My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Firecracker Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Inferno Dragon
Giant Snowball
Spear Goblins Inferno Dragon
Zap
Spear Goblins Firecracker Inferno Dragon
Barbarian Barrel
Spear Goblins Knight Firecracker Wizard
The Log
Spear Goblins Firecracker
Earthquake
Spear Goblins Firecracker
Arrows
Spear Goblins Firecracker
Royal Delivery
Spear Goblins Knight Firecracker Wizard Inferno Dragon
Fireball
Firecracker Wizard Inferno Dragon
Poison
Spear Goblins Firecracker Wizard
Lightning
Knight Wizard Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Arrows Knight Firecracker Inferno Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Arrows Knight

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Zap Firecracker Inferno Dragon Mega Knight
Zap
Arrows Firecracker Spear Goblins Knight Mega Knight
Arrows
Zap Knight Mega Knight
Knight
Spear Goblins Firecracker Zap Arrows Wizard
Firecracker
Zap Knight Spear Goblins Inferno Dragon Mega Knight
Wizard
Knight Mega Knight
Inferno Dragon
Mega Knight Spear Goblins Firecracker
Mega Knight
Inferno Dragon Spear Goblins Zap Arrows Firecracker Wizard

Defense Synergies 4 14

Spear Goblins
Knight Zap Arrows Firecracker Inferno Dragon Mega Knight
Zap
Mega Knight Spear Goblins Arrows Knight Firecracker Inferno Dragon
Arrows
Mega Knight Spear Goblins Zap Knight
Knight
Spear Goblins Firecracker Zap Arrows Wizard
Firecracker
Knight Spear Goblins Zap Mega Knight
Wizard
Knight Mega Knight
Inferno Dragon
Spear Goblins Zap Mega Knight
Mega Knight
Zap Arrows Spear Goblins Firecracker Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Firecracker Wizard
Inferno Dragon Zap Knight Firecracker Mega Knight
Mega Knight Knight Inferno Dragon
Inferno Dragon Knight Firecracker Mega Knight
Arrows Firecracker Mega Knight
Arrows Spear Goblins Zap Firecracker Mega Knight
Inferno Dragon Spear Goblins Zap Arrows Firecracker Wizard
Zap Arrows Mega Knight
Inferno Dragon
Knight Spear Goblins Firecracker Mega Knight
Spear Goblins Zap Arrows Knight Firecracker Wizard Mega Knight
Arrows Inferno Dragon Spear Goblins Zap Firecracker Wizard
Mega Knight Zap Knight Wizard
Wizard Mega Knight Zap Arrows Firecracker
Inferno Dragon Knight Mega Knight
Zap Inferno Dragon Mega Knight
Wizard Mega Knight Arrows Knight Firecracker
Arrows Mega Knight Spear Goblins Zap Knight Firecracker Wizard
Zap Arrows Wizard Spear Goblins Knight Firecracker Inferno Dragon Mega Knight
Inferno Dragon
Wizard Mega Knight Spear Goblins Arrows Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Spear Goblins Zap
Zap Arrows Knight Firecracker Wizard Inferno Dragon Mega Knight
Mega Knight Spear Goblins Zap Knight
Mega Knight Zap Knight
Knight Inferno Dragon Mega Knight
Arrows Firecracker Wizard Zap
Spear Goblins Knight
Mega Knight Knight Inferno Dragon
Zap Mega Knight Spear Goblins Knight Firecracker Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Knight
Mega Knight Zap Arrows
Mega Knight Knight Wizard
Wizard Firecracker Mega Knight
Spear Goblins Zap Knight Firecracker Inferno Dragon
Arrows Mega Knight Zap Firecracker Wizard Inferno Dragon
Zap Arrows
Mega Knight
Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker Zap
Arrows
Arrows Knight Firecracker
Wizard Zap Arrows Firecracker Mega Knight
Arrows Firecracker Wizard Spear Goblins Zap
Arrows Firecracker Wizard
Arrows Zap Firecracker Wizard
Arrows Zap Firecracker Wizard
Firecracker Zap Arrows Knight Wizard
Zap Arrows Firecracker Wizard
Knight Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Spear Goblins Zap Arrows Firecracker Wizard
Arrows Firecracker Wizard Mega Knight
Arrows
Zap Arrows Firecracker Wizard Mega Knight
Zap Arrows Firecracker Wizard Mega Knight
Mega Knight
Arrows Wizard
Zap Arrows
Zap Arrows Firecracker Wizard Mega Knight
Inferno Dragon
Arrows Firecracker Zap Wizard
Zap Arrows Wizard Mega Knight
Zap Arrows Firecracker
Zap Arrows Firecracker Wizard
Zap Firecracker Wizard
Zap Arrows Wizard Mega Knight
Zap Arrows Firecracker
Mega Knight
Arrows Firecracker Wizard
Zap Spear Goblins
Zap Arrows Firecracker Wizard
Arrows
Knight Firecracker Wizard Mega Knight
Arrows Zap Firecracker Wizard
Zap Arrows
Firecracker Mega Knight
Zap Firecracker
Firecracker Zap
Zap Firecracker Mega Knight
Inferno Dragon
Firecracker Wizard Mega Knight

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