My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Goblin Gang Goblin Drill Inferno Dragon
Giant Snowball
Bomber Bats Goblin Gang Goblin Drill Inferno Dragon
Zap
Bomber Bats Goblin Gang Goblin Drill Inferno Dragon
Barbarian Barrel
Bomber Goblin Gang Goblin Drill
The Log
Bomber Goblin Gang Goblin Drill
Earthquake
Bomber Goblin Gang Goblin Drill
Arrows
Bomber Bats Goblin Gang Goblin Drill
Royal Delivery
Bomber Bats Goblin Gang Goblin Drill Inferno Dragon
Fireball
Bomber Goblin Gang Goblin Drill Inferno Dragon
Poison
Bomber Bats Goblin Gang Goblin Drill
Lightning
Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Poison Goblin Drill Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Goblin Gang Poison Goblin Drill Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Zap Goblin Gang

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Zap Goblin Drill Mega Knight
Bats
Mega Knight Bomber Zap Goblin Drill Inferno Dragon
Zap
Bomber Bats Poison Mega Knight
Goblin Gang
Goblin Drill
Poison
Zap Goblin Drill Mega Knight
Goblin Drill
Bomber Bats Goblin Gang Poison Mega Knight
Inferno Dragon
Mega Knight Bats
Mega Knight
Bats Inferno Dragon Bomber Zap Poison Goblin Drill

Defense Synergies 1 15

Bomber
Bats Zap Goblin Drill
Bats
Bomber Zap Goblin Drill Inferno Dragon Mega Knight
Zap
Mega Knight Bomber Bats Goblin Gang Poison Goblin Drill Inferno Dragon
Goblin Gang
Zap Goblin Drill Inferno Dragon
Poison
Zap Mega Knight
Goblin Drill
Bomber Bats Zap Goblin Gang
Inferno Dragon
Bats Zap Goblin Gang Mega Knight
Mega Knight
Zap Bats Poison Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap
Inferno Dragon Bomber Bats Zap Goblin Gang Goblin Drill Mega Knight
Goblin Gang Mega Knight Bomber Bats Goblin Drill Inferno Dragon
Inferno Dragon Bomber Bats Goblin Gang Goblin Drill Mega Knight
Bomber Poison Mega Knight
Goblin Gang Bomber Bats Zap Mega Knight
Bats Inferno Dragon Zap Goblin Gang Poison
Zap Poison Mega Knight
Inferno Dragon Goblin Gang Goblin Drill
Goblin Gang Bomber Mega Knight
Bats Goblin Gang Poison Bomber Zap Goblin Drill Mega Knight
Inferno Dragon Bats Zap Goblin Gang Poison
Goblin Drill Mega Knight Bomber Bats Zap Goblin Gang
Bomber Mega Knight Bats Zap Goblin Gang Poison Goblin Drill
Inferno Dragon Goblin Gang Goblin Drill Mega Knight
Zap Goblin Gang Goblin Drill Inferno Dragon Mega Knight
Mega Knight Bomber Bats Goblin Gang Poison Goblin Drill
Mega Knight Bomber Bats Zap Goblin Gang Goblin Drill
Zap Poison Goblin Drill Bomber Bats Inferno Dragon Mega Knight
Goblin Drill Inferno Dragon
Bomber Goblin Gang Mega Knight Bats Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap
Poison Bomber Zap Goblin Gang Inferno Dragon Mega Knight
Goblin Gang Mega Knight Bats Zap
Goblin Gang Mega Knight Bats Zap
Goblin Gang Goblin Drill Inferno Dragon Mega Knight
Poison Bats Zap Goblin Gang
Goblin Gang Bats
Mega Knight Inferno Dragon
Zap Mega Knight Bats Poison Inferno Dragon
Goblin Gang Goblin Drill Inferno Dragon
Inferno Dragon Mega Knight Bats
Mega Knight Zap Poison
Mega Knight Goblin Gang
Bomber Mega Knight
Goblin Gang Bomber Bats Zap Poison Goblin Drill Inferno Dragon
Bats Poison Mega Knight Bomber Zap Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Goblin Drill
Poison Zap
Poison Goblin Drill
Poison
Bomber Poison Zap Mega Knight
Poison Bats Zap
Bomber Poison
Poison Zap
Poison Zap
Bats Goblin Gang Poison
Poison Zap
Poison Zap
Poison
Poison
Zap Poison
Bomber Zap Poison Goblin Drill
Poison Mega Knight
Poison
Bomber Bats
Bomber Zap Poison Mega Knight
Bomber Zap Poison Mega Knight
Poison Mega Knight
Poison
Zap Poison Goblin Drill
Zap Poison Bomber Mega Knight
Inferno Dragon
Poison Zap
Zap Poison Mega Knight
Poison Zap
Poison Bats Zap
Zap Bats Poison
Poison Bomber Zap Mega Knight
Zap Poison
Mega Knight
Poison
Zap Bats Goblin Gang
Poison Zap
Poison Goblin Gang Mega Knight
Bomber Zap Poison
Zap Poison
Mega Knight
Zap Bats Goblin Gang Poison
Bats Zap Poison
Poison Zap Mega Knight

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