My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Inferno Tower Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Elite Barbarians
Giant Snowball
Spear Goblins Archers Electro Dragon
Zap
Spear Goblins Archers Inferno Tower
Barbarian Barrel
Spear Goblins Archers Elite Barbarians Inferno Tower
The Log
Spear Goblins Archers Elite Barbarians
Earthquake
Spear Goblins Archers Inferno Tower
Arrows
Spear Goblins Archers
Royal Delivery
Spear Goblins Archers Elite Barbarians Battle Healer Electro Dragon
Fireball
Archers Elite Barbarians Battle Healer Inferno Tower Electro Dragon
Poison
Spear Goblins Archers Battle Healer Inferno Tower Electro Dragon
Lightning
Elite Barbarians Battle Healer Inferno Tower Electro Dragon
Rocket
Elite Barbarians Battle Healer Inferno Tower Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Healer Inferno Tower Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Rage Archers Battle Healer Inferno Tower Electro Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap Rage Archers

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Elite Barbarians Battle Healer
Zap
Elite Barbarians Spear Goblins Archers Battle Healer Electro Dragon
Archers
Battle Healer Zap Elite Barbarians Electro Dragon
Elite Barbarians
Zap Rage Spear Goblins Archers
Battle Healer
Archers Rage Electro Dragon Spear Goblins Zap
Inferno Tower
Rage
Elite Barbarians Battle Healer Electro Dragon
Electro Dragon
Battle Healer Zap Archers Rage

Defense Synergies 1 14

Spear Goblins
Zap Archers Battle Healer Inferno Tower Electro Dragon
Zap
Spear Goblins Archers Elite Barbarians Battle Healer Inferno Tower Electro Dragon
Archers
Spear Goblins Zap Battle Healer Inferno Tower
Elite Barbarians
Zap
Battle Healer
Electro Dragon Spear Goblins Zap Archers Inferno Tower
Inferno Tower
Spear Goblins Zap Archers Battle Healer Electro Dragon
Rage
Electro Dragon
Battle Healer Spear Goblins Zap Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Inferno Tower Electro Dragon
Elite Barbarians Inferno Tower Zap Battle Healer Electro Dragon
Inferno Tower Archers Elite Barbarians Electro Dragon
Elite Barbarians Inferno Tower Electro Dragon
Elite Barbarians Battle Healer
Spear Goblins Zap Archers Electro Dragon
Inferno Tower Spear Goblins Zap Archers Electro Dragon
Zap Battle Healer Inferno Tower Electro Dragon
Inferno Tower Elite Barbarians
Elite Barbarians Spear Goblins Archers Battle Healer Inferno Tower
Archers Spear Goblins Zap Electro Dragon
Inferno Tower Spear Goblins Zap Archers Electro Dragon
Inferno Tower Zap Elite Barbarians Battle Healer Electro Dragon
Zap Electro Dragon
Elite Barbarians Inferno Tower
Inferno Tower Zap Elite Barbarians
Elite Barbarians Inferno Tower Electro Dragon
Spear Goblins Zap Archers Elite Barbarians Battle Healer Electro Dragon
Zap Spear Goblins Archers Battle Healer Electro Dragon
Elite Barbarians Inferno Tower
Spear Goblins Archers Elite Barbarians Battle Healer Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Archers Elite Barbarians Battle Healer Inferno Tower
Zap Archers Elite Barbarians Battle Healer Electro Dragon
Spear Goblins Zap Elite Barbarians Battle Healer Inferno Tower Electro Dragon
Zap Elite Barbarians Battle Healer Inferno Tower
Inferno Tower Elite Barbarians Battle Healer
Zap Archers Electro Dragon
Spear Goblins Archers Elite Barbarians Battle Healer Inferno Tower
Inferno Tower Elite Barbarians Battle Healer
Zap Electro Dragon Spear Goblins Elite Barbarians Inferno Tower
Inferno Tower
Elite Barbarians Inferno Tower Electro Dragon
Zap Elite Barbarians
Elite Barbarians Inferno Tower
Archers Electro Dragon
Elite Barbarians Inferno Tower Electro Dragon Spear Goblins Zap Archers Battle Healer
Zap Archers Elite Barbarians Battle Healer Inferno Tower Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Zap Electro Dragon
Electro Dragon
Zap
Spear Goblins Zap Electro Dragon
Archers
Zap Electro Dragon
Zap Electro Dragon
Elite Barbarians Electro Dragon
Zap Electro Dragon
Zap Archers Electro Dragon
Elite Barbarians
Electro Dragon
Zap Elite Barbarians
Spear Goblins Zap Electro Dragon
Electro Dragon
Zap Archers Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap
Elite Barbarians Zap Archers Electro Dragon
Zap Electro Dragon
Elite Barbarians
Zap Electro Dragon
Zap Electro Dragon
Zap Spear Goblins Archers Electro Dragon
Zap Archers Electro Dragon
Electro Dragon
Zap Electro Dragon
Zap
Elite Barbarians Electro Dragon
Zap Electro Dragon Elite Barbarians
Zap Electro Dragon
Electro Dragon Zap

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