My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Elite Barbarians Skeleton Army
Giant Snowball
Goblin Gang Minion Horde Skeleton Army
Zap
Goblin Gang Minion Horde Skeleton Army
Barbarian Barrel
Goblin Gang Elite Barbarians Valkyrie Skeleton Army Executioner
The Log
Goblin Gang Elite Barbarians Skeleton Army
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Minion Horde Skeleton Army
Royal Delivery
Goblin Gang Minion Horde Elite Barbarians Valkyrie Skeleton Army Executioner
Fireball
Goblin Gang Minion Horde Elite Barbarians Skeleton Army Executioner
Poison
Goblin Gang Minion Horde Skeleton Army Executioner
Lightning
Elite Barbarians Valkyrie Executioner
Rocket
Minion Horde Elite Barbarians Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Skeleton Army Fireball Valkyrie Minion Horde Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Skeleton Army Fireball

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Valkyrie
Minion Horde
Elite Barbarians
Valkyrie Fireball The Log
Fireball
Elite Barbarians The Log
Valkyrie
Elite Barbarians Goblin Gang Executioner
Skeleton Army
Executioner
Valkyrie The Log
The Log
Elite Barbarians Fireball Executioner

Defense Synergies 2 11

Goblin Gang
Valkyrie Skeleton Army The Log
Minion Horde
The Log
Elite Barbarians
Valkyrie The Log
Fireball
The Log Valkyrie
Valkyrie
Elite Barbarians Goblin Gang Fireball Executioner The Log
Skeleton Army
Goblin Gang Executioner The Log
Executioner
Valkyrie Skeleton Army The Log
The Log
Fireball Goblin Gang Minion Horde Elite Barbarians Valkyrie Skeleton Army Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Valkyrie Executioner The Log
Minion Horde Elite Barbarians Skeleton Army Goblin Gang Valkyrie Executioner The Log
Goblin Gang Minion Horde Skeleton Army Elite Barbarians Valkyrie Executioner
Minion Horde Elite Barbarians Skeleton Army Goblin Gang Valkyrie
Elite Barbarians Fireball Valkyrie Skeleton Army The Log
Goblin Gang Fireball Skeleton Army The Log Valkyrie Executioner
Minion Horde Goblin Gang Fireball Executioner
Fireball Valkyrie The Log
Minion Horde Goblin Gang Elite Barbarians Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Minion Horde Valkyrie
Goblin Gang Minion Horde Valkyrie Skeleton Army Executioner Fireball The Log
Minion Horde Executioner Goblin Gang Fireball
Minion Horde Skeleton Army Goblin Gang Elite Barbarians Fireball Valkyrie The Log
Fireball Valkyrie Skeleton Army Executioner Goblin Gang Minion Horde The Log
Elite Barbarians Skeleton Army Goblin Gang Minion Horde
Minion Horde Skeleton Army Goblin Gang Elite Barbarians Fireball The Log
Minion Horde Goblin Gang Elite Barbarians Fireball Valkyrie Skeleton Army Executioner
Fireball Goblin Gang Minion Horde Elite Barbarians Valkyrie Skeleton Army Executioner The Log
Valkyrie Executioner The Log Fireball
Elite Barbarians
Goblin Gang Valkyrie Skeleton Army Minion Horde Elite Barbarians Fireball Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeleton Army Elite Barbarians Fireball
Fireball Goblin Gang Elite Barbarians Valkyrie Executioner The Log
Goblin Gang Skeleton Army Minion Horde Elite Barbarians Valkyrie The Log
Goblin Gang Valkyrie Skeleton Army Minion Horde Elite Barbarians Fireball The Log
Goblin Gang Minion Horde Elite Barbarians Valkyrie Skeleton Army Executioner
Fireball Executioner Goblin Gang Minion Horde
Goblin Gang Skeleton Army Minion Horde Elite Barbarians Fireball Valkyrie
Minion Horde Elite Barbarians Valkyrie Skeleton Army
Minion Horde Elite Barbarians Fireball Valkyrie Skeleton Army The Log
Goblin Gang Minion Horde Skeleton Army
Minion Horde Elite Barbarians Valkyrie
Skeleton Army Elite Barbarians Fireball Valkyrie The Log
Elite Barbarians Skeleton Army Goblin Gang Minion Horde Fireball Valkyrie Executioner
Minion Horde Fireball Valkyrie Skeleton Army Executioner
Goblin Gang Elite Barbarians Skeleton Army Minion Horde Fireball Valkyrie Executioner The Log
Valkyrie Executioner Minion Horde Elite Barbarians Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie The Log
Fireball Executioner The Log
Minion Horde Fireball The Log
Fireball Valkyrie The Log
Fireball Executioner Minion Horde Valkyrie The Log
Fireball Executioner Minion Horde
Minion Horde Executioner The Log
Fireball The Log Executioner
Fireball The Log
Goblin Gang Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Valkyrie The Log
Fireball Executioner
Elite Barbarians Fireball Executioner The Log
Minion Horde Fireball
Elite Barbarians Fireball The Log
Minion Horde Fireball Executioner The Log
Minion Horde Fireball Executioner The Log
Fireball
Minion Horde
Fireball Executioner The Log
Fireball Valkyrie The Log
Minion Horde Fireball The Log
Fireball
The Log
Minion Horde Fireball The Log
The Log Fireball Valkyrie Executioner
Minion Horde
Fireball The Log Executioner
Fireball The Log
Fireball The Log
Elite Barbarians Minion Horde Fireball Executioner
Minion Horde Fireball
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball The Log
Minion Horde Fireball
Minion Horde
Fireball The Log
Minion Horde Goblin Gang Fireball Skeleton Army
Fireball Executioner
The Log Fireball
Fireball Goblin Gang Minion Horde Valkyrie Executioner
The Log Fireball Executioner
Fireball
Minion Horde Elite Barbarians Executioner
Goblin Gang Minion Horde Elite Barbarians Fireball The Log
Fireball Executioner
Fireball Executioner The Log

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