My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Dark Prince Witch Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dark Prince Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Dark Prince
Giant Snowball
Goblin Gang Witch Lumberjack
Zap
Goblin Gang Dark Prince Witch
Barbarian Barrel
Goblin Gang Tesla Dark Prince Witch Lumberjack
The Log
Goblin Gang Dark Prince Witch Lumberjack
Earthquake
Goblin Gang Tesla Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Dark Prince Witch Lumberjack
Fireball
Goblin Gang Tesla Witch Lumberjack
Poison
Goblin Gang Witch
Lightning
Tesla Dark Prince Witch Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Void Tesla Dark Prince Lumberjack Witch Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Void Tesla Dark Prince

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Dark Prince
Tesla
Void
Dark Prince
Goblin Gang Witch Lightning Lumberjack
Witch
Dark Prince Lumberjack Mega Knight
Lightning
Dark Prince
Lumberjack
Dark Prince Witch Mega Knight
Mega Knight
Witch Lumberjack

Defense Synergies 1 6

Goblin Gang
Tesla Dark Prince Lumberjack
Tesla
Goblin Gang Dark Prince
Void
Dark Prince
Goblin Gang Tesla Witch
Witch
Dark Prince Lumberjack Mega Knight
Lightning
Lumberjack
Goblin Gang Witch
Mega Knight
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Void
Lumberjack Goblin Gang Tesla Dark Prince Witch Mega Knight
Goblin Gang Tesla Witch Lumberjack Mega Knight Void Dark Prince Lightning
Tesla Witch Lumberjack Goblin Gang Dark Prince Mega Knight
Lightning Dark Prince Lumberjack Mega Knight
Goblin Gang Tesla Dark Prince Lumberjack Mega Knight
Tesla Lightning Goblin Gang Void Witch
Lightning Tesla Void Mega Knight
Tesla Witch Goblin Gang Lumberjack
Goblin Gang Tesla Dark Prince Lumberjack Mega Knight
Goblin Gang Witch Tesla Dark Prince Lumberjack Mega Knight
Tesla Goblin Gang Witch
Tesla Lumberjack Mega Knight Goblin Gang Dark Prince Witch Lightning
Mega Knight Goblin Gang Tesla Dark Prince Witch Lumberjack
Goblin Gang Tesla Lumberjack Mega Knight
Goblin Gang Tesla Lightning Lumberjack Mega Knight
Tesla Mega Knight Goblin Gang Dark Prince Witch Lumberjack
Tesla Mega Knight Goblin Gang Dark Prince Witch Lumberjack
Witch Tesla Dark Prince Lumberjack Mega Knight
Tesla Lumberjack
Goblin Gang Dark Prince Mega Knight Tesla Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Mega Knight Tesla Void Dark Prince Witch
Void Goblin Gang Tesla Lightning Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight Dark Prince Witch Lightning
Goblin Gang Dark Prince Lightning Lumberjack Mega Knight Tesla
Goblin Gang Tesla Dark Prince Witch Lumberjack Mega Knight
Goblin Gang Tesla Witch
Goblin Gang Dark Prince Tesla Void Witch Lightning Lumberjack
Mega Knight Tesla Dark Prince Lumberjack
Void Lightning Mega Knight Dark Prince Witch
Witch Goblin Gang Tesla
Mega Knight Tesla Dark Prince Witch Lumberjack
Lightning Mega Knight Void Dark Prince
Dark Prince Lightning Mega Knight Goblin Gang Tesla Witch Lumberjack
Tesla Witch Mega Knight
Goblin Gang Tesla Witch Dark Prince Lightning Lumberjack
Mega Knight Tesla Dark Prince Witch
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Lightning
Void
Lightning Void
Lightning Void Dark Prince
Dark Prince Mega Knight
Witch
Witch
Lightning
Void Lightning
Lightning Goblin Gang Void Lumberjack
Void Lightning Dark Prince
Void Lightning
Lightning Void
Lightning Void
Lightning
Lightning Witch
Lightning Mega Knight
Lightning
Lightning
Void Lightning Dark Prince Mega Knight
Lightning Witch Mega Knight
Lightning Void Mega Knight
Lightning Void
Void Lightning
Lightning Void
Dark Prince Witch Mega Knight
Witch
Void Witch Lightning
Void Lightning Witch Mega Knight
Void Lightning
Lightning Witch
Lightning Void Witch
Lightning Void
Void Lightning Mega Knight
Void Lightning
Mega Knight
Lightning
Lightning Goblin Gang Void Dark Prince Witch
Lightning Witch
Void Lightning Goblin Gang Dark Prince Lumberjack Mega Knight
Lightning
Void Lightning
Dark Prince Mega Knight
Goblin Gang Witch Lightning
Void Witch Lightning
Void Lightning Dark Prince Witch Mega Knight

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