My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Tesla Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Valkyrie Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians
Giant Snowball
Fire Spirit Archers Furnace
Zap
Fire Spirit Archers Furnace
Barbarian Barrel
Fire Spirit Archers Tesla Elite Barbarians Valkyrie Furnace
The Log
Fire Spirit Archers Elite Barbarians Furnace
Earthquake
Archers Tesla Furnace
Arrows
Fire Spirit Archers Furnace
Royal Delivery
Fire Spirit Archers Elite Barbarians Valkyrie
Fireball
Archers Tesla Elite Barbarians Furnace
Poison
Archers Furnace
Lightning
Tesla Elite Barbarians Valkyrie Furnace
Rocket
Elite Barbarians Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Valkyrie Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Archers Tesla Fireball Valkyrie Furnace Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Archers Tesla

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Zap Elite Barbarians Furnace
Zap
Elite Barbarians Fireball Fire Spirit Archers Valkyrie Furnace
Archers
Valkyrie Zap Elite Barbarians
Tesla
Elite Barbarians
Zap Valkyrie Fire Spirit Archers Fireball Furnace
Fireball
Zap Elite Barbarians
Valkyrie
Fire Spirit Archers Elite Barbarians Zap Furnace
Furnace
Fire Spirit Zap Elite Barbarians Valkyrie

Defense Synergies 3 13

Fire Spirit
Zap Valkyrie
Zap
Fireball Fire Spirit Archers Tesla Elite Barbarians Valkyrie Furnace
Archers
Valkyrie Zap Tesla Furnace
Tesla
Zap Archers Fireball Valkyrie
Elite Barbarians
Valkyrie Zap
Fireball
Zap Tesla Valkyrie
Valkyrie
Archers Elite Barbarians Fire Spirit Zap Tesla Fireball Furnace
Furnace
Zap Archers Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Valkyrie
Elite Barbarians Zap Tesla Valkyrie Furnace
Tesla Furnace Fire Spirit Archers Elite Barbarians Valkyrie
Tesla Elite Barbarians Valkyrie Furnace
Elite Barbarians Fireball Valkyrie
Fireball Fire Spirit Zap Archers Tesla Valkyrie Furnace
Tesla Furnace Fire Spirit Zap Archers Fireball
Zap Tesla Fireball Valkyrie
Tesla Elite Barbarians Furnace
Elite Barbarians Fire Spirit Archers Tesla Valkyrie
Archers Valkyrie Zap Tesla Fireball Furnace
Tesla Zap Archers Fireball Furnace
Tesla Furnace Fire Spirit Zap Elite Barbarians Fireball Valkyrie
Fire Spirit Fireball Valkyrie Zap Tesla Furnace
Elite Barbarians Tesla Furnace
Zap Tesla Elite Barbarians Fireball Furnace
Tesla Elite Barbarians Fireball Valkyrie Furnace
Fire Spirit Tesla Fireball Zap Archers Elite Barbarians Valkyrie Furnace
Zap Valkyrie Furnace Fire Spirit Archers Tesla Fireball
Tesla Elite Barbarians
Valkyrie Fire Spirit Archers Tesla Elite Barbarians Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Archers Tesla Elite Barbarians Fireball Furnace
Fireball Zap Archers Tesla Elite Barbarians Valkyrie
Zap Elite Barbarians Valkyrie Furnace
Valkyrie Zap Tesla Elite Barbarians Fireball
Tesla Elite Barbarians Valkyrie
Fire Spirit Fireball Furnace Zap Archers Tesla
Archers Tesla Elite Barbarians Fireball Valkyrie Furnace
Tesla Elite Barbarians Valkyrie
Zap Elite Barbarians Fireball Valkyrie
Tesla
Tesla Elite Barbarians Valkyrie
Zap Elite Barbarians Fireball Valkyrie
Elite Barbarians Tesla Fireball Valkyrie
Archers Tesla Fireball Valkyrie Furnace
Tesla Elite Barbarians Zap Archers Fireball Valkyrie Furnace
Valkyrie Zap Archers Tesla Elite Barbarians Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap
Fireball
Fireball Valkyrie
Fireball Fire Spirit Zap Valkyrie Furnace
Fireball Fire Spirit Zap Furnace
Fire Spirit Archers Furnace
Fireball Fire Spirit Zap
Fireball Zap
Fire Spirit Elite Barbarians Fireball
Zap Fireball Valkyrie
Fireball Fire Spirit Zap Archers
Fire Spirit Elite Barbarians Fireball
Fireball
Zap Elite Barbarians Fireball Furnace
Zap Fireball Furnace
Fireball Furnace
Fireball
Fire Spirit Zap Archers Fireball
Fire Spirit Zap Fireball Valkyrie
Fireball
Fireball
Zap Fireball
Zap Fire Spirit Fireball Valkyrie Furnace
Fireball Zap
Fireball Zap
Fireball Zap
Elite Barbarians Fire Spirit Zap Archers Fireball Furnace
Zap Fireball
Elite Barbarians Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fire Spirit Archers Fireball
Fireball Fire Spirit Zap Archers
Fireball
Fireball Valkyrie
Zap Fireball
Zap Fireball
Elite Barbarians
Zap Elite Barbarians Fireball
Zap Fireball
Zap Fireball

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