My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Royal Giant Musketeer Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant
Giant Snowball
Bats Musketeer Witch
Zap
Bats Royal Giant Witch
Barbarian Barrel
Knight Musketeer Witch
The Log
Royal Giant Musketeer Witch
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Knight Musketeer Witch
Fireball
Musketeer Witch
Poison
Bats Musketeer Witch
Lightning
Knight Musketeer Witch
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Knight Musketeer Witch Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Knight

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Royal Giant Zap
Zap
Arrows Bats Knight Royal Giant Musketeer Witch
Arrows
Zap Royal Giant Knight Lightning
Knight
Bats Musketeer Zap Arrows Witch
Royal Giant
Bats Arrows Lightning Zap Musketeer Witch
Musketeer
Knight Zap Royal Giant
Witch
Zap Knight Royal Giant
Lightning
Royal Giant Arrows

Defense Synergies 2 9

Bats
Knight Zap Musketeer
Zap
Bats Arrows Knight Musketeer Witch
Arrows
Zap Knight Lightning
Knight
Bats Musketeer Zap Arrows Witch
Royal Giant
Musketeer
Knight Bats Zap
Witch
Zap Knight
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Musketeer
Bats Zap Knight Musketeer Witch
Witch Bats Knight Musketeer Lightning
Witch Bats Knight Musketeer
Lightning Arrows
Arrows Bats Zap Musketeer
Bats Musketeer Lightning Zap Arrows Witch
Lightning Zap Arrows Musketeer
Witch Musketeer
Knight Musketeer
Bats Witch Zap Arrows Knight Musketeer
Arrows Musketeer Bats Zap Witch
Bats Zap Knight Musketeer Witch Lightning
Bats Zap Arrows Witch
Knight
Zap Lightning
Bats Arrows Knight Musketeer Witch
Arrows Bats Zap Knight Musketeer Witch
Zap Arrows Witch Bats Knight Musketeer
Musketeer
Bats Arrows Knight Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Witch
Zap Arrows Knight Musketeer Lightning
Bats Zap Knight Musketeer Witch Lightning
Lightning Bats Zap Knight Musketeer
Knight Musketeer Witch
Arrows Bats Zap Musketeer Witch
Bats Knight Musketeer Witch Lightning
Knight
Zap Lightning Bats Knight Witch
Witch Musketeer
Bats Knight Musketeer Witch
Lightning Zap Arrows
Lightning Knight Witch
Musketeer Witch
Witch Bats Zap Knight Musketeer Lightning
Bats Arrows Zap Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight Musketeer
Arrows Zap Musketeer
Lightning Arrows
Lightning Arrows Knight Musketeer
Zap Arrows
Arrows Bats Zap Musketeer Witch
Arrows Musketeer Witch
Arrows Zap Lightning
Arrows Zap Lightning
Lightning Bats Musketeer
Lightning Zap Arrows Knight Musketeer
Lightning Zap Arrows Musketeer
Lightning Knight Musketeer
Lightning Arrows Musketeer
Lightning Zap Arrows Musketeer
Lightning Zap Arrows Musketeer Witch
Lightning Arrows Musketeer
Lightning Arrows
Bats Lightning
Lightning Zap Arrows Musketeer
Lightning Zap Arrows Witch
Lightning Musketeer
Lightning Arrows
Musketeer Lightning
Lightning Zap Arrows Musketeer
Zap Arrows Witch
Witch
Arrows Zap Musketeer Witch Lightning
Lightning Zap Arrows Musketeer Witch
Lightning Zap Arrows Musketeer
Lightning Bats Zap Arrows Musketeer Witch
Zap Lightning Bats Musketeer Witch
Lightning
Lightning Zap Arrows Musketeer
Zap Lightning Arrows
Arrows Lightning
Zap Lightning Bats Musketeer Witch
Lightning Zap Arrows Musketeer Witch
Arrows
Lightning Knight Musketeer
Arrows Zap Musketeer Lightning
Lightning Zap Arrows
Musketeer
Zap Bats Musketeer Witch Lightning
Bats Zap Musketeer Witch Lightning
Lightning Zap Musketeer Witch

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