Zap
Fireball Hog Rider Electro Wizard Fire Spirit Musketeer Lumberjack Mega Knight
Fireball
Zap Hog Rider Electro Wizard Mega Knight
Musketeer
Hog Rider Zap Lumberjack Mega Knight
Hog Rider
Fire Spirit Zap Fireball Musketeer Electro Wizard Lumberjack Mega Knight
Electro Wizard
Zap Fireball Hog Rider Lumberjack Mega Knight
Lumberjack
Fire Spirit Zap Musketeer Hog Rider Electro Wizard Mega Knight
Mega Knight
Zap Fireball Musketeer Hog Rider Electro Wizard Lumberjack

Defense Synergies 4 12

Fire Spirit
Zap Electro Wizard
Zap
Fireball Electro Wizard Mega Knight Fire Spirit Musketeer Lumberjack
Fireball
Zap Musketeer Electro Wizard Lumberjack Mega Knight
Musketeer
Lumberjack Zap Fireball Electro Wizard Mega Knight
Hog Rider
Electro Wizard
Zap Fire Spirit Fireball Musketeer Lumberjack Mega Knight
Lumberjack
Musketeer Zap Fireball Electro Wizard
Mega Knight
Zap Fireball Musketeer Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Electro Wizard
Lumberjack Zap Musketeer Electro Wizard Mega Knight
Lumberjack Mega Knight Fire Spirit Musketeer Electro Wizard
Lumberjack Musketeer Electro Wizard Mega Knight
Fireball Lumberjack Mega Knight
Fireball Fire Spirit Zap Musketeer Electro Wizard Lumberjack Mega Knight
Musketeer Electro Wizard Fire Spirit Zap Fireball
Zap Fireball Musketeer Electro Wizard Mega Knight
Musketeer Lumberjack
Fire Spirit Musketeer Electro Wizard Lumberjack Mega Knight
Electro Wizard Zap Fireball Musketeer Lumberjack Mega Knight
Musketeer Zap Fireball Electro Wizard
Lumberjack Mega Knight Fire Spirit Zap Fireball Musketeer Electro Wizard
Fire Spirit Fireball Mega Knight Zap Electro Wizard Lumberjack
Electro Wizard Lumberjack Mega Knight
Zap Fireball Electro Wizard Lumberjack Mega Knight
Mega Knight Fireball Musketeer Electro Wizard Lumberjack
Fire Spirit Fireball Mega Knight Zap Musketeer Electro Wizard Lumberjack
Zap Fire Spirit Fireball Musketeer Electro Wizard Lumberjack Mega Knight
Musketeer Electro Wizard Lumberjack
Mega Knight Fire Spirit Fireball Musketeer Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap Fireball Electro Wizard
Fireball Electro Wizard Zap Musketeer Lumberjack Mega Knight
Lumberjack Mega Knight Zap Musketeer Electro Wizard
Lumberjack Mega Knight Zap Fireball Musketeer Electro Wizard
Musketeer Lumberjack Mega Knight
Fire Spirit Fireball Zap Musketeer Electro Wizard
Fireball Musketeer Electro Wizard Lumberjack
Mega Knight Lumberjack
Zap Electro Wizard Mega Knight Fireball
Musketeer
Mega Knight Musketeer Lumberjack
Mega Knight Zap Fireball Electro Wizard
Mega Knight Fireball Lumberjack
Fireball Musketeer Mega Knight
Electro Wizard Zap Fireball Musketeer Lumberjack
Mega Knight Zap Fireball Musketeer Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer Electro Wizard
Fireball
Fireball Musketeer
Fireball Fire Spirit Zap Mega Knight
Fireball Fire Spirit Zap Musketeer
Fire Spirit Musketeer
Fireball Fire Spirit Zap
Fireball Zap
Fire Spirit Fireball Musketeer Electro Wizard Lumberjack
Zap Fireball Musketeer Electro Wizard
Fireball Fire Spirit Zap Musketeer
Fire Spirit Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer Mega Knight
Fireball
Fire Spirit Zap Fireball Musketeer Electro Wizard Mega Knight
Fire Spirit Zap Fireball Mega Knight
Fireball Musketeer Mega Knight
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fire Spirit Fireball Mega Knight
Fireball Zap Musketeer Electro Wizard
Fireball Zap Musketeer Mega Knight
Fireball Zap Musketeer
Fire Spirit Zap Fireball Musketeer Electro Wizard
Zap Electro Wizard Fireball Musketeer
Fireball
Zap Fireball Musketeer Mega Knight
Zap Fireball Electro Wizard
Mega Knight
Fireball
Zap Electro Wizard Fire Spirit Fireball Musketeer
Fireball Fire Spirit Zap Musketeer Electro Wizard
Fireball
Fireball Musketeer Electro Wizard Lumberjack Mega Knight
Zap Fireball Musketeer
Zap Fireball
Musketeer Mega Knight
Zap Fireball Musketeer Electro Wizard
Zap Fireball Musketeer Electro Wizard
Zap Fireball Musketeer Electro Wizard Mega Knight

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