My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Elixir Collector Executioner Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Mega Minion
Zap
Goblins
Barbarian Barrel
Goblins Wizard Executioner
The Log
Goblins Mini P.E.K.K.A
Earthquake
Elixir Collector
Arrows
Goblins
Royal Delivery
Goblins Mega Minion Mini P.E.K.K.A Wizard Executioner
Fireball
Mega Minion Wizard Elixir Collector Executioner
Poison
Mega Minion Wizard Elixir Collector Executioner
Lightning
Mega Minion Mini P.E.K.K.A Wizard Elixir Collector Executioner
Rocket
Wizard Elixir Collector Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Elixir Collector Tornado Executioner Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Mega Minion Tornado Mini P.E.K.K.A Wizard Executioner Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Mega Minion Tornado Mini P.E.K.K.A

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Mega Minion
Golem
Mini P.E.K.K.A
Wizard Tornado Golem
Wizard
Tornado Mini P.E.K.K.A Golem
Elixir Collector
Tornado
Wizard Executioner Mini P.E.K.K.A Golem
Executioner
Tornado Golem
Golem
Mega Minion Mini P.E.K.K.A Wizard Tornado Executioner

Defense Synergies 2 7

Goblins
Mega Minion Wizard
Mega Minion
Goblins Wizard Tornado
Mini P.E.K.K.A
Wizard Tornado Executioner
Wizard
Tornado Goblins Mega Minion Mini P.E.K.K.A
Elixir Collector
Tornado
Wizard Executioner Mega Minion Mini P.E.K.K.A
Executioner
Tornado Mini P.E.K.K.A
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Wizard Executioner
Mini P.E.K.K.A Goblins Mega Minion Executioner
Mini P.E.K.K.A Tornado Goblins Mega Minion Executioner
Mini P.E.K.K.A Goblins Mega Minion
Mini P.E.K.K.A Tornado
Tornado Goblins Mega Minion Executioner
Mega Minion Tornado Wizard Executioner
Mini P.E.K.K.A Goblins Tornado
Tornado Goblins Mini P.E.K.K.A
Goblins Executioner Mega Minion Wizard Tornado
Mega Minion Executioner Wizard Tornado
Mini P.E.K.K.A Wizard
Wizard Executioner Goblins Mega Minion Mini P.E.K.K.A Tornado
Mini P.E.K.K.A
Tornado Mini P.E.K.K.A
Wizard Goblins Mini P.E.K.K.A Tornado Executioner
Goblins Mega Minion Wizard Tornado Executioner
Wizard Tornado Executioner Mega Minion
Mini P.E.K.K.A Tornado
Wizard Goblins Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins
Mega Minion Mini P.E.K.K.A Wizard Executioner
Goblins Mini P.E.K.K.A
Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Executioner
Wizard Executioner Tornado
Mini P.E.K.K.A Goblins Mega Minion
Mini P.E.K.K.A
Goblins Mega Minion Mini P.E.K.K.A Tornado
Mega Minion
Mega Minion Mini P.E.K.K.A
Tornado
Mini P.E.K.K.A Wizard Executioner
Wizard Executioner
Goblins Mega Minion Mini P.E.K.K.A Tornado Executioner
Executioner Mega Minion Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Tornado Executioner
Wizard Executioner
Wizard Executioner Mega Minion Tornado
Wizard Tornado Executioner
Wizard Tornado Executioner
Wizard Tornado
Goblins Mini P.E.K.K.A Tornado
Wizard Tornado
Wizard Tornado Executioner
Executioner
Wizard Executioner
Wizard Executioner
Tornado
Mini P.E.K.K.A
Mega Minion Mini P.E.K.K.A Wizard Executioner
Wizard Tornado
Wizard Tornado
Tornado
Tornado Wizard Executioner
Mega Minion
Wizard Tornado Executioner
Wizard Tornado
Tornado
Wizard Tornado Executioner
Mega Minion Wizard
Mega Minion Mini P.E.K.K.A
Wizard
Wizard
Mega Minion Wizard Tornado Executioner
Mega Minion Mini P.E.K.K.A Wizard Executioner
Wizard Executioner
Tornado
Mega Minion Executioner
Tornado
Tornado Executioner
Tornado Executioner

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