My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant P.E.K.K.A Princess Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant P.E.K.K.A Princess Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Bandit
Giant Snowball
Archers Princess Lumberjack
Zap
Archers Royal Giant Princess Bandit
Barbarian Barrel
Archers Princess Bandit Lumberjack
The Log
Archers Royal Giant Princess Bandit Lumberjack
Earthquake
Archers
Arrows
Archers Princess
Royal Delivery
Archers P.E.K.K.A Princess Bandit Lumberjack
Fireball
Archers Princess Bandit Lumberjack
Poison
Archers Princess
Lightning
Bandit Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Princess Bandit Fireball Lumberjack Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Princess Bandit

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Archers Royal Giant Princess Bandit Lumberjack
Archers
Zap Royal Giant P.E.K.K.A Bandit Lumberjack
Royal Giant
Fireball Zap Archers Princess Bandit Lumberjack
Fireball
Zap Royal Giant Princess
P.E.K.K.A
Zap Archers Princess Lumberjack
Princess
Zap Royal Giant Fireball P.E.K.K.A
Bandit
Zap Archers Royal Giant Lumberjack
Lumberjack
Zap Archers Royal Giant P.E.K.K.A Bandit

Defense Synergies 1 14

Zap
Fireball Archers P.E.K.K.A Princess Bandit Lumberjack
Archers
Zap P.E.K.K.A Bandit Lumberjack
Royal Giant
Fireball
Zap Princess Bandit Lumberjack
P.E.K.K.A
Zap Archers Princess
Princess
Zap Fireball P.E.K.K.A Bandit
Bandit
Zap Archers Fireball Princess Lumberjack
Lumberjack
Zap Archers Fireball Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
P.E.K.K.A Lumberjack Zap Bandit
P.E.K.K.A Lumberjack Archers Bandit
P.E.K.K.A Lumberjack Bandit
Fireball P.E.K.K.A Princess Lumberjack
Fireball Zap Archers Bandit Lumberjack
Zap Archers Fireball Princess
Zap Fireball P.E.K.K.A Bandit
P.E.K.K.A Princess Lumberjack
Archers Bandit Lumberjack
Archers Zap Fireball Princess Bandit Lumberjack
Zap Archers Fireball Princess
P.E.K.K.A Lumberjack Zap Fireball Bandit
Fireball Zap P.E.K.K.A Princess Lumberjack
P.E.K.K.A Bandit Lumberjack
Zap Fireball P.E.K.K.A Bandit Lumberjack
Fireball P.E.K.K.A Lumberjack
Fireball Zap Archers Bandit Lumberjack
Zap Archers Fireball Princess Bandit Lumberjack
P.E.K.K.A Lumberjack
Archers Fireball P.E.K.K.A Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Archers Fireball P.E.K.K.A Bandit
Fireball Bandit Zap Archers Lumberjack
P.E.K.K.A Bandit Lumberjack Zap
P.E.K.K.A Lumberjack Zap Fireball Bandit
P.E.K.K.A Bandit Lumberjack
Fireball Zap Archers Princess
P.E.K.K.A Archers Fireball Bandit Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Fireball Bandit
P.E.K.K.A
P.E.K.K.A Lumberjack
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball Bandit Lumberjack
Archers Fireball Princess
Zap Archers Fireball P.E.K.K.A Lumberjack
Zap Archers Fireball P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Bandit
Fireball Zap Princess Bandit
Fireball Bandit
Fireball
Fireball Zap
Fireball Zap Princess
Archers Princess
Fireball Zap Princess
Fireball Zap Bandit
Fireball Lumberjack
Zap Fireball Princess Bandit
Fireball Zap Archers Princess
Fireball Princess Bandit
Fireball Princess Bandit
Princess Zap Fireball
Zap Fireball Princess Bandit
Fireball Princess Bandit
Fireball
Zap Archers Fireball Princess Bandit
Zap Fireball Princess
Fireball
Fireball Princess
Zap Fireball
Zap Fireball Princess
Fireball Zap Princess Bandit
Fireball Zap Princess Bandit
Fireball Zap Bandit
Zap Archers Fireball Princess
Zap Fireball
Fireball
Zap Fireball Bandit
Zap Fireball Princess
P.E.K.K.A
Fireball Princess
Zap Archers Fireball Princess Bandit
Fireball Zap Archers Princess
Fireball
Fireball Princess Lumberjack
Zap Fireball Princess
Zap Fireball
P.E.K.K.A
Zap Fireball Princess
Zap Fireball Princess
Zap Fireball Princess Bandit

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