My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Hog Rider
Zap
Archers Inferno Tower
Barbarian Barrel
Archers Inferno Tower Wizard
The Log
Archers Mini P.E.K.K.A Hog Rider
Earthquake
Archers Hog Rider Inferno Tower
Arrows
Archers
Royal Delivery
Archers Mini P.E.K.K.A Hog Rider Wizard
Fireball
Archers Hog Rider Inferno Tower Wizard
Poison
Archers Inferno Tower Wizard
Lightning
Mini P.E.K.K.A Inferno Tower Wizard
Rocket
Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Fireball Mini P.E.K.K.A Hog Rider Inferno Tower Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Archers Fireball Mini P.E.K.K.A

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Archers Mini P.E.K.K.A Mega Knight
Archers
Zap Mini P.E.K.K.A Hog Rider Mega Knight
Fireball
Zap Hog Rider Mega Knight
Mini P.E.K.K.A
Zap Archers Hog Rider Wizard Mega Knight
Hog Rider
Zap Fireball Archers Mini P.E.K.K.A Wizard Mega Knight
Inferno Tower
Wizard
Mini P.E.K.K.A Hog Rider Mega Knight
Mega Knight
Zap Archers Fireball Mini P.E.K.K.A Hog Rider Wizard

Defense Synergies 3 11

Zap
Fireball Mini P.E.K.K.A Mega Knight Archers Inferno Tower
Archers
Zap Mini P.E.K.K.A Inferno Tower Mega Knight
Fireball
Zap Mini P.E.K.K.A Inferno Tower Mega Knight
Mini P.E.K.K.A
Zap Archers Fireball Wizard
Hog Rider
Inferno Tower
Zap Archers Fireball Mega Knight
Wizard
Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Archers Fireball Inferno Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower Wizard
Mini P.E.K.K.A Inferno Tower Zap Mega Knight
Mini P.E.K.K.A Inferno Tower Mega Knight Archers
Mini P.E.K.K.A Inferno Tower Mega Knight
Fireball Mini P.E.K.K.A Mega Knight
Fireball Zap Archers Mega Knight
Inferno Tower Zap Archers Fireball Wizard
Zap Fireball Inferno Tower Mega Knight
Mini P.E.K.K.A Inferno Tower
Archers Mini P.E.K.K.A Inferno Tower Mega Knight
Archers Zap Fireball Wizard Mega Knight
Inferno Tower Zap Archers Fireball Wizard
Mini P.E.K.K.A Inferno Tower Mega Knight Zap Fireball Wizard
Fireball Wizard Mega Knight Zap Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower Mega Knight
Inferno Tower Zap Fireball Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Fireball Mini P.E.K.K.A Inferno Tower
Fireball Mega Knight Zap Archers Wizard
Zap Wizard Archers Fireball Mega Knight
Mini P.E.K.K.A Inferno Tower
Wizard Mega Knight Archers Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Archers Fireball Inferno Tower
Fireball Zap Archers Mini P.E.K.K.A Wizard Mega Knight
Mega Knight Zap Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Mega Knight Zap Fireball Inferno Tower
Inferno Tower Mini P.E.K.K.A Mega Knight
Fireball Wizard Zap Archers
Mini P.E.K.K.A Archers Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Mega Knight
Zap Mega Knight Fireball Mini P.E.K.K.A Inferno Tower
Inferno Tower
Mega Knight Mini P.E.K.K.A Inferno Tower
Mega Knight Zap Fireball
Mini P.E.K.K.A Mega Knight Fireball Inferno Tower Wizard
Wizard Archers Fireball Mega Knight
Inferno Tower Zap Archers Fireball Mini P.E.K.K.A
Mega Knight Zap Archers Fireball Mini P.E.K.K.A Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Wizard Zap Mega Knight
Fireball Wizard Zap
Archers Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Fireball Zap Archers Wizard
Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard Mega Knight
Fireball
Mini P.E.K.K.A
Zap Archers Fireball Mini P.E.K.K.A Wizard Mega Knight
Zap Fireball Wizard Mega Knight
Fireball Mega Knight
Fireball Wizard
Zap Fireball
Zap Fireball Wizard Mega Knight
Fireball Zap Wizard
Fireball Zap Wizard Mega Knight
Fireball Zap
Zap Archers Fireball Wizard
Zap Fireball Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard Mega Knight
Zap Fireball
Mega Knight
Fireball Wizard
Zap Archers Fireball
Fireball Zap Archers Wizard
Fireball
Fireball Mini P.E.K.K.A Wizard Mega Knight
Zap Fireball Wizard
Zap Fireball
Mega Knight
Zap Fireball
Zap Fireball
Zap Fireball Mega Knight

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