My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Witch Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Skeleton Army Prince
Giant Snowball
Bomber Musketeer Hog Rider Skeleton Army Witch
Zap
Bomber Skeleton Army Witch Prince
Barbarian Barrel
Bomber Musketeer Skeleton Army Witch Electro Wizard
The Log
Bomber Musketeer Hog Rider Skeleton Army Witch Prince
Earthquake
Bomber Hog Rider Skeleton Army Witch
Arrows
Bomber Skeleton Army Witch
Royal Delivery
Bomber Musketeer Hog Rider Skeleton Army Witch Prince Electro Wizard
Fireball
Bomber Musketeer Hog Rider Skeleton Army Witch Electro Wizard
Poison
Bomber Musketeer Skeleton Army Witch Electro Wizard
Lightning
Musketeer Witch Prince Electro Wizard
Rocket
Musketeer Hog Rider Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Skeleton Army Musketeer Hog Rider Electro Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Skeleton Army Musketeer

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Hog Rider Prince
Zap
Hog Rider Prince Electro Wizard Bomber Musketeer Witch
Musketeer
Hog Rider Zap Prince
Hog Rider
Zap Musketeer Bomber Witch Prince Electro Wizard
Skeleton Army
Witch
Zap Hog Rider Prince
Prince
Zap Bomber Musketeer Hog Rider Witch Electro Wizard
Electro Wizard
Zap Hog Rider Prince

Defense Synergies 1 13

Bomber
Zap Electro Wizard
Zap
Electro Wizard Bomber Musketeer Skeleton Army Witch Prince
Musketeer
Zap Skeleton Army Electro Wizard
Hog Rider
Skeleton Army
Zap Musketeer Prince Electro Wizard
Witch
Zap Prince Electro Wizard
Prince
Zap Skeleton Army Witch Electro Wizard
Electro Wizard
Zap Bomber Musketeer Skeleton Army Witch Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Musketeer Electro Wizard
Skeleton Army Zap Musketeer Witch Prince Electro Wizard
Skeleton Army Witch Prince Bomber Musketeer Electro Wizard
Skeleton Army Witch Prince Musketeer Electro Wizard
Bomber Skeleton Army Prince
Skeleton Army Bomber Zap Musketeer Electro Wizard
Musketeer Electro Wizard Zap Witch
Zap Musketeer Electro Wizard
Witch Musketeer Skeleton Army Prince
Skeleton Army Bomber Musketeer Prince Electro Wizard
Skeleton Army Witch Electro Wizard Bomber Zap Musketeer
Musketeer Zap Witch Electro Wizard
Skeleton Army Prince Bomber Zap Musketeer Witch Electro Wizard
Bomber Skeleton Army Zap Witch Prince Electro Wizard
Skeleton Army Prince Electro Wizard
Skeleton Army Zap Prince Electro Wizard
Bomber Musketeer Skeleton Army Witch Prince Electro Wizard
Bomber Zap Musketeer Skeleton Army Witch Prince Electro Wizard
Zap Witch Bomber Musketeer Electro Wizard
Musketeer Prince Electro Wizard
Bomber Skeleton Army Musketeer Witch Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Witch Prince Electro Wizard
Electro Wizard Bomber Zap Musketeer Prince
Skeleton Army Zap Musketeer Witch Prince Electro Wizard
Skeleton Army Prince Zap Musketeer Electro Wizard
Musketeer Skeleton Army Witch Prince
Zap Musketeer Witch Electro Wizard
Skeleton Army Prince Musketeer Witch Electro Wizard
Skeleton Army Prince
Zap Electro Wizard Skeleton Army Witch Prince
Witch Musketeer Skeleton Army
Musketeer Witch Prince
Skeleton Army Zap Prince Electro Wizard
Skeleton Army Prince Witch
Bomber Musketeer Skeleton Army Witch
Skeleton Army Witch Electro Wizard Bomber Zap Musketeer Prince
Bomber Zap Musketeer Witch Electro Wizard
Bomber Zap Electro Wizard
Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer Electro Wizard
Musketeer Prince
Bomber Zap
Zap Musketeer Witch
Bomber Musketeer Witch
Zap
Zap
Musketeer Prince Electro Wizard
Zap Musketeer Prince Electro Wizard
Zap Musketeer
Musketeer
Musketeer
Zap Musketeer Prince
Bomber Zap Musketeer Witch
Musketeer
Bomber
Bomber Zap Musketeer Prince Electro Wizard
Bomber Zap Witch
Musketeer Prince
Musketeer Prince
Zap Musketeer
Zap Bomber Witch
Witch
Zap Musketeer Witch Electro Wizard
Zap Musketeer Witch Prince
Zap Musketeer
Zap Musketeer Witch Electro Wizard
Zap Electro Wizard Musketeer Witch
Bomber Zap Musketeer
Zap Electro Wizard
Prince
Zap Electro Wizard Musketeer Skeleton Army Witch Prince
Zap Musketeer Witch Electro Wizard
Musketeer Prince Electro Wizard
Bomber Zap Musketeer
Zap
Musketeer Prince
Zap Musketeer Witch Electro Wizard
Zap Musketeer Witch Electro Wizard
Zap Musketeer Witch Prince Electro Wizard
Prince

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