My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Valkyrie Furnace Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Guards
Giant Snowball
Skeleton Barrel Furnace Guards
Zap
Skeleton Barrel Furnace Guards
Barbarian Barrel
Skeleton Barrel Valkyrie Furnace Wizard Guards
The Log
Skeleton Barrel Furnace Guards
Earthquake
Furnace Guards
Arrows
Skeleton Barrel Furnace Guards
Royal Delivery
Skeleton Barrel Valkyrie Wizard Guards
Fireball
Skeleton Barrel Furnace Wizard
Poison
Skeleton Barrel Furnace Wizard Guards
Lightning
Valkyrie Furnace Wizard
Rocket
Valkyrie Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Furnace Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Valkyrie Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Skeleton Barrel Guards Valkyrie Furnace Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Skeleton Barrel Guards

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Skeleton Barrel Valkyrie Furnace Guards Mega Knight
Arrows
Zap Skeleton Barrel Mega Knight
Skeleton Barrel
Zap Arrows Valkyrie Furnace Guards Mega Knight
Valkyrie
Zap Skeleton Barrel Furnace Wizard
Furnace
Zap Skeleton Barrel Valkyrie
Wizard
Valkyrie Mega Knight
Guards
Zap Skeleton Barrel
Mega Knight
Zap Arrows Skeleton Barrel Wizard

Defense Synergies 2 13

Zap
Mega Knight Arrows Skeleton Barrel Valkyrie Furnace Guards
Arrows
Mega Knight Zap Valkyrie Furnace
Skeleton Barrel
Zap Mega Knight
Valkyrie
Zap Arrows Furnace Wizard
Furnace
Zap Arrows Valkyrie Guards
Wizard
Valkyrie Guards Mega Knight
Guards
Zap Furnace Wizard
Mega Knight
Zap Arrows Skeleton Barrel Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Valkyrie Wizard
Zap Valkyrie Furnace Mega Knight
Furnace Mega Knight Valkyrie
Valkyrie Furnace Guards Mega Knight
Arrows Valkyrie Mega Knight
Arrows Zap Valkyrie Furnace Guards Mega Knight
Furnace Zap Arrows Wizard
Zap Arrows Skeleton Barrel Valkyrie Mega Knight
Furnace
Guards Valkyrie Mega Knight
Valkyrie Guards Zap Arrows Furnace Wizard Mega Knight
Arrows Zap Furnace Wizard
Furnace Mega Knight Zap Valkyrie Wizard Guards
Valkyrie Wizard Mega Knight Zap Arrows Furnace Guards
Furnace Mega Knight
Zap Furnace Mega Knight
Wizard Mega Knight Arrows Valkyrie Furnace
Arrows Mega Knight Zap Valkyrie Furnace Wizard Guards
Zap Arrows Valkyrie Furnace Wizard Guards Mega Knight
Valkyrie Wizard Mega Knight Arrows Furnace Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight Zap Furnace
Zap Arrows Skeleton Barrel Valkyrie Wizard Mega Knight
Guards Mega Knight Zap Valkyrie Furnace
Valkyrie Guards Mega Knight Zap
Valkyrie Guards Mega Knight
Arrows Furnace Wizard Zap Skeleton Barrel
Guards Valkyrie Furnace
Mega Knight Valkyrie
Zap Mega Knight Valkyrie
Guards
Mega Knight Valkyrie Guards
Mega Knight Zap Arrows Valkyrie Guards
Mega Knight Valkyrie Wizard Guards
Wizard Valkyrie Furnace Mega Knight
Guards Zap Valkyrie Furnace
Arrows Valkyrie Mega Knight Zap Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Valkyrie Guards
Arrows Zap Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Valkyrie Guards
Wizard Zap Arrows Valkyrie Furnace Mega Knight
Arrows Wizard Zap Skeleton Barrel Furnace
Arrows Furnace Wizard
Arrows Zap Skeleton Barrel Wizard
Arrows Zap Skeleton Barrel Wizard
Guards
Zap Arrows Skeleton Barrel Valkyrie Wizard
Zap Arrows Wizard
Skeleton Barrel
Arrows Skeleton Barrel
Zap Arrows Skeleton Barrel Furnace
Zap Arrows Skeleton Barrel Furnace Wizard
Arrows Skeleton Barrel Furnace Wizard Mega Knight
Arrows
Zap Arrows Skeleton Barrel Wizard Mega Knight
Zap Arrows Skeleton Barrel Valkyrie Wizard Mega Knight
Mega Knight
Arrows Wizard
Zap Arrows Skeleton Barrel
Zap Arrows Valkyrie Furnace Wizard Mega Knight
Arrows Zap Skeleton Barrel Wizard
Zap Arrows Skeleton Barrel Wizard Mega Knight
Zap Arrows Skeleton Barrel
Zap Arrows Furnace Wizard
Zap Skeleton Barrel Wizard Guards
Zap Arrows Wizard Mega Knight
Zap Arrows
Mega Knight
Arrows Wizard
Zap Skeleton Barrel Guards
Zap Arrows Wizard
Arrows
Valkyrie Wizard Mega Knight
Arrows Zap Skeleton Barrel Wizard
Zap Arrows
Mega Knight
Zap Guards
Zap
Zap Skeleton Barrel Mega Knight

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