My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Night Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Giant Night Witch Sparky
Giant Snowball
Archers Minions Night Witch
Zap
Archers Minions Night Witch Sparky
Barbarian Barrel
Archers Night Witch Sparky
The Log
Archers Mini P.E.K.K.A Sparky
Earthquake
Archers
Arrows
Archers Minions Night Witch
Royal Delivery
Archers Minions Mini P.E.K.K.A Night Witch Sparky
Fireball
Archers Minions Night Witch Sparky
Poison
Archers Minions Night Witch Sparky
Lightning
Mini P.E.K.K.A Night Witch Sparky
Rocket
Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Night Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Minions Tornado Mini P.E.K.K.A Night Witch Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Minions Tornado

Attack Synergies 9 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Tornado Sparky Archers Minions Mini P.E.K.K.A Night Witch
Archers
Zap Mini P.E.K.K.A Giant
Minions
Giant Zap Mini P.E.K.K.A Sparky
Mini P.E.K.K.A
Giant Sparky Zap Archers Minions Tornado
Giant
Zap Minions Mini P.E.K.K.A Night Witch Sparky Archers Tornado
Tornado
Zap Sparky Mini P.E.K.K.A Giant Night Witch
Night Witch
Giant Zap Tornado
Sparky
Zap Mini P.E.K.K.A Giant Tornado Minions

Defense Synergies 2 10

Zap
Mini P.E.K.K.A Archers Minions Tornado Night Witch Sparky
Archers
Zap Minions Mini P.E.K.K.A Tornado
Minions
Zap Archers
Mini P.E.K.K.A
Zap Archers Tornado
Giant
Tornado
Sparky Zap Archers Mini P.E.K.K.A Sparky
Night Witch
Zap
Sparky
Tornado Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Sparky
Mini P.E.K.K.A Sparky Zap Minions Night Witch
Mini P.E.K.K.A Tornado Sparky Archers Minions Night Witch
Mini P.E.K.K.A Night Witch Sparky Minions
Mini P.E.K.K.A Tornado Sparky
Tornado Zap Archers Minions Night Witch
Minions Tornado Zap Archers Night Witch
Zap Sparky
Mini P.E.K.K.A Sparky Minions Tornado Night Witch
Tornado Archers Mini P.E.K.K.A Night Witch Sparky
Archers Minions Zap Tornado Night Witch
Minions Zap Archers Tornado Night Witch
Mini P.E.K.K.A Night Witch Sparky Zap Minions
Sparky Zap Minions Mini P.E.K.K.A Tornado Night Witch
Mini P.E.K.K.A Sparky
Tornado Zap Mini P.E.K.K.A Sparky
Sparky Minions Mini P.E.K.K.A Tornado Night Witch
Zap Archers Minions Tornado Night Witch
Zap Tornado Archers Minions
Mini P.E.K.K.A Sparky Tornado
Archers Minions Mini P.E.K.K.A Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Sparky
Zap Archers Mini P.E.K.K.A
Zap Minions Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Zap Tornado Night Witch Sparky
Mini P.E.K.K.A Night Witch Sparky
Zap Archers Minions Tornado
Mini P.E.K.K.A Sparky Archers Minions Night Witch
Mini P.E.K.K.A Sparky
Zap Minions Mini P.E.K.K.A Tornado Sparky
Sparky
Minions Mini P.E.K.K.A Sparky
Zap Tornado
Mini P.E.K.K.A Night Witch Sparky
Archers Sparky
Sparky Zap Archers Minions Mini P.E.K.K.A Tornado Night Witch
Minions Zap Archers Mini P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Zap Tornado
Sparky
Sparky
Zap Sparky
Zap Minions Tornado
Archers Tornado Sparky
Zap Tornado
Zap Tornado
Minions Mini P.E.K.K.A Tornado Night Witch Sparky
Zap Tornado Sparky
Zap Archers Tornado
Sparky
Minions
Zap Sparky
Zap Sparky
Sparky
Tornado Sparky
Minions Mini P.E.K.K.A Night Witch Sparky
Zap Archers Mini P.E.K.K.A Sparky
Zap Tornado
Minions Night Witch Sparky
Tornado
Tornado Sparky
Zap
Zap Tornado Sparky
Zap Tornado Sparky
Zap Tornado Sparky
Zap Tornado Sparky
Zap Archers Tornado Night Witch Sparky
Zap Minions
Mini P.E.K.K.A Night Witch Sparky
Zap Night Witch Sparky
Zap Sparky
Sparky
Sparky
Zap Archers Minions Night Witch
Zap Archers Tornado
Mini P.E.K.K.A Sparky
Zap
Zap Tornado Sparky
Sparky
Zap Minions Tornado Sparky
Zap Tornado
Zap Tornado Sparky

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