My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider
Giant Snowball
Spear Goblins Cannon Barbarians Musketeer Hog Rider Baby Dragon
Zap
Spear Goblins Cannon
Barbarian Barrel
Spear Goblins Cannon Barbarians Musketeer
The Log
Spear Goblins Cannon Barbarians Musketeer Hog Rider
Earthquake
Spear Goblins Cannon Barbarians Hog Rider
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Barbarians Musketeer Hog Rider Baby Dragon
Fireball
Cannon Barbarians Musketeer Hog Rider Baby Dragon
Poison
Spear Goblins Cannon Barbarians Musketeer
Lightning
Cannon Musketeer Baby Dragon
Rocket
Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Cannon Musketeer Hog Rider Baby Dragon Poison Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Arrows Cannon Musketeer

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Baby Dragon
Arrows
Hog Rider
Cannon
Barbarians
Hog Rider
Musketeer
Hog Rider Baby Dragon
Hog Rider
Spear Goblins Arrows Musketeer Barbarians Baby Dragon Poison
Baby Dragon
Spear Goblins Musketeer Hog Rider Poison
Poison
Hog Rider Baby Dragon

Defense Synergies 1 11

Spear Goblins
Arrows Cannon Barbarians Musketeer Baby Dragon Poison
Arrows
Spear Goblins Cannon Barbarians
Cannon
Musketeer Spear Goblins Arrows Baby Dragon Poison
Barbarians
Spear Goblins Arrows
Musketeer
Cannon Spear Goblins Baby Dragon
Hog Rider
Baby Dragon
Spear Goblins Cannon Musketeer
Poison
Spear Goblins Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Musketeer Baby Dragon
Barbarians Cannon Musketeer
Cannon Barbarians Musketeer
Cannon Barbarians Musketeer
Arrows Barbarians Poison
Arrows Spear Goblins Cannon Musketeer Baby Dragon
Musketeer Spear Goblins Arrows Cannon Baby Dragon Poison
Arrows Cannon Barbarians Musketeer Baby Dragon Poison
Cannon Barbarians Musketeer
Spear Goblins Cannon Barbarians Musketeer
Barbarians Poison Spear Goblins Arrows Cannon Musketeer Baby Dragon
Arrows Musketeer Spear Goblins Baby Dragon Poison
Cannon Barbarians Musketeer
Arrows Cannon Barbarians Baby Dragon Poison
Barbarians Cannon
Barbarians Cannon
Barbarians Arrows Cannon Musketeer Poison
Arrows Cannon Spear Goblins Barbarians Musketeer Baby Dragon
Arrows Baby Dragon Poison Spear Goblins Cannon Barbarians Musketeer
Barbarians Cannon Musketeer
Spear Goblins Arrows Cannon Barbarians Musketeer Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins
Poison Arrows Musketeer Baby Dragon
Barbarians Spear Goblins Musketeer
Barbarians Musketeer
Barbarians Cannon Musketeer
Arrows Poison Musketeer Baby Dragon
Spear Goblins Barbarians Musketeer
Barbarians
Spear Goblins Barbarians Baby Dragon Poison
Cannon Barbarians Musketeer
Barbarians Musketeer
Arrows Barbarians Poison
Barbarians Cannon
Cannon Barbarians Musketeer Baby Dragon
Barbarians Spear Goblins Musketeer Baby Dragon Poison
Arrows Poison Cannon Barbarians Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Musketeer Baby Dragon
Arrows Poison Musketeer Baby Dragon
Arrows Baby Dragon Poison
Arrows Barbarians Musketeer Poison
Poison Arrows Baby Dragon
Arrows Poison Spear Goblins Musketeer Baby Dragon
Arrows Musketeer Baby Dragon Poison
Arrows Poison Baby Dragon
Arrows Poison
Musketeer Poison
Poison Arrows Musketeer
Poison Arrows Musketeer Baby Dragon
Poison Musketeer Baby Dragon
Arrows Musketeer Baby Dragon Poison
Arrows Musketeer Baby Dragon Poison
Spear Goblins Arrows Musketeer Baby Dragon Poison
Arrows Musketeer Baby Dragon Poison
Arrows Poison
Arrows Musketeer Baby Dragon Poison
Arrows Baby Dragon Poison
Musketeer Baby Dragon Poison
Arrows Poison
Musketeer
Arrows Barbarians Musketeer Baby Dragon Poison
Arrows Poison Baby Dragon
Arrows Poison Musketeer Baby Dragon
Arrows Musketeer Baby Dragon Poison
Poison Arrows Musketeer Baby Dragon
Poison Arrows Musketeer Baby Dragon
Musketeer Poison
Poison Arrows Musketeer
Arrows Poison
Arrows Poison
Spear Goblins Barbarians Musketeer
Poison Arrows Musketeer Baby Dragon
Arrows
Poison Musketeer Baby Dragon
Arrows Musketeer Baby Dragon Poison
Arrows Poison
Musketeer
Musketeer Baby Dragon Poison
Musketeer Poison
Poison Musketeer Baby Dragon

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