My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Witch Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla Witch Bowler Princess Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Ram Rider
Giant Snowball
Archers Witch Princess Ram Rider
Zap
Archers Witch Princess Ram Rider
Barbarian Barrel
Archers Knight Tesla Witch Princess
The Log
Archers Witch Princess Ram Rider
Earthquake
Archers Tesla Witch
Arrows
Archers Witch Princess
Royal Delivery
Archers Knight Witch Bowler Princess Ram Rider
Fireball
Archers Tesla Witch Bowler Princess Ram Rider
Poison
Archers Witch Princess
Lightning
Knight Tesla Witch Bowler Ram Rider
Rocket
Witch Bowler Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Bowler Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Knight Princess Tesla Witch Bowler Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Knight Princess

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Ram Rider Archers Knight Witch Bowler Princess
Archers
Knight Zap Bowler Ram Rider
Knight
Archers Princess Zap Witch Ram Rider
Tesla
Witch
Zap Knight Bowler Ram Rider
Bowler
Zap Archers Witch Princess Ram Rider
Princess
Knight Zap Bowler
Ram Rider
Zap Archers Knight Witch Bowler

Defense Synergies 3 15

Zap
Archers Knight Tesla Witch Bowler Princess Ram Rider
Archers
Knight Zap Tesla Witch Bowler
Knight
Archers Tesla Princess Zap Witch Bowler
Tesla
Knight Zap Archers Bowler Princess
Witch
Zap Archers Knight Bowler
Bowler
Zap Archers Knight Tesla Witch
Princess
Knight Zap Tesla
Ram Rider
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Knight Tesla Ram Rider
Zap Knight Tesla Witch Ram Rider
Tesla Witch Bowler Ram Rider Archers Knight
Tesla Witch Knight Bowler Ram Rider
Bowler Princess
Bowler Zap Archers Tesla
Tesla Ram Rider Zap Archers Witch Princess
Bowler Zap Tesla Ram Rider
Tesla Witch Princess
Knight Archers Tesla Bowler
Archers Witch Zap Knight Tesla Bowler Princess Ram Rider
Tesla Zap Archers Witch Princess Ram Rider
Tesla Bowler Zap Knight Witch Ram Rider
Bowler Zap Tesla Witch Princess
Knight Tesla Ram Rider
Zap Tesla Bowler Ram Rider
Tesla Knight Witch Bowler
Tesla Zap Archers Knight Witch Bowler Ram Rider
Zap Witch Archers Knight Tesla Bowler Princess Ram Rider
Tesla Ram Rider
Bowler Archers Knight Tesla Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers Tesla Witch Bowler
Zap Archers Knight Tesla Bowler
Zap Knight Witch Bowler Ram Rider
Bowler Zap Knight Tesla Ram Rider
Knight Tesla Witch Bowler Ram Rider
Zap Archers Tesla Witch Princess Ram Rider
Archers Knight Tesla Witch Bowler Ram Rider
Knight Tesla
Zap Knight Witch
Witch Tesla
Knight Tesla Witch Bowler
Zap Bowler
Bowler Knight Tesla Witch Ram Rider
Archers Tesla Witch Bowler Princess
Tesla Witch Zap Archers Knight Bowler
Bowler Zap Archers Tesla Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight
Zap Bowler Princess Ram Rider
Knight
Zap Bowler
Zap Witch Princess Ram Rider
Archers Witch Bowler Princess
Zap Bowler Princess Ram Rider
Zap Ram Rider
Bowler
Zap Knight Bowler Princess Ram Rider
Zap Archers Princess
Knight Bowler Princess
Princess
Princess Zap
Zap Witch Bowler Princess
Bowler Princess
Zap Archers Bowler Princess
Zap Witch Bowler Princess
Bowler
Princess
Bowler
Zap
Zap Witch Bowler Princess
Witch
Zap Witch Bowler Princess Ram Rider
Zap Witch Bowler Princess Ram Rider
Zap
Zap Archers Witch Princess
Zap Witch
Bowler
Zap
Zap Princess
Bowler Princess
Zap Archers Witch Princess
Zap Archers Witch Princess Ram Rider
Knight Bowler Princess
Zap Bowler Princess
Zap
Zap Witch Bowler Princess
Zap Witch Princess
Zap Witch Bowler Princess

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