My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Flying Machine Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Flying Machine Giant Witch Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Flying Machine Hog Rider Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant
Giant Snowball
Flying Machine Hog Rider Witch
Zap
Flying Machine Witch
Barbarian Barrel
Witch Magic Archer
The Log
Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Flying Machine Witch
Royal Delivery
Flying Machine Hog Rider Witch Magic Archer
Fireball
Flying Machine Hog Rider Witch Magic Archer
Poison
Flying Machine Witch Magic Archer
Lightning
Ice Golem Witch Magic Archer
Rocket
Hog Rider Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Earthquake Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Earthquake Flying Machine Hog Rider Magic Archer Giant Witch Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Ice Golem Earthquake Flying Machine Hog Rider

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Hog Rider Flying Machine Witch Magic Archer
Earthquake
Hog Rider Giant
Flying Machine
Ice Golem Hog Rider Giant
Hog Rider
Ice Golem Earthquake Lightning Flying Machine Giant Witch Magic Archer
Giant
Earthquake Lightning Flying Machine Hog Rider Witch Magic Archer
Witch
Ice Golem Hog Rider Giant
Lightning
Hog Rider Giant
Magic Archer
Ice Golem Hog Rider Giant

Defense Synergies 0 4

Ice Golem
Earthquake Flying Machine Witch Magic Archer
Earthquake
Ice Golem
Flying Machine
Ice Golem
Hog Rider
Giant
Witch
Ice Golem
Lightning
Magic Archer
Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Lightning Ice Golem Flying Machine Magic Archer
Flying Machine Witch
Witch Lightning
Witch
Lightning Earthquake
Earthquake Flying Machine Magic Archer
Lightning Flying Machine Witch Magic Archer
Earthquake Lightning Ice Golem Flying Machine Magic Archer
Witch
Ice Golem
Witch Ice Golem Earthquake Flying Machine Magic Archer
Flying Machine Witch Magic Archer
Earthquake Flying Machine Witch Lightning
Earthquake Witch Magic Archer
Lightning
Witch
Flying Machine Witch Magic Archer
Earthquake Witch Ice Golem Flying Machine Magic Archer
Earthquake Flying Machine Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Witch
Ice Golem Flying Machine Lightning Magic Archer
Ice Golem Witch Lightning
Lightning Ice Golem
Witch
Ice Golem Flying Machine Witch Magic Archer
Ice Golem Flying Machine Witch Lightning
Lightning Ice Golem Flying Machine Witch Magic Archer
Witch
Flying Machine Witch
Lightning
Lightning Ice Golem Witch
Flying Machine Witch Magic Archer
Witch Ice Golem Flying Machine Lightning Magic Archer
Ice Golem Earthquake Flying Machine Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Lightning Magic Archer Ice Golem Flying Machine
Flying Machine Magic Archer
Earthquake Lightning Flying Machine Magic Archer
Earthquake Lightning Ice Golem Flying Machine
Earthquake Magic Archer
Ice Golem Flying Machine Witch Magic Archer
Earthquake Flying Machine Witch Magic Archer
Earthquake Ice Golem Flying Machine Lightning Magic Archer
Flying Machine Lightning
Lightning
Lightning Earthquake Flying Machine Magic Archer
Lightning Flying Machine Magic Archer
Earthquake Flying Machine Lightning Ice Golem Magic Archer
Earthquake Lightning Flying Machine Magic Archer
Earthquake Lightning Ice Golem Flying Machine Magic Archer
Earthquake Lightning Flying Machine Witch Magic Archer
Earthquake Lightning Magic Archer Flying Machine
Lightning Earthquake
Lightning
Lightning Earthquake Flying Machine Magic Archer
Lightning Earthquake Flying Machine Witch Magic Archer
Lightning Earthquake Magic Archer
Lightning
Lightning
Earthquake Lightning Flying Machine
Ice Golem Earthquake Witch Magic Archer
Witch
Earthquake Flying Machine Witch Lightning Magic Archer
Lightning Flying Machine Witch Magic Archer
Lightning Magic Archer
Lightning Ice Golem Flying Machine Witch Magic Archer
Lightning Flying Machine Witch
Lightning
Lightning Earthquake Magic Archer
Lightning Magic Archer
Earthquake Lightning Magic Archer
Earthquake Lightning Flying Machine Witch Magic Archer
Lightning Flying Machine Witch Magic Archer
Lightning Flying Machine Magic Archer
Ice Golem Earthquake Flying Machine Lightning Magic Archer
Lightning
Flying Machine
Flying Machine Witch Lightning Magic Archer
Flying Machine Witch Lightning Magic Archer
Lightning Flying Machine Witch Magic Archer

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