My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Flying Machine Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Flying Machine Skeleton Army Balloon
Zap
Flying Machine Skeleton Army Balloon
Barbarian Barrel
Tesla Valkyrie Wizard Skeleton Army
The Log
Skeleton Army
Earthquake
Tesla Skeleton Army
Arrows
Flying Machine Skeleton Army
Royal Delivery
Valkyrie Flying Machine Wizard Skeleton Army Balloon
Fireball
Tesla Flying Machine Wizard Skeleton Army Balloon
Poison
Flying Machine Wizard Skeleton Army Balloon
Lightning
Tesla Valkyrie Wizard Balloon
Rocket
Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Skeleton Army Tesla Valkyrie Flying Machine Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Skeleton Army Tesla

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Valkyrie
Balloon Flying Machine Wizard
Flying Machine
Valkyrie Balloon
Wizard
Valkyrie Rage Balloon
Rage
Balloon Wizard
Skeleton Army
Balloon
Valkyrie Rage Flying Machine Wizard The Log
The Log
Balloon

Defense Synergies 1 11

Tesla
The Log Valkyrie Wizard Skeleton Army
Valkyrie
Tesla Flying Machine Wizard The Log
Flying Machine
Valkyrie Skeleton Army The Log
Wizard
Tesla Valkyrie Skeleton Army The Log
Rage
Skeleton Army
Tesla Flying Machine Wizard The Log
Balloon
The Log
Tesla Valkyrie Flying Machine Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Flying Machine Wizard The Log
Skeleton Army Tesla Valkyrie Flying Machine The Log
Tesla Skeleton Army Valkyrie
Tesla Skeleton Army Valkyrie
Valkyrie Skeleton Army The Log
Skeleton Army The Log Tesla Valkyrie Flying Machine
Tesla Flying Machine Wizard
Tesla Valkyrie Flying Machine The Log
Tesla Skeleton Army
Skeleton Army Tesla Valkyrie
Valkyrie Skeleton Army Tesla Flying Machine Wizard The Log
Tesla Flying Machine Wizard
Tesla Skeleton Army Valkyrie Flying Machine Wizard The Log
Valkyrie Wizard Skeleton Army Tesla The Log
Skeleton Army Tesla
Skeleton Army Tesla The Log
Tesla Wizard Valkyrie Skeleton Army
Tesla Valkyrie Flying Machine Wizard Skeleton Army The Log
Valkyrie Wizard The Log Tesla Flying Machine
Tesla
Valkyrie Wizard Skeleton Army Tesla Flying Machine The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Tesla
Tesla Valkyrie Flying Machine Wizard The Log
Skeleton Army Valkyrie The Log
Valkyrie Skeleton Army Tesla The Log
Tesla Valkyrie Skeleton Army
Wizard Tesla Flying Machine
Skeleton Army Tesla Valkyrie Flying Machine
Tesla Valkyrie Skeleton Army
Valkyrie Flying Machine Skeleton Army The Log
Tesla Skeleton Army
Tesla Valkyrie Flying Machine
Skeleton Army Valkyrie The Log
Skeleton Army Tesla Valkyrie Wizard
Wizard Tesla Valkyrie Flying Machine Skeleton Army
Tesla Skeleton Army Valkyrie Flying Machine The Log
Valkyrie Tesla Flying Machine Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Flying Machine The Log
Flying Machine The Log
Flying Machine The Log
Valkyrie Flying Machine The Log
Wizard Valkyrie The Log
Wizard Flying Machine
Flying Machine Wizard The Log
The Log Flying Machine Wizard
The Log Flying Machine Wizard
Valkyrie Flying Machine Wizard The Log
Flying Machine Wizard
Flying Machine The Log
Flying Machine
Flying Machine The Log
Flying Machine Wizard The Log
Flying Machine Wizard The Log
Flying Machine Wizard The Log
Valkyrie Flying Machine Wizard The Log
The Log
Wizard
The Log
Flying Machine The Log
The Log Valkyrie Wizard
The Log Flying Machine Wizard
Flying Machine Wizard The Log
The Log
Flying Machine Wizard
Flying Machine Wizard
Wizard The Log
Wizard The Log
Flying Machine Skeleton Army
Flying Machine Wizard
The Log
Valkyrie Flying Machine Wizard
The Log Flying Machine Wizard
Flying Machine
Flying Machine The Log
Flying Machine
Flying Machine The Log

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