My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Electro Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Hog Rider Electro Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Elite Barbarians Hog Rider Goblin Barrel
Giant Snowball
Spear Goblins Archers Hog Rider Goblin Barrel Princess
Zap
Spear Goblins Archers Goblin Barrel Princess
Barbarian Barrel
Spear Goblins Archers Elite Barbarians Goblin Barrel Princess
The Log
Spear Goblins Archers Elite Barbarians Hog Rider Goblin Barrel Princess
Earthquake
Spear Goblins Archers Hog Rider Goblin Barrel
Arrows
Spear Goblins Archers Goblin Barrel Princess
Royal Delivery
Spear Goblins Archers Elite Barbarians Hog Rider Goblin Barrel Princess
Fireball
Archers Elite Barbarians Hog Rider Goblin Barrel Princess
Poison
Spear Goblins Archers Princess
Lightning
Elite Barbarians
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Giant Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Electro Giant Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Arrows Goblin Barrel Princess Hog Rider Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Archers Arrows Goblin Barrel

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Goblin Barrel Elite Barbarians Princess
Archers
Arrows Elite Barbarians Hog Rider
Arrows
Elite Barbarians Hog Rider Archers Goblin Barrel
Elite Barbarians
Arrows Spear Goblins Archers Hog Rider
Hog Rider
Spear Goblins Arrows Archers Elite Barbarians Goblin Barrel Princess
Goblin Barrel
Spear Goblins Arrows Hog Rider Princess
Electro Giant
Princess
Spear Goblins Hog Rider Goblin Barrel

Defense Synergies 0 2

Spear Goblins
Archers Arrows
Archers
Spear Goblins
Arrows
Spear Goblins
Elite Barbarians
Hog Rider
Goblin Barrel
Electro Giant
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins
Elite Barbarians
Archers Elite Barbarians
Elite Barbarians
Arrows Elite Barbarians Princess
Arrows Spear Goblins Archers
Spear Goblins Archers Arrows Princess
Arrows Electro Giant
Elite Barbarians Princess
Elite Barbarians Spear Goblins Archers
Archers Spear Goblins Arrows Electro Giant Princess
Arrows Spear Goblins Archers Princess
Elite Barbarians
Arrows Princess
Elite Barbarians
Elite Barbarians Electro Giant
Arrows Elite Barbarians
Arrows Spear Goblins Archers Elite Barbarians
Arrows Spear Goblins Archers Princess
Elite Barbarians
Spear Goblins Archers Arrows Elite Barbarians Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Archers Elite Barbarians Electro Giant
Archers Arrows Elite Barbarians
Spear Goblins Elite Barbarians
Elite Barbarians
Elite Barbarians
Arrows Electro Giant Archers Princess
Spear Goblins Archers Elite Barbarians
Elite Barbarians
Spear Goblins Elite Barbarians
Elite Barbarians
Arrows Elite Barbarians Electro Giant
Elite Barbarians
Archers Electro Giant Princess
Elite Barbarians Electro Giant Spear Goblins Archers
Arrows Archers Elite Barbarians Electro Giant Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Princess
Arrows
Arrows
Arrows
Arrows Electro Giant Spear Goblins Princess
Archers Arrows Princess
Arrows Princess
Arrows
Elite Barbarians
Arrows Princess
Archers Arrows Princess
Elite Barbarians Princess
Arrows Princess
Princess Arrows Elite Barbarians
Spear Goblins Arrows Princess
Arrows Princess
Arrows
Archers Arrows Princess
Arrows Electro Giant Princess
Arrows Princess
Arrows
Arrows Electro Giant Princess
Arrows Princess
Arrows Princess
Arrows
Elite Barbarians Archers Arrows Electro Giant Princess
Electro Giant
Elite Barbarians
Arrows
Arrows Princess
Arrows Princess
Spear Goblins Archers Princess
Archers Arrows Princess
Arrows
Princess
Arrows Princess
Arrows Electro Giant
Elite Barbarians
Electro Giant Elite Barbarians Princess
Princess
Electro Giant Princess

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