My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Wall Breakers Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Wall Breakers Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Wall Breakers Goblin Barrel
Giant Snowball
Skeletons Dart Goblin Wall Breakers Goblin Barrel Princess
Zap
Skeletons Dart Goblin Wall Breakers Goblin Barrel Princess
Barbarian Barrel
Skeletons Elite Barbarians Dart Goblin Wall Breakers Goblin Barrel Princess
The Log
Skeletons Elite Barbarians Dart Goblin Wall Breakers Goblin Barrel Princess
Earthquake
Skeletons Goblin Barrel
Arrows
Skeletons Dart Goblin Wall Breakers Goblin Barrel Princess
Royal Delivery
Skeletons Elite Barbarians Dart Goblin Wall Breakers Goblin Barrel Princess
Fireball
Elite Barbarians Dart Goblin Wall Breakers Goblin Barrel Princess
Poison
Dart Goblin Princess
Lightning
Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers The Log Dart Goblin Goblin Barrel Princess Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Wall Breakers The Log Dart Goblin

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Elite Barbarians
Dart Goblin The Log
Dart Goblin
Goblin Barrel Elite Barbarians Wall Breakers The Log Princess
Rocket
Wall Breakers
Dart Goblin The Log Princess
Goblin Barrel
Dart Goblin Princess
The Log
Elite Barbarians Dart Goblin Wall Breakers Princess
Princess
Dart Goblin Wall Breakers Goblin Barrel The Log

Defense Synergies 1 9

Skeletons
Dart Goblin Elite Barbarians The Log Princess
Elite Barbarians
Skeletons Dart Goblin The Log
Dart Goblin
Skeletons Elite Barbarians The Log Princess
Rocket
The Log
Wall Breakers
Goblin Barrel
The Log
Skeletons Elite Barbarians Dart Goblin Rocket Princess
Princess
Skeletons Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Dart Goblin The Log
Elite Barbarians Skeletons Dart Goblin The Log
Rocket Skeletons Elite Barbarians Dart Goblin
Elite Barbarians Skeletons Dart Goblin
Elite Barbarians Rocket The Log Princess
The Log Skeletons Dart Goblin
Dart Goblin Rocket Princess
Rocket Dart Goblin The Log
Skeletons Elite Barbarians Princess
Elite Barbarians Skeletons Dart Goblin
Dart Goblin Skeletons The Log Princess
Dart Goblin Princess
Skeletons Elite Barbarians Rocket The Log
Rocket Dart Goblin The Log Princess
Elite Barbarians
Rocket Elite Barbarians The Log
Skeletons Elite Barbarians
Elite Barbarians Dart Goblin The Log
The Log Dart Goblin Princess
Elite Barbarians Dart Goblin
Elite Barbarians Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Elite Barbarians
Elite Barbarians Rocket The Log
Skeletons Elite Barbarians Rocket The Log
Rocket Elite Barbarians The Log
Skeletons Elite Barbarians
Rocket Skeletons Dart Goblin Princess
Rocket Skeletons Elite Barbarians Dart Goblin
Elite Barbarians
Rocket Skeletons Elite Barbarians The Log
Skeletons Dart Goblin
Elite Barbarians Dart Goblin
Rocket Elite Barbarians The Log
Elite Barbarians Rocket Skeletons
Dart Goblin Princess
Elite Barbarians Skeletons Dart Goblin Rocket The Log
Elite Barbarians Dart Goblin The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Dart Goblin Rocket The Log
Dart Goblin The Log Princess
Rocket Dart Goblin The Log
Dart Goblin Rocket The Log
Rocket The Log
Dart Goblin Rocket Princess
Dart Goblin The Log Princess
The Log Dart Goblin Princess
The Log Dart Goblin
Rocket Elite Barbarians
Rocket Dart Goblin The Log Princess
Dart Goblin Rocket Princess
Rocket Elite Barbarians Dart Goblin The Log Princess
Dart Goblin Rocket Princess
Princess Elite Barbarians Dart Goblin The Log
Rocket Dart Goblin The Log Princess
Dart Goblin Rocket The Log Princess
Rocket
Rocket
Rocket Dart Goblin The Log Princess
Rocket Dart Goblin The Log Princess
Rocket The Log
Rocket Princess
Rocket The Log
Rocket The Log
The Log Princess
The Log Dart Goblin Princess
The Log Princess
Rocket Dart Goblin The Log
Elite Barbarians Dart Goblin Princess
Rocket Dart Goblin
Elite Barbarians
Dart Goblin Rocket The Log
Rocket Princess
Rocket The Log Princess
Dart Goblin Rocket Princess
Rocket Dart Goblin Princess
The Log
Dart Goblin Rocket Princess
The Log Dart Goblin Princess
Rocket
Elite Barbarians Dart Goblin
Elite Barbarians Dart Goblin Rocket The Log Princess
Dart Goblin Rocket Princess
Dart Goblin Rocket The Log Princess

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