My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Baby Dragon Witch Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon Inferno Dragon
Giant Snowball
Bats Baby Dragon Witch Balloon Inferno Dragon
Zap
Bats Witch Balloon Inferno Dragon
Barbarian Barrel
Valkyrie Witch
The Log
Witch
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Valkyrie Baby Dragon Witch Balloon Inferno Dragon
Fireball
Baby Dragon Witch Balloon Inferno Dragon
Poison
Bats Witch Balloon
Lightning
Valkyrie Baby Dragon Witch Balloon Inferno Dragon
Rocket
Valkyrie Witch Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage Baby Dragon Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Rage Valkyrie Baby Dragon Inferno Dragon Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Giant Snowball Rage Valkyrie

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Rage Baby Dragon Inferno Dragon
Giant Snowball
Balloon Valkyrie Baby Dragon Witch
Valkyrie
Bats Balloon Giant Snowball Baby Dragon Witch
Rage
Witch Balloon Bats
Baby Dragon
Bats Giant Snowball Valkyrie Witch Balloon Inferno Dragon
Witch
Rage Giant Snowball Valkyrie Baby Dragon
Balloon
Bats Giant Snowball Valkyrie Rage Baby Dragon
Inferno Dragon
Bats Baby Dragon

Defense Synergies 0 12

Bats
Giant Snowball Valkyrie Baby Dragon Inferno Dragon
Giant Snowball
Bats Valkyrie Baby Dragon Witch Inferno Dragon
Valkyrie
Bats Giant Snowball Baby Dragon Witch
Rage
Baby Dragon
Bats Giant Snowball Valkyrie Witch Inferno Dragon
Witch
Giant Snowball Valkyrie Baby Dragon
Balloon
Inferno Dragon
Bats Giant Snowball Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon
Inferno Dragon Bats Valkyrie Witch
Witch Bats Giant Snowball Valkyrie Inferno Dragon
Witch Inferno Dragon Bats Valkyrie
Valkyrie
Bats Giant Snowball Valkyrie Baby Dragon
Bats Giant Snowball Inferno Dragon Baby Dragon Witch
Valkyrie Baby Dragon
Witch Inferno Dragon
Giant Snowball Valkyrie
Bats Valkyrie Witch Giant Snowball Baby Dragon
Inferno Dragon Bats Giant Snowball Baby Dragon Witch
Bats Giant Snowball Valkyrie Witch
Valkyrie Bats Giant Snowball Baby Dragon Witch
Inferno Dragon
Giant Snowball Inferno Dragon
Bats Valkyrie Witch
Bats Giant Snowball Valkyrie Baby Dragon Witch
Giant Snowball Valkyrie Baby Dragon Witch Bats Inferno Dragon
Inferno Dragon
Valkyrie Bats Giant Snowball Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Giant Snowball Witch
Giant Snowball Valkyrie Baby Dragon Inferno Dragon
Bats Valkyrie Witch
Valkyrie Bats
Valkyrie Witch Inferno Dragon
Bats Giant Snowball Baby Dragon Witch
Bats Valkyrie Witch
Valkyrie Inferno Dragon
Bats Giant Snowball Valkyrie Baby Dragon Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Bats Valkyrie Witch
Giant Snowball Valkyrie
Valkyrie Witch
Valkyrie Baby Dragon Witch
Witch Bats Valkyrie Baby Dragon Inferno Dragon
Bats Valkyrie Giant Snowball Baby Dragon Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Giant Snowball Baby Dragon
Baby Dragon
Valkyrie
Giant Snowball Valkyrie Baby Dragon
Bats Giant Snowball Baby Dragon Witch
Baby Dragon Witch
Giant Snowball Baby Dragon
Giant Snowball
Bats Giant Snowball
Valkyrie
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon
Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Witch
Baby Dragon
Giant Snowball
Bats
Giant Snowball Baby Dragon
Giant Snowball Valkyrie Baby Dragon Witch
Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon
Giant Snowball Valkyrie Baby Dragon Witch
Witch Inferno Dragon
Giant Snowball Baby Dragon Witch
Giant Snowball Baby Dragon Witch
Baby Dragon
Bats Giant Snowball Baby Dragon Witch
Bats Giant Snowball Witch
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Bats Witch
Giant Snowball Baby Dragon Witch
Valkyrie Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball
Bats Giant Snowball Baby Dragon Witch
Bats Giant Snowball Witch
Giant Snowball Baby Dragon Witch

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