My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Mega Minion Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Golem Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Night Witch
Giant Snowball
Archers Minions Mega Minion Night Witch
Zap
Archers Minions Night Witch
Barbarian Barrel
Archers Electro Wizard Night Witch
The Log
Archers
Earthquake
Archers
Arrows
Archers Minions Night Witch
Royal Delivery
Archers Minions Mega Minion Electro Wizard Night Witch
Fireball
Archers Minions Mega Minion Electro Wizard Night Witch
Poison
Archers Minions Mega Minion Electro Wizard Night Witch
Lightning
Mega Minion Electro Wizard Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Minions Mega Minion Electro Wizard Night Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Minions Mega Minion

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Electro Wizard Archers Minions Golem Night Witch
Archers
Zap Golem
Minions
Zap Golem
Mega Minion
Zap Golem
Lightning
Golem
Golem
Mega Minion Lightning Night Witch Zap Archers Minions Electro Wizard
Electro Wizard
Zap Golem
Night Witch
Golem Zap

Defense Synergies 2 10

Zap
Mega Minion Electro Wizard Archers Minions Night Witch
Archers
Zap Minions Mega Minion Electro Wizard
Minions
Zap Archers Electro Wizard
Mega Minion
Zap Archers Electro Wizard Night Witch
Lightning
Golem
Electro Wizard
Zap Archers Minions Mega Minion Night Witch
Night Witch
Zap Mega Minion Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minions Mega Minion Electro Wizard
Zap Minions Mega Minion Electro Wizard Night Witch
Archers Minions Mega Minion Lightning Electro Wizard Night Witch
Night Witch Minions Mega Minion Electro Wizard
Lightning
Zap Archers Minions Mega Minion Electro Wizard Night Witch
Minions Mega Minion Lightning Electro Wizard Zap Archers Night Witch
Lightning Zap Electro Wizard
Minions Night Witch
Archers Electro Wizard Night Witch
Archers Minions Electro Wizard Zap Mega Minion Night Witch
Minions Mega Minion Zap Archers Electro Wizard Night Witch
Night Witch Zap Minions Lightning Electro Wizard
Zap Minions Mega Minion Electro Wizard Night Witch
Electro Wizard
Zap Lightning Electro Wizard
Minions Electro Wizard Night Witch
Zap Archers Minions Mega Minion Electro Wizard Night Witch
Zap Archers Minions Mega Minion Electro Wizard
Electro Wizard
Archers Minions Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Electro Wizard
Electro Wizard Zap Archers Mega Minion Lightning
Zap Minions Lightning Electro Wizard
Lightning Zap Electro Wizard Night Witch
Night Witch
Zap Archers Minions Electro Wizard
Archers Minions Mega Minion Lightning Electro Wizard Night Witch
Zap Lightning Electro Wizard Minions Mega Minion
Mega Minion
Minions Mega Minion
Lightning Zap Electro Wizard
Lightning Night Witch
Archers
Electro Wizard Zap Archers Minions Mega Minion Lightning Night Witch
Minions Zap Archers Mega Minion Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap Electro Wizard
Lightning
Lightning
Zap
Zap Minions Mega Minion
Archers
Zap Lightning
Zap Lightning
Lightning Minions Electro Wizard Night Witch
Lightning Zap Electro Wizard
Lightning Zap Archers
Lightning
Lightning Minions
Lightning Zap
Lightning Zap
Lightning
Lightning
Minions Lightning Night Witch
Lightning Zap Archers Mega Minion Electro Wizard
Lightning Zap
Lightning Minions Night Witch
Lightning
Lightning
Lightning Zap
Zap
Mega Minion
Zap Lightning Electro Wizard
Lightning Zap
Lightning Zap
Lightning Zap Archers Electro Wizard Night Witch
Zap Lightning Electro Wizard Minions Mega Minion
Lightning Mega Minion Night Witch
Lightning Zap Night Witch
Zap Lightning Electro Wizard
Lightning
Zap Lightning Electro Wizard Archers Minions Night Witch
Lightning Zap Archers Mega Minion Electro Wizard
Lightning Mega Minion Electro Wizard
Zap Lightning
Lightning Zap
Mega Minion
Zap Minions Lightning Electro Wizard
Zap Lightning Electro Wizard
Lightning Zap Electro Wizard

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