My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince Inferno Dragon
Giant Snowball
Hog Rider Baby Dragon Witch Inferno Dragon
Zap
Witch Prince Inferno Dragon
Barbarian Barrel
Valkyrie Witch
The Log
Hog Rider Witch Prince
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Valkyrie Hog Rider Baby Dragon Witch Prince Inferno Dragon
Fireball
Hog Rider Baby Dragon Witch Inferno Dragon
Poison
Witch
Lightning
Valkyrie Baby Dragon Witch Prince Inferno Dragon
Rocket
Valkyrie Hog Rider Witch Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Prince Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Valkyrie Hog Rider Baby Dragon Inferno Dragon Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror The Log Valkyrie Hog Rider

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Hog Rider Prince Baby Dragon Witch
Hog Rider
Valkyrie The Log Mirror Baby Dragon Witch Prince
Mirror
The Log Hog Rider
Baby Dragon
Valkyrie Hog Rider Witch Prince Inferno Dragon
Witch
Valkyrie Hog Rider Baby Dragon Prince
Prince
Valkyrie Hog Rider Baby Dragon Witch The Log
The Log
Hog Rider Mirror Prince
Inferno Dragon
Baby Dragon

Defense Synergies 1 14

Valkyrie
Mirror Baby Dragon Witch Prince The Log
Hog Rider
Mirror
Valkyrie The Log Inferno Dragon
Baby Dragon
Valkyrie Witch Prince The Log Inferno Dragon
Witch
Valkyrie Baby Dragon Prince The Log
Prince
The Log Valkyrie Baby Dragon Witch
The Log
Prince Valkyrie Mirror Baby Dragon Witch Inferno Dragon
Inferno Dragon
Mirror Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon The Log
Inferno Dragon Valkyrie Witch Prince The Log
Witch Prince Valkyrie Inferno Dragon
Witch Prince Inferno Dragon Valkyrie
Valkyrie Prince The Log
The Log Valkyrie Baby Dragon
Inferno Dragon Baby Dragon Witch
Valkyrie Baby Dragon The Log
Witch Inferno Dragon Prince
Valkyrie Prince
Valkyrie Witch Baby Dragon The Log
Inferno Dragon Baby Dragon Witch
Prince Valkyrie Witch The Log
Valkyrie Baby Dragon Witch Prince The Log
Inferno Dragon Prince
Prince The Log Inferno Dragon
Valkyrie Witch Prince
Valkyrie Baby Dragon Witch Prince The Log
Valkyrie Baby Dragon Witch The Log Inferno Dragon
Prince Inferno Dragon
Valkyrie Baby Dragon Witch Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Prince
Valkyrie Baby Dragon Prince The Log Inferno Dragon
Valkyrie Witch Prince The Log
Valkyrie Prince The Log
Valkyrie Witch Prince Inferno Dragon
Baby Dragon Witch
Prince Valkyrie Witch
Valkyrie Prince Inferno Dragon
Valkyrie Baby Dragon Witch Prince The Log Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Valkyrie Witch Prince
Valkyrie Prince The Log
Prince Valkyrie Witch
Valkyrie Baby Dragon Witch
Witch Valkyrie Baby Dragon Prince The Log Inferno Dragon
Valkyrie Baby Dragon Witch The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
Valkyrie Prince The Log
Valkyrie Baby Dragon The Log
Baby Dragon Witch
Baby Dragon Witch The Log
The Log Baby Dragon
The Log
Prince
Valkyrie Prince The Log
Baby Dragon
Baby Dragon The Log
Baby Dragon
Baby Dragon Prince The Log
Baby Dragon Witch The Log
Baby Dragon The Log
Baby Dragon Prince The Log
Valkyrie Baby Dragon Witch The Log
Baby Dragon Prince The Log
Prince The Log
Baby Dragon The Log
The Log Valkyrie Baby Dragon Witch
Witch Inferno Dragon
The Log Baby Dragon Witch
Baby Dragon Witch Prince The Log
Baby Dragon The Log
Baby Dragon Witch
Witch
The Log
Prince
The Log
Witch Prince
Baby Dragon Witch
The Log
Valkyrie Baby Dragon Prince
The Log Baby Dragon
Prince
Baby Dragon Witch The Log
Witch
Baby Dragon Witch Prince The Log

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