My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Miner Inferno Dragon
Giant Snowball
Goblin Gang Goblin Barrel Miner Inferno Dragon
Zap
Goblin Gang Goblin Barrel Inferno Dragon
Barbarian Barrel
Goblin Gang Valkyrie Wizard Goblin Barrel
The Log
Goblin Gang Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Valkyrie Wizard Goblin Barrel P.E.K.K.A Miner Inferno Dragon
Fireball
Goblin Gang Wizard Goblin Barrel Inferno Dragon
Poison
Goblin Gang Wizard
Lightning
Valkyrie Wizard Inferno Dragon
Rocket
Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Goblin Barrel Miner Valkyrie Inferno Dragon Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Goblin Barrel Miner

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Miner Valkyrie P.E.K.K.A
Valkyrie
Goblin Barrel Goblin Gang Wizard P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A Miner
Goblin Barrel
Goblin Gang Valkyrie P.E.K.K.A Miner
P.E.K.K.A
Goblin Gang Valkyrie Wizard Goblin Barrel The Log
The Log
P.E.K.K.A Miner
Miner
Goblin Gang Wizard Goblin Barrel The Log Inferno Dragon
Inferno Dragon
Miner

Defense Synergies 1 12

Goblin Gang
Valkyrie P.E.K.K.A The Log Miner Inferno Dragon
Valkyrie
Goblin Gang Wizard P.E.K.K.A The Log
Wizard
Valkyrie P.E.K.K.A The Log
Goblin Barrel
P.E.K.K.A
The Log Goblin Gang Valkyrie Wizard
The Log
P.E.K.K.A Goblin Gang Valkyrie Wizard Miner Inferno Dragon
Miner
Goblin Gang The Log
Inferno Dragon
Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log
P.E.K.K.A Inferno Dragon Goblin Gang Valkyrie The Log
Goblin Gang P.E.K.K.A Valkyrie Inferno Dragon
P.E.K.K.A Inferno Dragon Goblin Gang Valkyrie
Valkyrie P.E.K.K.A The Log
Goblin Gang The Log Valkyrie
Inferno Dragon Goblin Gang Wizard
Valkyrie P.E.K.K.A The Log
P.E.K.K.A Inferno Dragon Goblin Gang
Goblin Gang Valkyrie Miner
Goblin Gang Valkyrie Wizard The Log
Inferno Dragon Goblin Gang Wizard
P.E.K.K.A Goblin Gang Valkyrie Wizard The Log
Valkyrie Wizard Goblin Gang P.E.K.K.A The Log
P.E.K.K.A Inferno Dragon Goblin Gang
Goblin Gang P.E.K.K.A The Log Inferno Dragon
Wizard Goblin Gang Valkyrie P.E.K.K.A
Goblin Gang Valkyrie Wizard The Log
Valkyrie Wizard The Log Inferno Dragon
P.E.K.K.A Inferno Dragon
Goblin Gang Valkyrie Wizard P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie P.E.K.K.A
Goblin Gang Valkyrie Wizard The Log Miner Inferno Dragon
Goblin Gang P.E.K.K.A Valkyrie The Log
Goblin Gang Valkyrie P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Valkyrie Inferno Dragon
Wizard Goblin Gang
Goblin Gang P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Inferno Dragon
P.E.K.K.A Valkyrie The Log Inferno Dragon
P.E.K.K.A Goblin Gang Inferno Dragon
P.E.K.K.A Inferno Dragon Valkyrie
P.E.K.K.A Valkyrie The Log
P.E.K.K.A Goblin Gang Valkyrie Wizard
Wizard Valkyrie
Goblin Gang Valkyrie P.E.K.K.A The Log Inferno Dragon
Valkyrie Wizard P.E.K.K.A The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log Miner
The Log Miner
Valkyrie The Log
Wizard Valkyrie The Log
Wizard
Wizard The Log
The Log Wizard
The Log Miner Wizard
Goblin Gang
Miner Valkyrie Wizard The Log
Wizard
The Log Miner
The Log
Wizard The Log
Wizard The Log
Wizard The Log
Valkyrie Wizard The Log Miner
The Log
Wizard
The Log
The Log
The Log Valkyrie Wizard
Inferno Dragon
The Log Miner Wizard
Wizard The Log Miner
Miner The Log
Wizard
Wizard
Wizard The Log Miner
P.E.K.K.A
Wizard The Log
Goblin Gang
Wizard
The Log
Miner Goblin Gang Valkyrie Wizard
The Log Wizard
P.E.K.K.A
Goblin Gang The Log
The Log Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: