My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Balloon Executioner P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Clone Balloon
Giant Snowball
Bats Clone Balloon Lumberjack
Zap
Bats Clone Balloon
Barbarian Barrel
Wizard Clone Executioner Lumberjack
The Log
Clone Lumberjack
Earthquake
Clone
Arrows
Bats Clone
Royal Delivery
Bats Wizard Clone Balloon Executioner P.E.K.K.A Lumberjack
Fireball
Wizard Clone Balloon Executioner Lumberjack
Poison
Bats Wizard Clone Balloon Executioner
Lightning
Wizard Balloon Executioner Lumberjack
Rocket
Wizard Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Clone Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Clone Lumberjack Wizard Balloon Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Clone Lumberjack

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Zap Clone P.E.K.K.A Lumberjack
Zap
Balloon P.E.K.K.A Bats Executioner Lumberjack
Wizard
Balloon P.E.K.K.A Lumberjack
Clone
Balloon Bats Lumberjack
Balloon
Bats Zap Clone Lumberjack Wizard Executioner
Executioner
Zap Balloon P.E.K.K.A
P.E.K.K.A
Zap Bats Wizard Executioner Lumberjack
Lumberjack
Balloon Bats Zap Wizard Clone P.E.K.K.A

Defense Synergies 0 9

Bats
Zap P.E.K.K.A Lumberjack
Zap
Bats Executioner P.E.K.K.A Lumberjack
Wizard
P.E.K.K.A Lumberjack
Clone
Balloon
Executioner
Zap Lumberjack
P.E.K.K.A
Bats Zap Wizard
Lumberjack
Bats Zap Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Executioner
P.E.K.K.A Lumberjack Bats Zap Executioner
P.E.K.K.A Lumberjack Bats Executioner
P.E.K.K.A Lumberjack Bats
P.E.K.K.A Lumberjack
Bats Zap Executioner Lumberjack
Bats Zap Wizard Executioner
Zap P.E.K.K.A
P.E.K.K.A Lumberjack
Lumberjack
Bats Executioner Zap Wizard Lumberjack
Executioner Bats Zap Wizard
P.E.K.K.A Lumberjack Bats Zap Wizard
Wizard Executioner Bats Zap P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Lumberjack
Wizard Bats Executioner P.E.K.K.A Lumberjack
Bats Zap Wizard Executioner Lumberjack
Zap Wizard Executioner Bats Lumberjack
P.E.K.K.A Lumberjack
Wizard Bats Executioner P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap P.E.K.K.A
Zap Wizard Executioner Lumberjack
P.E.K.K.A Lumberjack Bats Zap
P.E.K.K.A Lumberjack Bats Zap
P.E.K.K.A Executioner Lumberjack
Wizard Executioner Bats Zap
P.E.K.K.A Bats Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Bats
P.E.K.K.A
P.E.K.K.A Bats Lumberjack
P.E.K.K.A Zap
P.E.K.K.A Wizard Executioner Lumberjack
Wizard Executioner
Bats Zap Executioner P.E.K.K.A Lumberjack
Bats Executioner Zap Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner
Wizard Executioner Zap
Wizard Executioner Bats Zap
Wizard Executioner
Zap Wizard Executioner
Zap Wizard
Bats Lumberjack
Zap Wizard
Zap Wizard Executioner
Executioner
Zap
Zap Wizard Executioner
Wizard Executioner
Bats
Zap Wizard Executioner
Zap Wizard
Wizard
Zap
Zap Wizard Executioner
Zap Wizard Executioner
Zap Wizard
Zap
Bats Zap Wizard Executioner
Zap Bats Wizard
Zap Wizard
Zap
P.E.K.K.A
Wizard
Zap Bats
Zap Wizard Executioner
Wizard Executioner Lumberjack
Zap Wizard Executioner
Zap
Executioner P.E.K.K.A
Zap Bats
Bats Zap Executioner
Zap Executioner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: