My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Skeleton Army
Giant Snowball
Bats Battle Ram Skeleton Army Witch
Zap
Bats Battle Ram Skeleton Army Witch
Barbarian Barrel
Battle Ram Skeleton Army Witch
The Log
Battle Ram Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Bats Skeleton Army Witch
Royal Delivery
Bats Battle Ram Skeleton Army Witch
Fireball
Battle Ram Skeleton Army Witch
Poison
Bats Skeleton Army Witch
Lightning
Battle Ram Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Rage Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Zap Rage Skeleton Army Battle Ram Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Bats Zap Rage

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Battle Ram Rage
Zap
Battle Ram Mirror Bats Witch Mega Knight
Battle Ram
Zap Bats Mirror Witch
Mirror
Zap Battle Ram Skeleton Army
Rage
Witch Bats
Skeleton Army
Mirror
Witch
Rage Zap Battle Ram Mega Knight
Mega Knight
Bats Zap Witch

Defense Synergies 3 6

Bats
Zap Mega Knight
Zap
Mirror Mega Knight Bats Skeleton Army Witch
Battle Ram
Mirror
Zap Skeleton Army Mega Knight
Rage
Skeleton Army
Mirror Zap
Witch
Zap Mega Knight
Mega Knight
Zap Bats Mirror Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Skeleton Army Bats Zap Witch Mega Knight
Skeleton Army Witch Mega Knight Bats
Skeleton Army Witch Bats Mega Knight
Skeleton Army Mega Knight
Skeleton Army Bats Zap Mega Knight
Bats Zap Witch
Zap Mega Knight
Witch Skeleton Army
Skeleton Army Mega Knight
Bats Skeleton Army Witch Zap Mega Knight
Bats Zap Witch
Skeleton Army Mega Knight Bats Zap Witch
Skeleton Army Mega Knight Bats Zap Witch
Skeleton Army Mega Knight
Skeleton Army Zap Mega Knight
Mega Knight Bats Skeleton Army Witch
Mega Knight Bats Zap Skeleton Army Witch
Zap Witch Bats Mega Knight
Skeleton Army Mega Knight Bats Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Witch
Zap Mega Knight
Skeleton Army Mega Knight Bats Zap Witch
Skeleton Army Mega Knight Bats Zap
Skeleton Army Witch Mega Knight
Bats Zap Witch
Skeleton Army Bats Witch
Mega Knight Skeleton Army
Zap Mega Knight Bats Skeleton Army Witch
Witch Skeleton Army
Mega Knight Bats Witch
Skeleton Army Mega Knight Zap
Skeleton Army Mega Knight Witch
Skeleton Army Witch Mega Knight
Skeleton Army Witch Bats Zap
Bats Mega Knight Zap Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Zap Mega Knight
Bats Zap Witch
Witch
Zap
Zap
Bats
Zap
Zap
Zap
Zap Witch
Mega Knight
Bats
Zap Mega Knight
Zap Witch Mega Knight
Mega Knight
Zap
Zap Witch Mega Knight
Witch
Zap Witch
Zap Witch Mega Knight
Zap
Bats Zap Witch
Zap Bats Witch
Zap Mega Knight
Zap
Mega Knight
Zap Bats Skeleton Army Witch
Zap Witch
Mega Knight
Zap
Zap
Mega Knight
Zap Bats Witch
Bats Zap Witch
Zap Witch Mega Knight

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