My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Valkyrie Wizard P.E.K.K.A Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant
Giant Snowball
Bats
Zap
Bats Royal Giant
Barbarian Barrel
Valkyrie Wizard Electro Wizard Magic Archer
The Log
Royal Giant
Earthquake
Arrows
Bats
Royal Delivery
Bats Valkyrie Wizard P.E.K.K.A Electro Wizard Magic Archer
Fireball
Wizard Electro Wizard Magic Archer
Poison
Bats Wizard Electro Wizard Magic Archer
Lightning
Valkyrie Wizard Electro Wizard Magic Archer
Rocket
Valkyrie Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Valkyrie Electro Wizard Magic Archer Wizard Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats The Log Valkyrie Electro Wizard

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Valkyrie P.E.K.K.A
Royal Giant
Bats Wizard The Log Electro Wizard Magic Archer
Valkyrie
Bats Wizard P.E.K.K.A Electro Wizard Magic Archer
Wizard
Royal Giant Valkyrie P.E.K.K.A
P.E.K.K.A
Electro Wizard Magic Archer Bats Valkyrie Wizard The Log
The Log
Royal Giant P.E.K.K.A Magic Archer
Electro Wizard
P.E.K.K.A Royal Giant Valkyrie Magic Archer
Magic Archer
P.E.K.K.A Royal Giant Valkyrie The Log Electro Wizard

Defense Synergies 1 16

Bats
Valkyrie P.E.K.K.A The Log Electro Wizard
Royal Giant
Valkyrie
Bats Wizard P.E.K.K.A The Log Electro Wizard Magic Archer
Wizard
Valkyrie P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
The Log Bats Valkyrie Wizard Electro Wizard
The Log
P.E.K.K.A Bats Valkyrie Wizard Electro Wizard Magic Archer
Electro Wizard
Bats Valkyrie Wizard P.E.K.K.A The Log Magic Archer
Magic Archer
Valkyrie The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log Electro Wizard Magic Archer
P.E.K.K.A Bats Valkyrie The Log Electro Wizard
P.E.K.K.A Bats Valkyrie Electro Wizard
P.E.K.K.A Bats Valkyrie Electro Wizard
Valkyrie P.E.K.K.A The Log
The Log Bats Valkyrie Electro Wizard Magic Archer
Bats Electro Wizard Wizard Magic Archer
Valkyrie P.E.K.K.A The Log Electro Wizard Magic Archer
P.E.K.K.A
Valkyrie Electro Wizard
Bats Valkyrie Electro Wizard Wizard The Log Magic Archer
Bats Wizard Electro Wizard Magic Archer
P.E.K.K.A Bats Valkyrie Wizard The Log Electro Wizard
Valkyrie Wizard Bats P.E.K.K.A The Log Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard
P.E.K.K.A The Log Electro Wizard
Wizard Bats Valkyrie P.E.K.K.A Electro Wizard
Bats Valkyrie Wizard The Log Electro Wizard Magic Archer
Valkyrie Wizard The Log Bats Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard
Valkyrie Wizard Bats P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A Electro Wizard
Electro Wizard Valkyrie Wizard The Log Magic Archer
P.E.K.K.A Bats Valkyrie The Log Electro Wizard
Valkyrie P.E.K.K.A Bats The Log Electro Wizard
P.E.K.K.A Valkyrie
Wizard Bats Electro Wizard Magic Archer
P.E.K.K.A Bats Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
P.E.K.K.A Electro Wizard Bats Valkyrie The Log Magic Archer
P.E.K.K.A
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Valkyrie The Log Electro Wizard
P.E.K.K.A Valkyrie Wizard
Wizard Valkyrie Magic Archer
Electro Wizard Bats Valkyrie P.E.K.K.A The Log Magic Archer
Bats Valkyrie Wizard P.E.K.K.A The Log Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie The Log
The Log Electro Wizard Magic Archer
The Log Magic Archer
Valkyrie The Log
Wizard Valkyrie The Log Magic Archer
Wizard Bats Magic Archer
Wizard The Log Magic Archer
The Log Wizard Magic Archer
The Log Wizard
Bats Electro Wizard
Valkyrie Wizard The Log Electro Wizard Magic Archer
Wizard Magic Archer
The Log Magic Archer
Magic Archer
The Log Magic Archer
Wizard The Log Magic Archer
Magic Archer Wizard The Log
Bats
Wizard The Log Electro Wizard Magic Archer
Valkyrie Wizard The Log Magic Archer
The Log Magic Archer
Wizard
The Log
The Log
The Log Valkyrie Wizard Magic Archer
The Log Wizard Electro Wizard Magic Archer
Wizard The Log Magic Archer
The Log Magic Archer
Bats Wizard Electro Wizard Magic Archer
Electro Wizard Bats Wizard
Wizard The Log Magic Archer
Electro Wizard Magic Archer
P.E.K.K.A
Wizard The Log Magic Archer
Electro Wizard Bats Magic Archer
Wizard Electro Wizard Magic Archer
The Log
Valkyrie Wizard Electro Wizard Magic Archer
The Log Wizard Magic Archer
P.E.K.K.A
Bats The Log Electro Wizard Magic Archer
Bats Electro Wizard Magic Archer
The Log Electro Wizard Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: