My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Baby Dragon P.E.K.K.A Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Baby Dragon P.E.K.K.A Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Bandit
Giant Snowball
Bats Battle Ram Baby Dragon
Zap
Bats Battle Ram Bandit
Barbarian Barrel
Battle Ram Royal Ghost Bandit
The Log
Battle Ram Bandit
Earthquake
Arrows
Bats
Royal Delivery
Bats Battle Ram Baby Dragon P.E.K.K.A Royal Ghost Bandit
Fireball
Battle Ram Baby Dragon Bandit
Poison
Bats
Lightning
Battle Ram Baby Dragon Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Baby Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Battle Ram Baby Dragon P.E.K.K.A Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Royal Ghost Bandit Battle Ram Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Royal Ghost

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Battle Ram Baby Dragon P.E.K.K.A Bandit
Zap
Arrows Battle Ram P.E.K.K.A Bats Baby Dragon Royal Ghost Bandit
Arrows
Zap P.E.K.K.A Battle Ram Bandit
Battle Ram
Zap Bandit Bats Arrows Baby Dragon P.E.K.K.A Royal Ghost
Baby Dragon
Bats Zap Battle Ram P.E.K.K.A Bandit
P.E.K.K.A
Zap Arrows Bats Battle Ram Baby Dragon
Royal Ghost
Zap Battle Ram Bandit
Bandit
Battle Ram Bats Zap Arrows Baby Dragon Royal Ghost

Defense Synergies 0 13

Bats
Zap Baby Dragon P.E.K.K.A Bandit
Zap
Bats Arrows Baby Dragon P.E.K.K.A Royal Ghost Bandit
Arrows
Zap P.E.K.K.A Bandit
Battle Ram
Baby Dragon
Bats Zap P.E.K.K.A Bandit
P.E.K.K.A
Bats Zap Arrows Baby Dragon
Royal Ghost
Zap
Bandit
Bats Zap Arrows Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon
P.E.K.K.A Bats Zap Bandit
P.E.K.K.A Bats Bandit
P.E.K.K.A Bats Bandit
Arrows P.E.K.K.A
Arrows Bats Zap Baby Dragon Royal Ghost Bandit
Bats Zap Arrows Baby Dragon
Zap Arrows Baby Dragon P.E.K.K.A Bandit
P.E.K.K.A
Royal Ghost Bandit
Bats Zap Arrows Baby Dragon Royal Ghost Bandit
Arrows Bats Zap Baby Dragon
P.E.K.K.A Bats Zap Bandit
Bats Zap Arrows Baby Dragon P.E.K.K.A Royal Ghost
P.E.K.K.A Bandit
Zap P.E.K.K.A Bandit
Bats Arrows P.E.K.K.A
Arrows Bats Zap Baby Dragon Royal Ghost Bandit
Zap Arrows Baby Dragon Bats Royal Ghost Bandit
P.E.K.K.A
Royal Ghost Bats Arrows Baby Dragon P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Royal Ghost Bandit
Bandit Zap Arrows Baby Dragon Royal Ghost
P.E.K.K.A Bandit Bats Zap
P.E.K.K.A Bats Zap Bandit
P.E.K.K.A Bandit
Arrows Bats Zap Baby Dragon
P.E.K.K.A Bats Bandit
P.E.K.K.A
Zap P.E.K.K.A Bats Baby Dragon Bandit
P.E.K.K.A
P.E.K.K.A Bats
P.E.K.K.A Zap Arrows
P.E.K.K.A Bandit
Baby Dragon
Bats Zap Baby Dragon P.E.K.K.A
Bats Arrows Zap Baby Dragon P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon Royal Ghost Bandit
Arrows Zap Baby Dragon Royal Ghost Bandit
Arrows Baby Dragon Bandit
Arrows
Zap Arrows Baby Dragon
Arrows Bats Zap Baby Dragon
Arrows Baby Dragon
Arrows Zap Baby Dragon
Arrows Zap Bandit
Bats
Zap Arrows Bandit
Zap Arrows Baby Dragon
Baby Dragon Bandit
Arrows Baby Dragon Bandit
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Bandit
Arrows Baby Dragon Bandit
Arrows
Bats
Zap Arrows Baby Dragon Bandit
Zap Arrows Baby Dragon
Baby Dragon
Arrows
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon
Arrows Zap Baby Dragon Royal Ghost Bandit
Zap Arrows Baby Dragon Bandit
Zap Arrows Baby Dragon Bandit
Bats Zap Arrows Baby Dragon
Zap Bats
Zap Arrows Bandit
Zap Arrows
P.E.K.K.A
Arrows
Zap Bats Bandit
Zap Arrows Baby Dragon
Arrows
Baby Dragon
Arrows Zap Baby Dragon
Zap Arrows
P.E.K.K.A
Zap Bats Baby Dragon
Bats Zap
Zap Baby Dragon Royal Ghost Bandit

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