My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Baby Dragon Dark Prince Witch Bandit Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Baby Dragon Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Bandit Inferno Dragon
Giant Snowball
Baby Dragon Witch Inferno Dragon
Zap
Dark Prince Witch Bandit Inferno Dragon
Barbarian Barrel
Knight Dark Prince Witch Bandit Electro Wizard
The Log
Dark Prince Witch Bandit
Earthquake
Witch
Arrows
Witch
Royal Delivery
Knight Baby Dragon Dark Prince Witch Bandit Electro Wizard Inferno Dragon
Fireball
Baby Dragon Witch Bandit Electro Wizard Inferno Dragon
Poison
Witch Electro Wizard
Lightning
Knight Baby Dragon Dark Prince Witch Bandit Electro Wizard Inferno Dragon
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Dark Prince Poison Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Bandit Baby Dragon Dark Prince Poison Electro Wizard Inferno Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Bandit Baby Dragon Dark Prince

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Poison Witch Electro Wizard
Baby Dragon
Knight Dark Prince Poison Witch Bandit Electro Wizard Inferno Dragon
Dark Prince
Baby Dragon Poison Witch Bandit Electro Wizard
Poison
Knight Baby Dragon Dark Prince
Witch
Knight Baby Dragon Dark Prince Bandit
Bandit
Baby Dragon Dark Prince Witch Electro Wizard
Electro Wizard
Knight Baby Dragon Dark Prince Bandit
Inferno Dragon
Baby Dragon

Defense Synergies 1 16

Knight
Electro Wizard Baby Dragon Poison Witch
Baby Dragon
Knight Dark Prince Witch Bandit Inferno Dragon
Dark Prince
Baby Dragon Poison Witch Bandit Electro Wizard
Poison
Knight Dark Prince Electro Wizard
Witch
Knight Baby Dragon Dark Prince Bandit Electro Wizard
Bandit
Baby Dragon Dark Prince Witch Electro Wizard
Electro Wizard
Knight Dark Prince Poison Witch Bandit Inferno Dragon
Inferno Dragon
Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Baby Dragon Electro Wizard
Inferno Dragon Knight Dark Prince Witch Bandit Electro Wizard
Witch Knight Dark Prince Bandit Electro Wizard Inferno Dragon
Witch Inferno Dragon Knight Dark Prince Bandit Electro Wizard
Dark Prince Poison
Baby Dragon Dark Prince Bandit Electro Wizard
Electro Wizard Inferno Dragon Baby Dragon Poison Witch
Baby Dragon Poison Bandit Electro Wizard
Witch Inferno Dragon
Knight Dark Prince Bandit Electro Wizard
Poison Witch Electro Wizard Knight Baby Dragon Dark Prince Bandit
Inferno Dragon Baby Dragon Poison Witch Electro Wizard
Knight Dark Prince Witch Bandit Electro Wizard
Baby Dragon Dark Prince Poison Witch Electro Wizard
Inferno Dragon Knight Bandit Electro Wizard
Bandit Electro Wizard Inferno Dragon
Knight Dark Prince Poison Witch Electro Wizard
Knight Baby Dragon Dark Prince Witch Bandit Electro Wizard
Baby Dragon Poison Witch Knight Dark Prince Bandit Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Dark Prince Knight Baby Dragon Poison Witch Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Dark Prince Witch Bandit Electro Wizard
Poison Bandit Electro Wizard Knight Baby Dragon Inferno Dragon
Bandit Knight Dark Prince Witch Electro Wizard
Dark Prince Knight Bandit Electro Wizard
Knight Dark Prince Witch Bandit Inferno Dragon
Poison Baby Dragon Witch Electro Wizard
Dark Prince Knight Witch Bandit Electro Wizard
Knight Dark Prince Inferno Dragon
Electro Wizard Knight Baby Dragon Dark Prince Poison Witch Bandit Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Knight Dark Prince Witch
Dark Prince Poison Electro Wizard
Dark Prince Knight Witch Bandit
Baby Dragon Witch
Witch Electro Wizard Knight Baby Dragon Dark Prince Poison Inferno Dragon
Poison Baby Dragon Dark Prince Witch Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Baby Dragon Bandit
Poison Baby Dragon Bandit Electro Wizard
Baby Dragon Poison Bandit
Knight Dark Prince Poison
Poison Baby Dragon Dark Prince
Poison Baby Dragon Witch
Baby Dragon Poison Witch
Poison Baby Dragon
Poison Bandit
Poison Electro Wizard
Poison Knight Dark Prince Bandit Electro Wizard
Poison Baby Dragon
Poison Knight Baby Dragon Bandit
Baby Dragon Poison Bandit
Baby Dragon Poison
Baby Dragon Poison Witch Bandit
Baby Dragon Poison Bandit
Poison
Baby Dragon Dark Prince Poison Bandit Electro Wizard
Baby Dragon Poison Witch
Baby Dragon Poison
Poison
Baby Dragon Poison
Poison Baby Dragon Dark Prince Witch
Witch Inferno Dragon
Poison Baby Dragon Witch Bandit Electro Wizard
Baby Dragon Poison Witch Bandit
Poison Baby Dragon Bandit
Poison Baby Dragon Witch Electro Wizard
Electro Wizard Poison Witch
Poison Bandit
Poison Electro Wizard
Poison
Electro Wizard Dark Prince Witch Bandit
Poison Baby Dragon Witch Electro Wizard
Poison Knight Baby Dragon Dark Prince Electro Wizard
Baby Dragon Poison
Poison
Dark Prince
Baby Dragon Poison Witch Electro Wizard
Poison Witch Electro Wizard
Poison Baby Dragon Dark Prince Witch Bandit Electro Wizard

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