My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Baby Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Royal Hogs Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Hogs Skeleton Army Giant Skeleton
Giant Snowball
Spear Goblins Royal Hogs Skeleton Army Baby Dragon
Zap
Spear Goblins Inferno Tower Royal Hogs Skeleton Army
Barbarian Barrel
Spear Goblins Knight Inferno Tower Royal Hogs Skeleton Army Giant Skeleton
The Log
Spear Goblins Royal Hogs Skeleton Army Giant Skeleton
Earthquake
Spear Goblins Inferno Tower Royal Hogs Skeleton Army
Arrows
Spear Goblins Royal Hogs Skeleton Army
Royal Delivery
Spear Goblins Knight Royal Hogs Skeleton Army Baby Dragon Giant Skeleton
Fireball
Inferno Tower Royal Hogs Skeleton Army Baby Dragon
Poison
Spear Goblins Inferno Tower Royal Hogs Skeleton Army
Lightning
Knight Inferno Tower Baby Dragon
Rocket
Inferno Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Inferno Tower Skeleton Army Baby Dragon Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Knight Skeleton Army Baby Dragon Inferno Tower Royal Hogs Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Knight Skeleton Army

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Royal Hogs Baby Dragon Giant Skeleton
Knight
Spear Goblins Baby Dragon Royal Hogs The Log
Inferno Tower
Royal Hogs
Spear Goblins Knight The Log
Skeleton Army
Baby Dragon
Knight Spear Goblins Giant Skeleton
Giant Skeleton
Spear Goblins Baby Dragon The Log
The Log
Knight Royal Hogs Giant Skeleton

Defense Synergies 4 14

Spear Goblins
Knight Inferno Tower Skeleton Army Baby Dragon Giant Skeleton The Log
Knight
Spear Goblins Inferno Tower Skeleton Army Baby Dragon The Log
Inferno Tower
Knight Skeleton Army The Log Spear Goblins Baby Dragon
Royal Hogs
Skeleton Army
Inferno Tower Spear Goblins Knight Giant Skeleton The Log
Baby Dragon
Spear Goblins Knight Inferno Tower Giant Skeleton The Log
Giant Skeleton
Spear Goblins Skeleton Army Baby Dragon The Log
The Log
Inferno Tower Spear Goblins Knight Skeleton Army Baby Dragon Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Inferno Tower Baby Dragon The Log
Inferno Tower Skeleton Army Knight The Log
Inferno Tower Skeleton Army Knight Giant Skeleton
Inferno Tower Skeleton Army Knight
Skeleton Army Giant Skeleton The Log
Skeleton Army The Log Spear Goblins Baby Dragon
Inferno Tower Spear Goblins Baby Dragon
Inferno Tower Baby Dragon Giant Skeleton The Log
Inferno Tower Skeleton Army
Knight Skeleton Army Spear Goblins Inferno Tower Giant Skeleton
Skeleton Army Spear Goblins Knight Baby Dragon Giant Skeleton The Log
Inferno Tower Spear Goblins Baby Dragon
Inferno Tower Skeleton Army Knight Giant Skeleton The Log
Skeleton Army Baby Dragon The Log
Inferno Tower Skeleton Army Knight
Inferno Tower Skeleton Army The Log
Knight Inferno Tower Skeleton Army
Spear Goblins Knight Skeleton Army Baby Dragon The Log
Baby Dragon The Log Spear Goblins Knight Giant Skeleton
Inferno Tower
Skeleton Army Spear Goblins Knight Baby Dragon Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Spear Goblins Inferno Tower Giant Skeleton
Knight Baby Dragon The Log
Skeleton Army Giant Skeleton Spear Goblins Knight Inferno Tower The Log
Skeleton Army Giant Skeleton Knight Inferno Tower The Log
Inferno Tower Giant Skeleton Knight Skeleton Army
Baby Dragon
Skeleton Army Spear Goblins Knight Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton Knight Skeleton Army
Giant Skeleton Spear Goblins Knight Inferno Tower Skeleton Army Baby Dragon The Log
Inferno Tower Skeleton Army
Knight Inferno Tower Giant Skeleton
Skeleton Army Giant Skeleton The Log
Skeleton Army Giant Skeleton Knight Inferno Tower
Skeleton Army Baby Dragon
Inferno Tower Skeleton Army Spear Goblins Knight Baby Dragon Giant Skeleton The Log
Inferno Tower Baby Dragon Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Baby Dragon Giant Skeleton The Log
Baby Dragon The Log
Baby Dragon Giant Skeleton The Log
Knight Giant Skeleton The Log
Baby Dragon The Log
Spear Goblins Baby Dragon
Baby Dragon The Log
The Log Baby Dragon
The Log
Knight The Log
Baby Dragon
Knight Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Spear Goblins Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon Giant Skeleton The Log
The Log
Baby Dragon The Log
The Log Baby Dragon
The Log Baby Dragon
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon
The Log
Giant Skeleton
The Log
Spear Goblins Skeleton Army
Baby Dragon
The Log
Knight Baby Dragon
The Log Baby Dragon
Giant Skeleton
Baby Dragon Giant Skeleton The Log
Baby Dragon Giant Skeleton The Log

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