My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Tesla Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Royal Giant Executioner Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Giant Inferno Dragon
Giant Snowball
Bats Goblin Gang Inferno Dragon
Zap
Bats Goblin Gang Royal Giant Inferno Dragon
Barbarian Barrel
Goblin Gang Tesla Executioner
The Log
Goblin Gang Royal Giant
Earthquake
Goblin Gang Tesla
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Executioner Inferno Dragon
Fireball
Goblin Gang Tesla Executioner Inferno Dragon
Poison
Bats Goblin Gang Executioner
Lightning
Tesla Executioner Inferno Dragon
Rocket
Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Executioner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Tesla Fireball Inferno Dragon Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Gang Tesla

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Zap Inferno Dragon
Zap
Fireball Bats Royal Giant Executioner
Goblin Gang
Royal Giant
Tesla
Royal Giant
Bats Fireball Zap Goblin Gang Executioner
Fireball
Zap Royal Giant
Executioner
Zap Royal Giant
Inferno Dragon
Bats

Defense Synergies 2 10

Bats
Zap Tesla Inferno Dragon
Zap
Fireball Bats Goblin Gang Tesla Executioner Inferno Dragon
Goblin Gang
Tesla Zap Inferno Dragon
Tesla
Goblin Gang Bats Zap Fireball Inferno Dragon
Royal Giant
Fireball
Zap Tesla
Executioner
Zap
Inferno Dragon
Bats Zap Goblin Gang Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Executioner
Inferno Dragon Bats Zap Goblin Gang Tesla Executioner
Goblin Gang Tesla Bats Executioner Inferno Dragon
Tesla Inferno Dragon Bats Goblin Gang
Fireball
Goblin Gang Fireball Bats Zap Tesla Executioner
Bats Tesla Inferno Dragon Zap Goblin Gang Fireball Executioner
Zap Tesla Fireball
Tesla Inferno Dragon Goblin Gang
Goblin Gang Tesla
Bats Goblin Gang Executioner Zap Tesla Fireball
Tesla Executioner Inferno Dragon Bats Zap Goblin Gang Fireball
Tesla Bats Zap Goblin Gang Fireball
Fireball Executioner Bats Zap Goblin Gang Tesla
Inferno Dragon Goblin Gang Tesla
Zap Goblin Gang Tesla Fireball Inferno Dragon
Tesla Bats Goblin Gang Fireball Executioner
Tesla Fireball Bats Zap Goblin Gang Executioner
Zap Executioner Bats Tesla Fireball Inferno Dragon
Tesla Inferno Dragon
Goblin Gang Bats Tesla Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Tesla Fireball
Fireball Zap Goblin Gang Tesla Executioner Inferno Dragon
Goblin Gang Bats Zap
Goblin Gang Bats Zap Tesla Fireball
Goblin Gang Tesla Executioner Inferno Dragon
Fireball Executioner Bats Zap Goblin Gang Tesla
Goblin Gang Bats Tesla Fireball
Tesla Inferno Dragon
Zap Bats Fireball Inferno Dragon
Goblin Gang Tesla Inferno Dragon
Inferno Dragon Bats Tesla
Zap Fireball
Goblin Gang Tesla Fireball Executioner
Tesla Fireball Executioner
Goblin Gang Tesla Bats Zap Fireball Executioner Inferno Dragon
Bats Executioner Zap Tesla Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Executioner
Fireball
Fireball
Fireball Executioner Zap
Fireball Executioner Bats Zap
Executioner
Fireball Zap Executioner
Fireball Zap
Bats Goblin Gang Fireball
Zap Fireball
Fireball Zap Executioner
Fireball Executioner
Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Executioner
Fireball
Bats
Zap Fireball Executioner
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball Executioner
Inferno Dragon
Fireball Zap Executioner
Fireball Zap
Fireball Zap
Bats Zap Fireball Executioner
Zap Bats Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Bats Goblin Gang Fireball
Fireball Zap Executioner
Fireball
Fireball Goblin Gang Executioner
Zap Fireball Executioner
Zap Fireball
Executioner
Zap Bats Goblin Gang Fireball
Bats Zap Fireball Executioner
Zap Fireball Executioner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: