My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Wizard P.E.K.K.A Royal Ghost Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang P.E.K.K.A Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang
Giant Snowball
Spear Goblins Goblin Gang Lumberjack
Zap
Spear Goblins Goblin Gang
Barbarian Barrel
Spear Goblins Knight Goblin Gang Wizard Royal Ghost Lumberjack
The Log
Spear Goblins Goblin Gang Lumberjack
Earthquake
Spear Goblins Goblin Gang
Arrows
Spear Goblins Goblin Gang
Royal Delivery
Spear Goblins Knight Goblin Gang Wizard P.E.K.K.A Royal Ghost Lumberjack
Fireball
Goblin Gang Wizard Lumberjack
Poison
Spear Goblins Goblin Gang Wizard
Lightning
Knight Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight P.E.K.K.A Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Goblin Gang Royal Ghost Fireball Lumberjack Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Knight Goblin Gang Royal Ghost

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Gang Royal Ghost Lumberjack
Knight
Spear Goblins Goblin Gang Fireball Wizard Lumberjack
Goblin Gang
Knight Spear Goblins P.E.K.K.A Royal Ghost
Fireball
Knight
Wizard
Knight P.E.K.K.A Royal Ghost Lumberjack
P.E.K.K.A
Goblin Gang Wizard Lumberjack
Royal Ghost
Spear Goblins Goblin Gang Wizard Lumberjack
Lumberjack
Spear Goblins Knight Wizard P.E.K.K.A Royal Ghost

Defense Synergies 2 13

Spear Goblins
Knight Goblin Gang P.E.K.K.A Royal Ghost Lumberjack
Knight
Spear Goblins Goblin Gang Fireball Wizard Lumberjack
Goblin Gang
Knight Spear Goblins P.E.K.K.A Lumberjack
Fireball
Knight Lumberjack
Wizard
Knight P.E.K.K.A Royal Ghost Lumberjack
P.E.K.K.A
Spear Goblins Goblin Gang Wizard
Royal Ghost
Spear Goblins Wizard
Lumberjack
Spear Goblins Knight Goblin Gang Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Fireball Wizard
P.E.K.K.A Lumberjack Knight Goblin Gang
Goblin Gang P.E.K.K.A Lumberjack Knight
P.E.K.K.A Lumberjack Knight Goblin Gang
Fireball P.E.K.K.A Lumberjack
Goblin Gang Fireball Spear Goblins Royal Ghost Lumberjack
Spear Goblins Goblin Gang Fireball Wizard
Fireball P.E.K.K.A
P.E.K.K.A Goblin Gang Lumberjack
Knight Goblin Gang Spear Goblins Royal Ghost Lumberjack
Goblin Gang Spear Goblins Knight Fireball Wizard Royal Ghost Lumberjack
Spear Goblins Goblin Gang Fireball Wizard
P.E.K.K.A Lumberjack Knight Goblin Gang Fireball Wizard
Fireball Wizard Goblin Gang P.E.K.K.A Royal Ghost Lumberjack
P.E.K.K.A Knight Goblin Gang Lumberjack
Goblin Gang Fireball P.E.K.K.A Lumberjack
Wizard Knight Goblin Gang Fireball P.E.K.K.A Lumberjack
Fireball Spear Goblins Knight Goblin Gang Wizard Royal Ghost Lumberjack
Wizard Spear Goblins Knight Fireball Royal Ghost Lumberjack
P.E.K.K.A Lumberjack
Goblin Gang Wizard Royal Ghost Spear Goblins Knight Fireball P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Lumberjack Spear Goblins Fireball P.E.K.K.A Royal Ghost
Fireball Knight Goblin Gang Wizard Royal Ghost Lumberjack
Goblin Gang P.E.K.K.A Lumberjack Spear Goblins Knight
Goblin Gang P.E.K.K.A Lumberjack Knight Fireball
P.E.K.K.A Knight Goblin Gang Lumberjack
Fireball Wizard Goblin Gang
Goblin Gang P.E.K.K.A Spear Goblins Knight Fireball Lumberjack
P.E.K.K.A Knight Lumberjack
P.E.K.K.A Spear Goblins Knight Fireball
P.E.K.K.A Goblin Gang
P.E.K.K.A Knight Lumberjack
P.E.K.K.A Fireball
P.E.K.K.A Knight Goblin Gang Fireball Wizard Lumberjack
Wizard Fireball
Goblin Gang Spear Goblins Knight Fireball P.E.K.K.A Lumberjack
Fireball Wizard P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Royal Ghost
Fireball Royal Ghost
Fireball
Knight Fireball
Fireball Wizard
Fireball Wizard Spear Goblins
Wizard
Fireball Wizard
Fireball Wizard
Goblin Gang Fireball Lumberjack
Knight Fireball Wizard
Fireball Wizard
Knight Fireball
Fireball
Fireball
Spear Goblins Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball
Fireball Wizard
Fireball Wizard Royal Ghost
Fireball Wizard
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball
P.E.K.K.A
Fireball Wizard
Spear Goblins Goblin Gang Fireball
Fireball Wizard
Fireball
Fireball Knight Goblin Gang Wizard Lumberjack
Fireball Wizard
Fireball
P.E.K.K.A
Goblin Gang Fireball
Fireball
Fireball Royal Ghost

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