My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Musketeer Skeleton Army Lumberjack
Zap
Skeleton Army
Barbarian Barrel
Musketeer Valkyrie Wizard Skeleton Army Magic Archer Lumberjack
The Log
Mini P.E.K.K.A Musketeer Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mini P.E.K.K.A Musketeer Valkyrie Wizard Skeleton Army Magic Archer Lumberjack
Fireball
Musketeer Wizard Skeleton Army Magic Archer Lumberjack
Poison
Musketeer Wizard Skeleton Army Magic Archer
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Wizard Magic Archer Lumberjack
Rocket
Musketeer Valkyrie Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Mini P.E.K.K.A Musketeer Valkyrie Magic Archer Lumberjack Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Mini P.E.K.K.A Musketeer

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Musketeer Valkyrie Wizard The Log Magic Archer Lumberjack
Musketeer
Valkyrie Mini P.E.K.K.A The Log Lumberjack
Valkyrie
Musketeer Lumberjack Mini P.E.K.K.A Wizard Magic Archer
Wizard
Mini P.E.K.K.A Valkyrie Lumberjack
Skeleton Army
The Log
Mini P.E.K.K.A Musketeer Magic Archer Lumberjack
Magic Archer
Mini P.E.K.K.A Valkyrie The Log Lumberjack
Lumberjack
Valkyrie Mini P.E.K.K.A Musketeer Wizard The Log Magic Archer

Defense Synergies 4 19

Mini P.E.K.K.A
The Log Musketeer Valkyrie Wizard Skeleton Army Magic Archer
Musketeer
Valkyrie The Log Lumberjack Mini P.E.K.K.A Skeleton Army
Valkyrie
Musketeer Mini P.E.K.K.A Wizard The Log Magic Archer Lumberjack
Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army The Log Lumberjack
Skeleton Army
Mini P.E.K.K.A Musketeer Wizard The Log Magic Archer Lumberjack
The Log
Mini P.E.K.K.A Musketeer Valkyrie Wizard Skeleton Army Magic Archer Lumberjack
Magic Archer
Mini P.E.K.K.A Valkyrie Skeleton Army The Log Lumberjack
Lumberjack
Musketeer Valkyrie Wizard Skeleton Army The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Wizard The Log Magic Archer
Mini P.E.K.K.A Skeleton Army Lumberjack Musketeer Valkyrie The Log
Mini P.E.K.K.A Skeleton Army Lumberjack Musketeer Valkyrie
Mini P.E.K.K.A Skeleton Army Lumberjack Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army The Log Lumberjack
Skeleton Army The Log Musketeer Valkyrie Magic Archer Lumberjack
Musketeer Wizard Magic Archer
Musketeer Valkyrie The Log Magic Archer
Mini P.E.K.K.A Musketeer Skeleton Army Lumberjack
Skeleton Army Mini P.E.K.K.A Musketeer Valkyrie Lumberjack
Valkyrie Skeleton Army Musketeer Wizard The Log Magic Archer Lumberjack
Musketeer Wizard Magic Archer
Mini P.E.K.K.A Skeleton Army Lumberjack Musketeer Valkyrie Wizard The Log
Valkyrie Wizard Skeleton Army Mini P.E.K.K.A The Log Magic Archer Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack
Skeleton Army Mini P.E.K.K.A The Log Lumberjack
Wizard Mini P.E.K.K.A Musketeer Valkyrie Skeleton Army Lumberjack
Musketeer Valkyrie Wizard Skeleton Army The Log Magic Archer Lumberjack
Valkyrie Wizard The Log Musketeer Magic Archer Lumberjack
Mini P.E.K.K.A Musketeer Lumberjack
Valkyrie Wizard Skeleton Army Mini P.E.K.K.A Musketeer The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack
Mini P.E.K.K.A Musketeer Valkyrie Wizard The Log Magic Archer Lumberjack
Skeleton Army Lumberjack Mini P.E.K.K.A Musketeer Valkyrie The Log
Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack Musketeer The Log
Mini P.E.K.K.A Musketeer Valkyrie Skeleton Army Lumberjack
Wizard Musketeer Magic Archer
Mini P.E.K.K.A Skeleton Army Musketeer Valkyrie Lumberjack
Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack
Mini P.E.K.K.A Valkyrie Skeleton Army The Log Magic Archer
Musketeer Skeleton Army
Mini P.E.K.K.A Musketeer Valkyrie Lumberjack
Skeleton Army Valkyrie The Log
Mini P.E.K.K.A Skeleton Army Valkyrie Wizard Lumberjack
Wizard Musketeer Valkyrie Skeleton Army Magic Archer
Skeleton Army Mini P.E.K.K.A Musketeer Valkyrie The Log Magic Archer Lumberjack
Valkyrie Mini P.E.K.K.A Musketeer Wizard The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Musketeer Valkyrie The Log
Musketeer The Log Magic Archer
The Log Magic Archer
Musketeer Valkyrie The Log
Wizard Valkyrie The Log Magic Archer
Wizard Musketeer Magic Archer
Musketeer Wizard The Log Magic Archer
The Log Wizard Magic Archer
The Log Wizard
Mini P.E.K.K.A Musketeer Lumberjack
Musketeer Valkyrie Wizard The Log Magic Archer
Musketeer Wizard Magic Archer
Musketeer The Log Magic Archer
Musketeer Magic Archer
Musketeer The Log Magic Archer
Musketeer Wizard The Log Magic Archer
Magic Archer Musketeer Wizard The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Wizard The Log Magic Archer
Valkyrie Wizard The Log Magic Archer
Musketeer The Log Magic Archer
Wizard
Musketeer The Log
Musketeer The Log
The Log Valkyrie Wizard Magic Archer
The Log Musketeer Wizard Magic Archer
Musketeer Wizard The Log Magic Archer
Musketeer The Log Magic Archer
Musketeer Wizard Magic Archer
Musketeer Wizard
Mini P.E.K.K.A
Musketeer Wizard The Log Magic Archer
Magic Archer
Wizard The Log Magic Archer
Musketeer Skeleton Army Magic Archer
Musketeer Wizard Magic Archer
The Log
Mini P.E.K.K.A Musketeer Valkyrie Wizard Magic Archer Lumberjack
The Log Musketeer Wizard Magic Archer
Musketeer
Musketeer The Log Magic Archer
Musketeer Magic Archer
Musketeer The Log Magic Archer

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