My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Elixir Golem Musketeer P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Barbarian Barrel P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Elixir Golem
Giant Snowball
Archers Minions Musketeer
Zap
Archers Minions
Barbarian Barrel
Archers Knight Elixir Golem Musketeer
The Log
Archers Elixir Golem Musketeer
Earthquake
Archers Elixir Golem
Arrows
Archers Minions
Royal Delivery
Archers Knight Minions Elixir Golem Musketeer P.E.K.K.A
Fireball
Archers Minions Elixir Golem Musketeer
Poison
Archers Minions Elixir Golem Musketeer
Lightning
Knight Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Archers Knight Minions Elixir Golem Musketeer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Archers Knight

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Archers Knight Minions Elixir Golem Musketeer Barbarian Barrel
Archers
Knight Zap Elixir Golem Barbarian Barrel P.E.K.K.A
Knight
Archers Minions Musketeer Zap Barbarian Barrel
Minions
Knight Zap Elixir Golem Barbarian Barrel P.E.K.K.A
Elixir Golem
Zap Archers Minions Musketeer Barbarian Barrel
Musketeer
Knight Zap Elixir Golem Barbarian Barrel P.E.K.K.A
Barbarian Barrel
Zap Archers Knight Minions Elixir Golem Musketeer P.E.K.K.A
P.E.K.K.A
Zap Archers Minions Musketeer Barbarian Barrel

Defense Synergies 4 15

Zap
Archers Knight Minions Musketeer Barbarian Barrel P.E.K.K.A
Archers
Knight Barbarian Barrel Zap Minions P.E.K.K.A
Knight
Archers Minions Musketeer Zap Barbarian Barrel
Minions
Knight Zap Archers Musketeer Barbarian Barrel P.E.K.K.A
Elixir Golem
Musketeer
Knight Zap Minions Barbarian Barrel P.E.K.K.A
Barbarian Barrel
Archers Zap Knight Minions Musketeer P.E.K.K.A
P.E.K.K.A
Zap Archers Minions Musketeer Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Musketeer Barbarian Barrel
P.E.K.K.A Zap Knight Minions Musketeer
P.E.K.K.A Archers Knight Minions Musketeer
P.E.K.K.A Knight Minions Musketeer
Barbarian Barrel P.E.K.K.A
Barbarian Barrel Zap Archers Minions Musketeer
Minions Musketeer Zap Archers
Zap Musketeer Barbarian Barrel P.E.K.K.A
P.E.K.K.A Minions Musketeer
Knight Archers Musketeer Barbarian Barrel
Archers Minions Zap Knight Musketeer Barbarian Barrel
Minions Musketeer Zap Archers
P.E.K.K.A Zap Knight Minions Musketeer
Zap Minions Barbarian Barrel P.E.K.K.A
P.E.K.K.A Knight
Zap P.E.K.K.A
Knight Minions Musketeer P.E.K.K.A
Zap Archers Knight Minions Musketeer Barbarian Barrel
Zap Barbarian Barrel Archers Knight Minions Musketeer
P.E.K.K.A Musketeer
Archers Knight Minions Musketeer Barbarian Barrel P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers Barbarian Barrel P.E.K.K.A
Zap Archers Knight Musketeer Barbarian Barrel
P.E.K.K.A Zap Knight Minions Musketeer
P.E.K.K.A Zap Knight Musketeer Barbarian Barrel
P.E.K.K.A Knight Musketeer
Zap Archers Minions Musketeer
P.E.K.K.A Archers Knight Minions Musketeer
P.E.K.K.A Knight
Zap P.E.K.K.A Knight Minions Barbarian Barrel
P.E.K.K.A Musketeer
P.E.K.K.A Knight Minions Musketeer
P.E.K.K.A Zap
P.E.K.K.A Knight
Archers Musketeer
Zap Archers Knight Minions Musketeer Barbarian Barrel P.E.K.K.A
Minions Zap Archers Musketeer Barbarian Barrel P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Barbarian Barrel
Zap Musketeer Barbarian Barrel
Barbarian Barrel
Knight Musketeer Barbarian Barrel
Zap Barbarian Barrel
Zap Minions Musketeer
Archers Musketeer
Zap Barbarian Barrel
Zap
Minions Musketeer
Zap Knight Musketeer Barbarian Barrel
Zap Archers Musketeer
Knight Musketeer Barbarian Barrel
Minions Musketeer Barbarian Barrel
Zap Musketeer Barbarian Barrel
Zap Musketeer Barbarian Barrel
Musketeer Barbarian Barrel
Barbarian Barrel
Minions
Zap Archers Musketeer Barbarian Barrel
Zap Barbarian Barrel
Minions Musketeer
Musketeer
Zap Musketeer Barbarian Barrel
Zap Barbarian Barrel
Zap Musketeer Barbarian Barrel
Zap Musketeer
Zap Musketeer Barbarian Barrel
Zap Archers Musketeer
Zap Minions Musketeer
Zap Musketeer
Zap
P.E.K.K.A
Zap Archers Minions Musketeer Barbarian Barrel
Zap Archers Musketeer
Barbarian Barrel
Knight Musketeer
Zap Musketeer
Zap
Musketeer P.E.K.K.A
Zap Minions Musketeer
Zap Musketeer
Zap Musketeer Barbarian Barrel

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