My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Goblin Giant Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Sparky
Giant Snowball
Spear Goblins Bats Goblin Gang Lumberjack
Zap
Spear Goblins Bats Goblin Gang Goblin Giant Sparky
Barbarian Barrel
Spear Goblins Goblin Gang Lumberjack Sparky
The Log
Spear Goblins Goblin Gang Lumberjack Sparky
Earthquake
Spear Goblins Goblin Gang
Arrows
Spear Goblins Bats Goblin Gang
Royal Delivery
Spear Goblins Bats Goblin Gang Lumberjack Sparky
Fireball
Goblin Gang Lumberjack Sparky
Poison
Spear Goblins Bats Goblin Gang Sparky
Lightning
Lumberjack Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Goblin Gang Fireball Lumberjack Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Goblin Gang

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Goblin Gang Goblin Giant Lumberjack Sparky
Bats
Zap Goblin Giant Lumberjack Sparky
Zap
Fireball Goblin Giant Sparky Spear Goblins Bats Lumberjack
Goblin Gang
Spear Goblins Goblin Giant Sparky
Fireball
Zap Goblin Giant Sparky
Goblin Giant
Zap Fireball Sparky Spear Goblins Bats Goblin Gang Lumberjack
Lumberjack
Spear Goblins Bats Zap Goblin Giant Sparky
Sparky
Zap Goblin Giant Spear Goblins Bats Goblin Gang Fireball Lumberjack

Defense Synergies 3 16

Spear Goblins
Bats Zap Goblin Gang Goblin Giant Lumberjack
Bats
Spear Goblins Zap Goblin Giant Lumberjack Sparky
Zap
Fireball Goblin Giant Spear Goblins Bats Goblin Gang Lumberjack Sparky
Goblin Gang
Spear Goblins Zap Lumberjack Sparky
Fireball
Zap Goblin Giant Lumberjack
Goblin Giant
Zap Fireball Spear Goblins Bats Sparky
Lumberjack
Spear Goblins Bats Zap Goblin Gang Fireball
Sparky
Bats Zap Goblin Gang Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Fireball Goblin Giant Sparky
Lumberjack Sparky Bats Zap Goblin Gang
Goblin Gang Lumberjack Sparky Bats
Lumberjack Sparky Bats Goblin Gang
Fireball Lumberjack Sparky
Goblin Gang Fireball Spear Goblins Bats Zap Lumberjack
Bats Spear Goblins Zap Goblin Gang Fireball
Zap Fireball Goblin Giant Sparky
Sparky Goblin Gang Lumberjack
Goblin Gang Spear Goblins Lumberjack Sparky
Bats Goblin Gang Spear Goblins Zap Fireball Goblin Giant Lumberjack
Spear Goblins Bats Zap Goblin Gang Fireball
Lumberjack Sparky Bats Zap Goblin Gang Fireball
Fireball Sparky Bats Zap Goblin Gang Lumberjack
Sparky Goblin Gang Lumberjack
Zap Goblin Gang Fireball Lumberjack Sparky
Sparky Bats Goblin Gang Fireball Lumberjack
Fireball Spear Goblins Bats Zap Goblin Gang Lumberjack
Zap Spear Goblins Bats Fireball Lumberjack
Sparky Lumberjack
Goblin Gang Spear Goblins Bats Fireball Goblin Giant Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Spear Goblins Zap Fireball Sparky
Fireball Zap Goblin Gang Lumberjack
Goblin Gang Lumberjack Spear Goblins Bats Zap Goblin Giant Sparky
Goblin Gang Lumberjack Bats Zap Fireball Goblin Giant Sparky
Goblin Gang Goblin Giant Lumberjack Sparky
Fireball Bats Zap Goblin Gang Goblin Giant
Goblin Gang Sparky Spear Goblins Bats Fireball Goblin Giant Lumberjack
Goblin Giant Lumberjack Sparky
Zap Spear Goblins Bats Fireball Sparky
Goblin Gang Goblin Giant Sparky
Bats Lumberjack Sparky
Zap Fireball Goblin Giant
Goblin Gang Fireball Goblin Giant Lumberjack Sparky
Fireball Sparky
Goblin Gang Sparky Spear Goblins Bats Zap Fireball Goblin Giant Lumberjack
Bats Zap Fireball Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Sparky
Fireball Zap
Fireball Goblin Giant Sparky
Fireball Sparky
Fireball Zap Sparky
Fireball Spear Goblins Bats Zap Goblin Giant
Sparky
Fireball Zap
Fireball Zap
Bats Goblin Gang Fireball Lumberjack Sparky
Zap Fireball Sparky
Fireball Zap
Fireball Sparky
Fireball
Zap Fireball Sparky
Spear Goblins Zap Fireball Sparky
Fireball Sparky
Fireball Sparky
Bats Sparky
Zap Fireball Sparky
Zap Fireball
Fireball Sparky
Fireball
Sparky
Zap Fireball
Zap Fireball Sparky
Fireball Zap Sparky
Fireball Zap Sparky
Fireball Zap Sparky
Bats Zap Fireball Sparky
Zap Bats Fireball
Fireball Sparky
Zap Fireball Sparky
Zap Fireball Sparky
Sparky
Fireball Sparky
Zap Spear Goblins Bats Goblin Gang Fireball
Fireball Zap
Fireball
Fireball Goblin Gang Lumberjack Sparky
Zap Fireball
Zap Fireball Sparky
Sparky
Zap Bats Goblin Gang Fireball Sparky
Bats Zap Fireball
Zap Fireball Goblin Giant Sparky

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