My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Flying Machine Bowler Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Flying Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Inferno Dragon
Giant Snowball
Spear Goblins Minions Flying Machine Inferno Dragon
Zap
Spear Goblins Minions Flying Machine Inferno Dragon
Barbarian Barrel
Spear Goblins
The Log
Spear Goblins
Earthquake
Spear Goblins
Arrows
Spear Goblins Minions Flying Machine
Royal Delivery
Spear Goblins Minions Flying Machine Bowler Inferno Dragon
Fireball
Minions Flying Machine Bowler Inferno Dragon
Poison
Spear Goblins Minions Flying Machine
Lightning
Bowler Inferno Dragon
Rocket
Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Tornado Bowler Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Arrows Minions Tornado Flying Machine Inferno Dragon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Arrows Minions

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Flying Machine Bowler Inferno Dragon
Arrows
Bowler
Minions
Bowler Inferno Dragon
Flying Machine
Spear Goblins Bowler
Tornado
Bowler The Log
Bowler
Spear Goblins Arrows Minions Flying Machine Tornado The Log
The Log
Tornado Bowler
Inferno Dragon
Spear Goblins Minions

Defense Synergies 2 16

Spear Goblins
Arrows Minions Flying Machine Bowler The Log Inferno Dragon
Arrows
Spear Goblins Tornado Bowler
Minions
Spear Goblins Flying Machine Bowler The Log
Flying Machine
Spear Goblins Minions Bowler The Log
Tornado
Bowler Arrows The Log Inferno Dragon
Bowler
Tornado The Log Spear Goblins Arrows Minions Flying Machine
The Log
Bowler Spear Goblins Minions Flying Machine Tornado Inferno Dragon
Inferno Dragon
Spear Goblins Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Spear Goblins Minions Flying Machine The Log
Inferno Dragon Minions Flying Machine The Log
Tornado Bowler Minions Inferno Dragon
Inferno Dragon Minions Bowler
Arrows Tornado Bowler The Log
Arrows Tornado Bowler The Log Spear Goblins Minions Flying Machine
Minions Tornado Inferno Dragon Spear Goblins Arrows Flying Machine
Bowler Arrows Flying Machine The Log
Inferno Dragon Minions Tornado
Tornado Spear Goblins Bowler
Minions Spear Goblins Arrows Flying Machine Tornado Bowler The Log
Arrows Minions Inferno Dragon Spear Goblins Flying Machine Tornado
Bowler Minions Flying Machine The Log
Bowler Arrows Minions Tornado The Log
Inferno Dragon
Tornado Bowler The Log Inferno Dragon
Arrows Minions Tornado Bowler
Arrows Spear Goblins Minions Flying Machine Tornado Bowler The Log
Arrows Tornado The Log Spear Goblins Minions Flying Machine Bowler Inferno Dragon
Tornado Inferno Dragon
Bowler Spear Goblins Arrows Minions Flying Machine The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Bowler
Arrows Flying Machine Bowler The Log Inferno Dragon
Spear Goblins Minions Bowler The Log
Bowler Tornado The Log
Bowler Inferno Dragon
Arrows Minions Flying Machine Tornado
Spear Goblins Minions Flying Machine Bowler
Inferno Dragon
Spear Goblins Minions Flying Machine Tornado The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Minions Flying Machine Bowler
Arrows Tornado Bowler The Log
Bowler
Flying Machine Bowler
Spear Goblins Minions Flying Machine Tornado Bowler The Log Inferno Dragon
Arrows Minions Bowler Flying Machine The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine The Log
Arrows Flying Machine Tornado Bowler The Log
Arrows Flying Machine The Log
Arrows Flying Machine The Log
Arrows Bowler The Log
Arrows Spear Goblins Minions Flying Machine Tornado
Arrows Flying Machine Tornado Bowler The Log
Arrows The Log Flying Machine Tornado Bowler
Arrows The Log Flying Machine Tornado
Minions Tornado Bowler
Arrows Flying Machine Tornado Bowler The Log
Arrows Flying Machine Tornado
Flying Machine Bowler The Log
Arrows Minions Flying Machine
Arrows Flying Machine The Log
Spear Goblins Arrows Flying Machine Bowler The Log
Arrows Flying Machine Bowler The Log
Arrows Tornado
Minions
Arrows Flying Machine Bowler The Log
Arrows Flying Machine Tornado Bowler The Log
Minions Bowler The Log
Arrows Tornado
Tornado Bowler The Log
Arrows Flying Machine The Log
Arrows Tornado The Log Bowler
Inferno Dragon
Arrows The Log Flying Machine Tornado Bowler
Arrows Flying Machine Tornado Bowler The Log
Arrows Tornado The Log
Arrows Flying Machine Tornado
Minions Flying Machine
Bowler
Arrows The Log
Arrows
Arrows Bowler The Log
Spear Goblins Minions Flying Machine
Arrows Flying Machine Tornado
Arrows The Log
Flying Machine Bowler
Arrows The Log Flying Machine Bowler
Arrows Tornado
Flying Machine
Minions Flying Machine Tornado Bowler The Log
Flying Machine Tornado
Flying Machine Tornado Bowler The Log

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