My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Wizard Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Inferno Dragon
Giant Snowball
Bats Princess Inferno Dragon
Zap
Bats Firecracker Princess Inferno Dragon
Barbarian Barrel
Firecracker Valkyrie Wizard Princess
The Log
Firecracker Princess
Earthquake
Firecracker
Arrows
Bats Firecracker Princess
Royal Delivery
Bats Firecracker Valkyrie Wizard Princess Inferno Dragon
Fireball
Firecracker Wizard Princess Inferno Dragon
Poison
Bats Firecracker Wizard Princess
Lightning
Valkyrie Wizard Inferno Dragon
Rocket
Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage Freeze Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Firecracker Princess Valkyrie Freeze Inferno Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Firecracker Princess

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Firecracker Rage Inferno Dragon
Firecracker
Bats Valkyrie Princess Inferno Dragon
Valkyrie
Bats Firecracker Wizard
Wizard
Valkyrie Rage
Rage
Bats Wizard
Freeze
Princess
Firecracker
Inferno Dragon
Bats Firecracker

Defense Synergies 1 9

Bats
Firecracker Valkyrie Freeze Inferno Dragon
Firecracker
Valkyrie Bats Princess
Valkyrie
Firecracker Bats Wizard Freeze Princess
Wizard
Valkyrie Freeze
Rage
Freeze
Bats Valkyrie Wizard
Princess
Firecracker Valkyrie
Inferno Dragon
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard
Inferno Dragon Bats Firecracker Valkyrie
Bats Valkyrie Freeze Inferno Dragon
Inferno Dragon Bats Firecracker Valkyrie
Firecracker Valkyrie Princess
Freeze Bats Firecracker Valkyrie
Bats Inferno Dragon Firecracker Wizard Freeze Princess
Valkyrie
Inferno Dragon Princess
Firecracker Valkyrie
Bats Valkyrie Firecracker Wizard Freeze Princess
Inferno Dragon Bats Firecracker Wizard Princess
Bats Valkyrie Wizard Freeze
Valkyrie Wizard Bats Firecracker Freeze Princess
Inferno Dragon
Freeze Inferno Dragon
Wizard Bats Firecracker Valkyrie
Bats Firecracker Valkyrie Wizard
Valkyrie Wizard Freeze Bats Firecracker Princess Inferno Dragon
Inferno Dragon
Valkyrie Wizard Bats Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Firecracker Valkyrie Wizard Inferno Dragon
Bats Valkyrie
Valkyrie Bats
Valkyrie Inferno Dragon
Firecracker Wizard Bats Freeze Princess
Bats Valkyrie
Valkyrie Inferno Dragon
Freeze Bats Firecracker Valkyrie Inferno Dragon
Inferno Dragon
Inferno Dragon Bats Valkyrie
Valkyrie
Valkyrie Wizard
Wizard Firecracker Valkyrie Princess
Bats Firecracker Valkyrie Freeze Inferno Dragon
Bats Valkyrie Firecracker Wizard Freeze Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Valkyrie Freeze
Firecracker Princess
Firecracker Valkyrie Freeze
Wizard Firecracker Valkyrie
Firecracker Wizard Bats Freeze Princess
Firecracker Wizard Princess
Firecracker Wizard Freeze Princess
Firecracker Wizard
Bats
Firecracker Valkyrie Wizard Princess
Firecracker Wizard Princess
Firecracker Princess
Firecracker Freeze Princess
Princess Firecracker
Firecracker Wizard Princess
Firecracker Wizard Princess
Freeze
Bats
Firecracker Wizard Princess
Firecracker Valkyrie Wizard Princess
Wizard Princess
Firecracker Freeze Valkyrie Wizard Princess
Inferno Dragon
Firecracker Wizard Princess
Wizard Princess
Firecracker
Bats Firecracker Wizard Princess
Bats Firecracker Wizard Freeze
Wizard
Firecracker Freeze Princess
Firecracker Wizard Princess
Bats Freeze Princess
Firecracker Wizard Princess
Freeze
Firecracker Valkyrie Wizard Princess
Firecracker Wizard Princess
Firecracker
Bats Firecracker Freeze Princess
Firecracker Bats Princess
Firecracker Freeze Princess

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