My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Dark Prince Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Dark Prince
Giant Snowball
Minions Witch
Zap
Minions Dark Prince Witch
Barbarian Barrel
Tesla Valkyrie Dark Prince Witch
The Log
Dark Prince Witch
Earthquake
Tesla Witch
Arrows
Minions Witch
Royal Delivery
Minions Valkyrie Dark Prince Witch P.E.K.K.A
Fireball
Minions Tesla Witch
Poison
Minions Witch
Lightning
Tesla Valkyrie Dark Prince Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Tesla Fireball Valkyrie Dark Prince Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Minions Tesla Fireball

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Minions Valkyrie Dark Prince Witch
Minions
Zap Valkyrie Dark Prince P.E.K.K.A
Tesla
Fireball
Zap Dark Prince
Valkyrie
Zap Minions Dark Prince Witch P.E.K.K.A
Dark Prince
Zap Minions Fireball Valkyrie Witch
Witch
Zap Valkyrie Dark Prince P.E.K.K.A
P.E.K.K.A
Zap Minions Valkyrie Witch

Defense Synergies 2 17

Zap
Fireball Minions Tesla Valkyrie Dark Prince Witch P.E.K.K.A
Minions
Valkyrie Zap Tesla Dark Prince P.E.K.K.A
Tesla
Zap Minions Fireball Valkyrie Dark Prince
Fireball
Zap Tesla Valkyrie Dark Prince
Valkyrie
Minions Zap Tesla Fireball Witch P.E.K.K.A
Dark Prince
Zap Minions Tesla Fireball Witch
Witch
Zap Valkyrie Dark Prince
P.E.K.K.A
Zap Minions Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla Fireball Valkyrie
P.E.K.K.A Zap Minions Tesla Valkyrie Dark Prince Witch
Tesla Witch P.E.K.K.A Minions Valkyrie Dark Prince
Tesla Witch P.E.K.K.A Minions Valkyrie Dark Prince
Fireball Valkyrie Dark Prince P.E.K.K.A
Fireball Zap Minions Tesla Valkyrie Dark Prince
Minions Tesla Zap Fireball Witch
Zap Tesla Fireball Valkyrie P.E.K.K.A
Tesla Witch P.E.K.K.A Minions
Tesla Valkyrie Dark Prince
Minions Valkyrie Witch Zap Tesla Fireball Dark Prince
Minions Tesla Zap Fireball Witch
Tesla P.E.K.K.A Zap Minions Fireball Valkyrie Dark Prince Witch
Fireball Valkyrie Zap Minions Tesla Dark Prince Witch P.E.K.K.A
P.E.K.K.A Tesla
Zap Tesla Fireball P.E.K.K.A
Tesla Minions Fireball Valkyrie Dark Prince Witch P.E.K.K.A
Tesla Fireball Zap Minions Valkyrie Dark Prince Witch
Zap Valkyrie Witch Minions Tesla Fireball Dark Prince
P.E.K.K.A Tesla
Valkyrie Dark Prince Minions Tesla Fireball Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Fireball Dark Prince Witch P.E.K.K.A
Fireball Zap Tesla Valkyrie
P.E.K.K.A Zap Minions Valkyrie Dark Prince Witch
Valkyrie Dark Prince P.E.K.K.A Zap Tesla Fireball
P.E.K.K.A Tesla Valkyrie Dark Prince Witch
Fireball Zap Minions Tesla Witch
Dark Prince P.E.K.K.A Minions Tesla Fireball Valkyrie Witch
P.E.K.K.A Tesla Valkyrie Dark Prince
Zap P.E.K.K.A Minions Fireball Valkyrie Dark Prince Witch
Witch P.E.K.K.A Tesla
P.E.K.K.A Minions Tesla Valkyrie Dark Prince Witch
P.E.K.K.A Zap Fireball Valkyrie Dark Prince
Dark Prince P.E.K.K.A Tesla Fireball Valkyrie Witch
Tesla Fireball Valkyrie Witch
Tesla Witch Zap Minions Fireball Valkyrie Dark Prince P.E.K.K.A
Minions Valkyrie Zap Tesla Fireball Dark Prince Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap
Fireball
Fireball Valkyrie Dark Prince
Fireball Zap Valkyrie Dark Prince
Fireball Zap Minions Witch
Witch
Fireball Zap
Fireball Zap
Minions Fireball
Zap Fireball Valkyrie Dark Prince
Fireball Zap
Fireball
Minions Fireball
Zap Fireball
Zap Fireball Witch
Fireball
Fireball
Minions
Zap Fireball Dark Prince
Zap Fireball Valkyrie Witch
Minions Fireball
Fireball
Zap Fireball
Zap Fireball Valkyrie Dark Prince Witch
Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Zap Fireball Witch
Zap Minions Fireball Witch
Fireball
Zap Fireball
Zap Fireball
P.E.K.K.A
Fireball
Zap Minions Fireball Dark Prince Witch
Fireball Zap Witch
Fireball
Fireball Valkyrie Dark Prince
Zap Fireball
Zap Fireball
Dark Prince P.E.K.K.A
Zap Minions Fireball Witch
Zap Fireball Witch
Zap Fireball Dark Prince Witch

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