My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Skeleton Dragons

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Goblin Giant Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Goblin Giant Royal Ghost Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Goblin Giant Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Inferno Dragon
Giant Snowball
Archers Goblin Gang Inferno Dragon Lumberjack
Zap
Archers Goblin Gang Goblin Giant Inferno Dragon
Barbarian Barrel
Archers Goblin Gang Royal Ghost Lumberjack
The Log
Archers Goblin Gang Lumberjack
Earthquake
Archers Goblin Gang
Arrows
Archers Goblin Gang
Royal Delivery
Archers Goblin Gang Royal Ghost Inferno Dragon Lumberjack
Fireball
Archers Goblin Gang Inferno Dragon Lumberjack
Poison
Archers Goblin Gang
Lightning
Inferno Dragon Lumberjack
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Royal Ghost Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Gang Tornado Royal Ghost Inferno Dragon Lumberjack Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Goblin Gang Tornado Royal Ghost

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Goblin Giant Royal Ghost Inferno Dragon Lumberjack
Goblin Gang
Goblin Giant Royal Ghost
Tornado
Goblin Giant
Lightning
Goblin Giant
Goblin Giant
Archers Goblin Gang Tornado Lightning Lumberjack
Royal Ghost
Archers Goblin Gang Lumberjack
Inferno Dragon
Archers
Lumberjack
Archers Goblin Giant Royal Ghost

Defense Synergies 0 8

Archers
Goblin Gang Tornado Goblin Giant Lumberjack
Goblin Gang
Archers Inferno Dragon Lumberjack
Tornado
Archers Goblin Giant Inferno Dragon
Lightning
Goblin Giant
Archers Tornado
Royal Ghost
Inferno Dragon
Goblin Gang Tornado
Lumberjack
Archers Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Goblin Giant
Inferno Dragon Lumberjack Goblin Gang
Goblin Gang Tornado Lumberjack Archers Lightning Inferno Dragon
Inferno Dragon Lumberjack Goblin Gang
Lightning Tornado Lumberjack
Goblin Gang Tornado Archers Royal Ghost Lumberjack
Tornado Lightning Inferno Dragon Archers Goblin Gang
Lightning Goblin Giant
Inferno Dragon Goblin Gang Tornado Lumberjack
Goblin Gang Tornado Archers Royal Ghost Lumberjack
Archers Goblin Gang Tornado Goblin Giant Royal Ghost Lumberjack
Inferno Dragon Archers Goblin Gang Tornado
Lumberjack Goblin Gang Lightning
Goblin Gang Tornado Royal Ghost Lumberjack
Inferno Dragon Goblin Gang Lumberjack
Tornado Goblin Gang Lightning Inferno Dragon Lumberjack
Goblin Gang Tornado Lumberjack
Archers Goblin Gang Tornado Royal Ghost Lumberjack
Tornado Archers Royal Ghost Inferno Dragon Lumberjack
Tornado Inferno Dragon Lumberjack
Goblin Gang Royal Ghost Archers Goblin Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Archers Royal Ghost
Archers Goblin Gang Lightning Royal Ghost Inferno Dragon Lumberjack
Goblin Gang Lumberjack Lightning Goblin Giant
Goblin Gang Lightning Lumberjack Tornado Goblin Giant
Goblin Gang Goblin Giant Inferno Dragon Lumberjack
Archers Goblin Gang Tornado Goblin Giant
Goblin Gang Archers Lightning Goblin Giant Lumberjack
Goblin Giant Inferno Dragon Lumberjack
Lightning Tornado Inferno Dragon
Goblin Gang Goblin Giant Inferno Dragon
Inferno Dragon Lumberjack
Lightning Tornado Goblin Giant
Lightning Goblin Gang Goblin Giant Lumberjack
Archers
Goblin Gang Archers Tornado Lightning Goblin Giant Inferno Dragon Lumberjack
Archers Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Ghost
Tornado Royal Ghost
Lightning Goblin Giant
Lightning
Tornado Goblin Giant
Archers Tornado
Tornado Lightning
Tornado Lightning
Lightning Goblin Gang Tornado Lumberjack
Lightning Tornado
Lightning Archers Tornado
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Tornado
Lightning
Lightning Archers
Lightning Tornado
Lightning
Lightning Tornado
Tornado Lightning
Lightning
Tornado
Inferno Dragon
Tornado Lightning Royal Ghost
Lightning Tornado
Lightning Tornado
Lightning Archers Tornado
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Archers Goblin Gang
Lightning Archers Tornado
Lightning Goblin Gang Lumberjack
Lightning
Lightning Tornado
Goblin Gang Tornado Lightning
Tornado Lightning
Lightning Tornado Goblin Giant Royal Ghost

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