My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Hunter Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Wizard Hunter Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Giant Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant Ram Rider
Giant Snowball
Spear Goblins Ram Rider
Zap
Spear Goblins Ram Rider
Barbarian Barrel
Spear Goblins Wizard Hunter Magic Archer
The Log
Spear Goblins Hunter Ram Rider
Earthquake
Spear Goblins
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Wizard Hunter Magic Archer Ram Rider
Fireball
Wizard Hunter Magic Archer Ram Rider
Poison
Spear Goblins Wizard Hunter Magic Archer
Lightning
Wizard Hunter Magic Archer Ram Rider
Rocket
Wizard Hunter Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze Hunter Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Freeze Hunter Magic Archer Giant Wizard Ram Rider Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Spear Goblins Freeze Hunter Magic Archer

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant Ram Rider
Giant
Hunter Lightning Spear Goblins Wizard Magic Archer
Wizard
Giant Ram Rider
Freeze
Hunter
Giant Ram Rider
Lightning
Giant Ram Rider
Magic Archer
Ram Rider Giant
Ram Rider
Lightning Magic Archer Spear Goblins Wizard Hunter

Defense Synergies 0 4

Spear Goblins
Giant
Wizard
Freeze
Freeze
Wizard Hunter
Hunter
Freeze Ram Rider
Lightning
Magic Archer
Ram Rider
Ram Rider
Hunter Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Wizard Magic Archer Ram Rider
Hunter Ram Rider
Hunter Ram Rider Freeze Lightning
Hunter Ram Rider
Lightning
Freeze Spear Goblins Hunter Magic Archer
Hunter Lightning Ram Rider Spear Goblins Wizard Freeze Magic Archer
Lightning Magic Archer Ram Rider
Hunter
Spear Goblins Hunter
Spear Goblins Wizard Freeze Hunter Magic Archer Ram Rider
Hunter Spear Goblins Wizard Magic Archer Ram Rider
Hunter Wizard Freeze Lightning Ram Rider
Wizard Freeze Hunter Magic Archer
Hunter Ram Rider
Freeze Hunter Lightning Ram Rider
Wizard Hunter
Spear Goblins Wizard Hunter Magic Archer Ram Rider
Wizard Freeze Hunter Spear Goblins Magic Archer Ram Rider
Hunter Ram Rider
Wizard Spear Goblins Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins
Wizard Hunter Lightning Magic Archer
Spear Goblins Hunter Lightning Ram Rider
Hunter Lightning Ram Rider
Hunter Ram Rider
Wizard Freeze Hunter Magic Archer Ram Rider
Spear Goblins Hunter Lightning Ram Rider
Hunter
Freeze Lightning Spear Goblins Magic Archer
Hunter
Lightning
Lightning Wizard Hunter Ram Rider
Wizard Magic Archer
Spear Goblins Freeze Hunter Lightning Magic Archer
Wizard Freeze Hunter Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Freeze
Magic Archer Ram Rider
Lightning Magic Archer
Lightning Freeze
Wizard Magic Archer
Wizard Spear Goblins Freeze Hunter Magic Archer Ram Rider
Wizard Magic Archer
Wizard Freeze Hunter Lightning Magic Archer Ram Rider
Wizard Lightning Ram Rider
Lightning
Lightning Wizard Magic Archer Ram Rider
Lightning Wizard Magic Archer
Lightning Hunter Magic Archer
Lightning Freeze Magic Archer
Lightning Magic Archer
Lightning Spear Goblins Wizard Hunter Magic Archer
Lightning Magic Archer Wizard
Lightning Freeze
Lightning
Lightning Wizard Hunter Magic Archer
Lightning Wizard Magic Archer
Lightning Magic Archer
Lightning Wizard
Lightning
Lightning
Freeze Wizard Hunter Magic Archer
Wizard Hunter Lightning Magic Archer Ram Rider
Lightning Wizard Magic Archer Ram Rider
Lightning Magic Archer
Lightning Wizard Hunter Magic Archer
Lightning Wizard Freeze
Lightning
Lightning Wizard Hunter Magic Archer
Lightning Freeze Magic Archer
Wizard Lightning Magic Archer
Lightning Spear Goblins Freeze Magic Archer
Lightning Wizard Hunter Magic Archer Ram Rider
Freeze
Lightning Wizard Hunter Magic Archer
Wizard Lightning Magic Archer
Lightning
Freeze Lightning Magic Archer
Lightning Magic Archer
Lightning Freeze Magic Archer

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