My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Musketeer Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Bats Tombstone Musketeer Balloon Lumberjack
Zap
Bats Tombstone Balloon
Barbarian Barrel
Tombstone Musketeer Lumberjack
The Log
Tombstone Musketeer Lumberjack
Earthquake
Tombstone
Arrows
Bats Tombstone
Royal Delivery
Bats Musketeer Balloon Lumberjack
Fireball
Tombstone Musketeer Balloon Lumberjack
Poison
Bats Tombstone Musketeer Balloon
Lightning
Tombstone Musketeer Balloon Lumberjack
Rocket
Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Tombstone Fireball Musketeer Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Barbarian Barrel Tombstone

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Zap Barbarian Barrel Lumberjack
Zap
Fireball Balloon Bats Musketeer Barbarian Barrel Lumberjack
Tombstone
Fireball
Zap
Musketeer
Zap Barbarian Barrel Balloon Lumberjack
Barbarian Barrel
Balloon Bats Zap Musketeer Lumberjack
Balloon
Bats Zap Barbarian Barrel Lumberjack Musketeer
Lumberjack
Balloon Bats Zap Musketeer Barbarian Barrel

Defense Synergies 4 15

Bats
Zap Musketeer Barbarian Barrel Lumberjack
Zap
Fireball Bats Tombstone Musketeer Barbarian Barrel Lumberjack
Tombstone
Musketeer Zap Fireball Barbarian Barrel Lumberjack
Fireball
Zap Barbarian Barrel Tombstone Musketeer Lumberjack
Musketeer
Tombstone Lumberjack Bats Zap Fireball Barbarian Barrel
Barbarian Barrel
Fireball Bats Zap Tombstone Musketeer Lumberjack
Balloon
Lumberjack
Musketeer Bats Zap Tombstone Fireball Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Fireball Musketeer Barbarian Barrel
Lumberjack Bats Zap Tombstone Musketeer
Lumberjack Bats Tombstone Musketeer
Lumberjack Bats Tombstone Musketeer
Tombstone Fireball Barbarian Barrel Lumberjack
Fireball Barbarian Barrel Bats Zap Musketeer Lumberjack
Bats Musketeer Zap Tombstone Fireball
Zap Fireball Musketeer Barbarian Barrel
Tombstone Musketeer Lumberjack
Musketeer Barbarian Barrel Lumberjack
Bats Zap Tombstone Fireball Musketeer Barbarian Barrel Lumberjack
Musketeer Bats Zap Fireball
Tombstone Lumberjack Bats Zap Fireball Musketeer
Fireball Bats Zap Tombstone Barbarian Barrel Lumberjack
Tombstone Lumberjack
Zap Fireball Lumberjack
Bats Tombstone Fireball Musketeer Lumberjack
Tombstone Fireball Bats Zap Musketeer Barbarian Barrel Lumberjack
Zap Barbarian Barrel Bats Tombstone Fireball Musketeer Lumberjack
Musketeer Lumberjack
Bats Fireball Musketeer Barbarian Barrel Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Tombstone Fireball Barbarian Barrel
Fireball Zap Musketeer Barbarian Barrel Lumberjack
Tombstone Lumberjack Bats Zap Musketeer
Lumberjack Bats Zap Fireball Musketeer Barbarian Barrel
Tombstone Musketeer Lumberjack
Fireball Bats Zap Musketeer
Bats Tombstone Fireball Musketeer Lumberjack
Lumberjack
Zap Bats Tombstone Fireball Barbarian Barrel
Tombstone Musketeer
Bats Tombstone Musketeer Lumberjack
Zap Fireball
Tombstone Fireball Lumberjack
Fireball Musketeer
Tombstone Bats Zap Fireball Musketeer Barbarian Barrel Lumberjack
Bats Zap Fireball Musketeer Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Barbarian Barrel
Fireball Zap Musketeer Barbarian Barrel
Fireball Barbarian Barrel
Fireball Musketeer Barbarian Barrel
Fireball Zap Barbarian Barrel
Fireball Bats Zap Musketeer
Musketeer
Fireball Zap Barbarian Barrel
Fireball Zap
Bats Fireball Musketeer Lumberjack
Zap Fireball Musketeer Barbarian Barrel
Fireball Zap Musketeer
Fireball Musketeer Barbarian Barrel
Fireball Musketeer Barbarian Barrel
Zap Fireball Musketeer Barbarian Barrel
Zap Fireball Musketeer Barbarian Barrel
Fireball Musketeer Barbarian Barrel
Fireball Barbarian Barrel
Bats
Zap Fireball Musketeer Barbarian Barrel
Zap Fireball Barbarian Barrel
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer Barbarian Barrel
Zap Fireball Barbarian Barrel
Fireball Zap Musketeer Barbarian Barrel
Fireball Zap Musketeer
Fireball Zap Musketeer Barbarian Barrel
Bats Zap Fireball Musketeer
Zap Bats Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Bats Tombstone Fireball Musketeer Barbarian Barrel
Fireball Zap Musketeer
Fireball Barbarian Barrel
Fireball Musketeer Lumberjack
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Bats Fireball Musketeer
Bats Zap Fireball Musketeer
Zap Fireball Musketeer Barbarian Barrel

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