My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Royal Giant Mega Minion Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant
Giant Snowball
Archers Mega Minion Furnace
Zap
Archers Royal Giant Furnace
Barbarian Barrel
Archers Knight Furnace
The Log
Archers Royal Giant Mini P.E.K.K.A Furnace
Earthquake
Archers Furnace
Arrows
Archers Furnace
Royal Delivery
Archers Knight Mega Minion Mini P.E.K.K.A
Fireball
Archers Mega Minion Furnace
Poison
Archers Mega Minion Furnace
Lightning
Knight Mega Minion Mini P.E.K.K.A Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Knight Mega Minion Mini P.E.K.K.A Furnace Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Knight

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Archers Knight Royal Giant Mini P.E.K.K.A Furnace The Log
Archers
Knight Zap Royal Giant Mini P.E.K.K.A
Knight
Archers Mega Minion Zap Furnace The Log
Royal Giant
Furnace Zap Archers Mega Minion The Log
Mega Minion
Zap Knight Royal Giant Furnace
Mini P.E.K.K.A
Zap Archers Furnace The Log
Furnace
Royal Giant Zap Knight Mega Minion Mini P.E.K.K.A
The Log
Zap Knight Royal Giant Mini P.E.K.K.A

Defense Synergies 5 14

Zap
Mega Minion Mini P.E.K.K.A Archers Knight Furnace The Log
Archers
Knight Zap Mega Minion Mini P.E.K.K.A Furnace The Log
Knight
Archers Mega Minion Zap Mini P.E.K.K.A Furnace The Log
Royal Giant
Mega Minion
Zap Knight Archers Furnace The Log
Mini P.E.K.K.A
Zap The Log Archers Knight Furnace
Furnace
Zap Archers Knight Mega Minion Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Zap Archers Knight Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mega Minion The Log
Mini P.E.K.K.A Zap Knight Mega Minion Furnace The Log
Mini P.E.K.K.A Furnace Archers Knight Mega Minion
Mini P.E.K.K.A Knight Mega Minion Furnace
Mini P.E.K.K.A The Log
The Log Zap Archers Mega Minion Furnace
Mega Minion Furnace Zap Archers
Zap The Log
Mini P.E.K.K.A Furnace
Knight Archers Mini P.E.K.K.A
Archers Zap Knight Mega Minion Furnace The Log
Mega Minion Zap Archers Furnace
Mini P.E.K.K.A Furnace Zap Knight The Log
Zap Mega Minion Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Knight Furnace
Zap Mini P.E.K.K.A Furnace The Log
Knight Mini P.E.K.K.A Furnace
Zap Archers Knight Mega Minion Furnace The Log
Zap Furnace The Log Archers Knight Mega Minion
Mini P.E.K.K.A
Archers Knight Mini P.E.K.K.A Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Archers Furnace
Zap Archers Knight Mega Minion Mini P.E.K.K.A The Log
Zap Knight Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Zap Knight The Log
Knight Mini P.E.K.K.A
Furnace Zap Archers
Mini P.E.K.K.A Archers Knight Mega Minion Furnace
Mini P.E.K.K.A Knight
Zap Knight Mega Minion Mini P.E.K.K.A The Log
Mega Minion
Knight Mega Minion Mini P.E.K.K.A
Zap The Log
Mini P.E.K.K.A Knight
Archers Furnace
Zap Archers Knight Mega Minion Mini P.E.K.K.A Furnace The Log
Zap Archers Mega Minion Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
Zap The Log
The Log
Knight The Log
Zap Furnace The Log
Zap Mega Minion Furnace
Archers Furnace The Log
The Log Zap
The Log Zap
Mini P.E.K.K.A
Zap Knight The Log
Zap Archers
Knight The Log
Zap Furnace The Log
Zap Furnace The Log
Furnace The Log
Mini P.E.K.K.A
Zap Archers Mega Minion Mini P.E.K.K.A The Log
Zap The Log
The Log
The Log
Zap The Log
Zap The Log Furnace
Mega Minion
The Log Zap
Zap The Log
Zap The Log
Zap Archers Furnace
Zap Mega Minion
Mega Minion Mini P.E.K.K.A
Zap The Log
Zap
The Log
Zap Archers
Zap Archers Mega Minion
The Log
Knight Mega Minion Mini P.E.K.K.A
The Log Zap
Zap
Mega Minion
Zap The Log
Zap
Zap The Log

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