My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Dark Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Dark Prince Bandit
Giant Snowball
Goblin Barrel
Zap
Goblin Barrel Dark Prince Bandit
Barbarian Barrel
Tesla Wizard Goblin Barrel Dark Prince Bandit
The Log
Mini P.E.K.K.A Goblin Barrel Dark Prince Bandit
Earthquake
Tesla Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Mini P.E.K.K.A Wizard Goblin Barrel Dark Prince Bandit
Fireball
Tesla Wizard Goblin Barrel Bandit
Poison
Wizard
Lightning
Tesla Mini P.E.K.K.A Wizard Dark Prince Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Bandit Tesla Fireball Mini P.E.K.K.A Dark Prince Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Bandit Tesla

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
Dark Prince The Log
Mini P.E.K.K.A
Wizard Dark Prince The Log
Wizard
Mini P.E.K.K.A Dark Prince Bandit
Goblin Barrel
Dark Prince Bandit
Dark Prince
Goblin Barrel Fireball Mini P.E.K.K.A Wizard Bandit
The Log
Fireball Mini P.E.K.K.A Bandit
Bandit
Wizard Goblin Barrel Dark Prince The Log

Defense Synergies 3 14

Tesla
The Log Fireball Mini P.E.K.K.A Wizard Dark Prince
Fireball
The Log Tesla Mini P.E.K.K.A Dark Prince Bandit
Mini P.E.K.K.A
The Log Tesla Fireball Wizard
Wizard
Tesla Mini P.E.K.K.A Dark Prince The Log Bandit
Goblin Barrel
Dark Prince
Tesla Fireball Wizard The Log Bandit
The Log
Tesla Fireball Mini P.E.K.K.A Wizard Dark Prince Bandit
Bandit
Fireball Wizard Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Wizard The Log
Mini P.E.K.K.A Tesla Dark Prince The Log Bandit
Tesla Mini P.E.K.K.A Dark Prince Bandit
Tesla Mini P.E.K.K.A Dark Prince Bandit
Fireball Mini P.E.K.K.A Dark Prince The Log
Fireball The Log Tesla Dark Prince Bandit
Tesla Fireball Wizard
Tesla Fireball The Log Bandit
Tesla Mini P.E.K.K.A
Tesla Mini P.E.K.K.A Dark Prince Bandit
Tesla Fireball Wizard Dark Prince The Log Bandit
Tesla Fireball Wizard
Tesla Mini P.E.K.K.A Fireball Wizard Dark Prince The Log Bandit
Fireball Wizard Tesla Mini P.E.K.K.A Dark Prince The Log
Mini P.E.K.K.A Tesla Bandit
Tesla Fireball Mini P.E.K.K.A The Log Bandit
Tesla Wizard Fireball Mini P.E.K.K.A Dark Prince
Tesla Fireball Wizard Dark Prince The Log Bandit
Wizard The Log Tesla Fireball Dark Prince Bandit
Mini P.E.K.K.A Tesla
Wizard Dark Prince Tesla Fireball Mini P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Fireball Dark Prince Bandit
Fireball Bandit Tesla Mini P.E.K.K.A Wizard The Log
Bandit Mini P.E.K.K.A Dark Prince The Log
Mini P.E.K.K.A Dark Prince Tesla Fireball The Log Bandit
Tesla Mini P.E.K.K.A Dark Prince Bandit
Fireball Wizard Tesla
Mini P.E.K.K.A Dark Prince Tesla Fireball Bandit
Mini P.E.K.K.A Tesla Dark Prince
Fireball Mini P.E.K.K.A Dark Prince The Log Bandit
Tesla
Tesla Mini P.E.K.K.A Dark Prince
Fireball Dark Prince The Log
Mini P.E.K.K.A Dark Prince Tesla Fireball Wizard Bandit
Wizard Tesla Fireball
Tesla Fireball Mini P.E.K.K.A Dark Prince The Log
Tesla Fireball Mini P.E.K.K.A Wizard Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Bandit
Fireball The Log Bandit
Fireball The Log Bandit
Fireball Dark Prince The Log
Fireball Wizard Dark Prince The Log
Fireball Wizard
Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard Bandit
Fireball Mini P.E.K.K.A
Fireball Wizard Dark Prince The Log Bandit
Fireball Wizard
Fireball The Log Bandit
Fireball Bandit
Fireball The Log
Fireball Wizard The Log Bandit
Fireball Wizard The Log Bandit
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Dark Prince The Log Bandit
Fireball Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Wizard Dark Prince
Fireball The Log Wizard Bandit
Fireball Wizard The Log Bandit
Fireball The Log Bandit
Fireball Wizard
Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard The Log Bandit
Fireball
Fireball Wizard The Log
Fireball Dark Prince Bandit
Fireball Wizard
The Log Fireball
Fireball Mini P.E.K.K.A Wizard Dark Prince
The Log Fireball Wizard
Fireball
Dark Prince
Fireball The Log
Fireball
Fireball Dark Prince The Log Bandit

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