My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Giant Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Miner
Giant Snowball
Miner
Zap
Mortar
Barbarian Barrel
Ice Spirit Mortar Wizard Magic Archer
The Log
Ice Spirit
Earthquake
Mortar
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Wizard Miner Magic Archer
Fireball
Mortar Wizard Magic Archer
Poison
Mortar Wizard Magic Archer
Lightning
Mortar Wizard Magic Archer
Rocket
Mortar Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard Tornado Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Wizard Tornado Poison Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Tornado Miner Mortar Poison Magic Archer Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Tornado Miner Mortar

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Mortar Giant Miner
Mortar
Miner Ice Spirit Tornado
Giant
Poison Miner Ice Spirit Wizard Tornado Magic Archer
Wizard
Tornado Giant Miner
Tornado
Wizard Magic Archer Mortar Giant Poison
Poison
Giant Miner Tornado
Miner
Mortar Giant Poison Ice Spirit Wizard Magic Archer
Magic Archer
Tornado Giant Miner

Defense Synergies 2 10

Ice Spirit
Mortar Wizard Tornado Poison Miner Magic Archer
Mortar
Ice Spirit Wizard Tornado Poison
Giant
Wizard
Tornado Ice Spirit Mortar
Tornado
Wizard Magic Archer Ice Spirit Mortar Poison
Poison
Ice Spirit Mortar Tornado
Miner
Ice Spirit
Magic Archer
Tornado Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Wizard Magic Archer
Ice Spirit Mortar
Mortar Tornado
Mortar
Tornado Poison
Tornado Magic Archer
Tornado Ice Spirit Mortar Wizard Poison Magic Archer
Poison Magic Archer
Mortar Tornado
Tornado Ice Spirit Miner
Poison Wizard Tornado Magic Archer
Wizard Tornado Poison Magic Archer
Mortar Ice Spirit Wizard
Wizard Ice Spirit Mortar Tornado Poison Magic Archer
Mortar
Tornado Ice Spirit Mortar
Wizard Mortar Tornado Poison
Ice Spirit Mortar Wizard Tornado Magic Archer
Mortar Wizard Tornado Poison Ice Spirit Magic Archer
Mortar Tornado
Wizard Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Poison Mortar Wizard Miner Magic Archer
Ice Spirit
Tornado
Wizard Poison Ice Spirit Tornado Magic Archer
Ice Spirit Mortar Tornado Poison Magic Archer
Tornado Poison
Wizard
Wizard Magic Archer
Ice Spirit Mortar Tornado Poison Magic Archer
Poison Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Mortar
Mortar Poison Tornado Miner Magic Archer
Poison Miner Magic Archer
Poison
Wizard Poison Mortar Magic Archer
Wizard Poison Ice Spirit Tornado Magic Archer
Mortar Wizard Tornado Poison Magic Archer
Poison Ice Spirit Wizard Tornado Magic Archer
Poison Miner Mortar Wizard Tornado
Tornado Poison
Poison Miner Mortar Wizard Tornado Magic Archer
Poison Wizard Tornado Magic Archer
Poison Mortar Miner Magic Archer
Mortar Poison Magic Archer
Mortar Poison Magic Archer
Mortar Wizard Poison Magic Archer
Magic Archer Mortar Wizard Poison
Mortar Tornado Poison
Mortar Wizard Poison Magic Archer
Mortar Wizard Tornado Poison Miner Magic Archer
Poison Magic Archer
Wizard Tornado Poison
Tornado
Mortar Poison
Tornado Poison Ice Spirit Mortar Wizard Magic Archer
Mortar Poison Miner Wizard Tornado Magic Archer
Mortar Wizard Tornado Poison Miner Magic Archer
Poison Miner Mortar Tornado Magic Archer
Poison Wizard Tornado Magic Archer
Ice Spirit Wizard Poison
Poison Mortar Wizard Miner Magic Archer
Ice Spirit Poison Magic Archer
Wizard Poison Magic Archer
Ice Spirit Magic Archer
Poison Wizard Tornado Magic Archer
Poison Miner Wizard Magic Archer
Mortar Wizard Poison Magic Archer
Tornado Poison
Ice Spirit Tornado Poison Magic Archer
Tornado Poison Magic Archer
Poison Mortar Tornado Miner Magic Archer

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